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Black Ops 3

 
 
      Call of Duty Black Ops 3 Gamepack for Titan One features an NEW and EXCLUSIVE Advanced Rapidfire MOD.
 
Instructions for CoD Black Ops 3 Gamepack
Compatible Titan One firmware: 2.00+
Compatible Controllers: Dualshock 4, Dualshock 3, XBox One, XBox 360, Wii U Pro
Compatible Systems: Playstation 4, XBox One, Playstation 3, XBox 360
 
Titan One Exclusive Feature: Call of Duty Black Ops 3 Gamepack
 

  THE NEW ADVANCED RAPIDFIRE MOD

The new and exclusive Advanced Rapidfire MOD features an unprecedented control of the parameters and physics inherent to the weapons models of modern first person shooters, such Black Ops 3.
 

  Gamepack Operation

Quick Enable/Disable MODS:
 
Player LED 1: Controller in regular mode, all MODS are disabled (Blue on DS4).
Player LED 4: MODS are enabled (Purple on DS4).
 

  Gamepack Configuration

To enter in menu mode:
 
PS3: Hold SELECT+START for 2 seconds to enter in menu mode.
PS4: Hold SHARE+OPTIONS for 2 seconds to enter in menu mode.
XBOX 360: Hold BACK+START for 2 seconds to enter in menu mode.
XBOX ONE: Hold VIEW+MENU for 2 seconds to enter in menu mode.
Important: Always keep the SELECT/SHARE/BACK/VIEW button pressed while in Menu mode. To exit the menu mode, release the SELECT/SHARE/BACK/VIEW button.
 
Player LED 4 will blink the number of current Class (DS4 will flash purple).
Player LED 3 will blink the number of active MOD for current Class (DS4 will flash green).
If the Player LED 3 is not blinking means no MOD is selected for the current Class, see below how to navigate between Classes and MODS.
 
To navigate between Classes:
Goes UP
Goes DOWN
 
To navigate between MODS within current Class:
Goes UP
Goes DOWN
 
Adjustable MODS (Rapid Fire and Quick Scope):
Increases
Rate of Fire
or Timing
Decreases
Rate of Fire
or Timing
Test current
Rate of Fire
or Timing
 

  Gamepack Classes and MODS

1
Class 1
Rapidfire
When rapid fire is enabled, you can turn virtually any semi automatic weapon into a fully automatic weapon. This creates a very unique advantage for players using semi automatic weapons in Call of Duty games. While rapid fire will not usually make a fully automatic gun shoot any faster, it can have positive side effects on fully automatic guns such as reducing recoil, helping players conserve ammunition and achieve more headshots.
 
MOD
Name
Description
1
Quick Rapidfire
This rapid fire is optimized to be as fast as possible but at the same time ensure that every single shot will be correctly registered by the game.
2
ADVANCED Rapidfire
Adjustable
The new and exclusive Advanced Rapidfire MOD features an unprecedented control of the parameters and physics inherent to the weapons models of Black Ops 3, such: Rapidfire frequency, period and duty; First to second shot delay; Bustfire and Vertical recoil compensation.
3
Easy Akimbo
In Call of Duty, the soldier can arm himself with pistols in both hands in Akimbo mode. Firing both pistols means that the player must awkwardly pull both the left and right triggers. This can make aiming more difficult. When the Easy Akimbo MOD is turned on, pulling the right trigger alone will fire both pistols using Quick Rapidfire.
4
JITTER
Must have ammo to reload
Jitter mode allows user to shoot single/burst fire weapons as fully automatic for ultimate firepower. When using any burst weapon, activating jitter mode decreases the time between bursts, making guns shoot faster.


 
 
The full configuration of the Advanced Rapidfire MOD is only possible using Gtuner's Gamepack Configuration Interface.
 
Topics related with Gtuner's Gamepack Configuration Interface:
 

2
Class 2
Rapidfire Mode
Rapidfire Mode determines an assist action to be used together with the activated Rapidfire and/or Alternate Rapidfire.
 
MOD
Name
Description
1
ADS Enable
The ADS (scope) enables Rapidfire and disables the Alternate Rapidfire.
2
ADS Disable
The ADS (scope) disables Rapidfire and enables the Alternate Rapidfire.
3
Press Sensitivity
The Rapidfire will only be activated by fully pressing the fire trigger.
The Alternate Rapidfire is activate when the fire trigger is not fully pressed.


 

3
Class 3
Alternate Rapidfire
When the Alternate Rapidfire is enabled, it will be activated based on the Rapidfire Mode configuration. For example if your regular Rapidfire is only active when ADSing then the Alternate Rapidfire will be activated when you are not using the ADS. This behavior can be very handy to set a precise rate of fire while aiming and a more aggressive rate of fire while hipfiring.
 
MOD
Name
Description
1
Quick Rapidfire
This rapid fire is optimized to be as fast as possible but at the same time ensure that every single shot will be correctly registered by the game.
2
ADVANCED Rapidfire
Adjustable
The new and exclusive Advanced Rapidfire MOD features an unprecedented control of the parameters and physics inherent to the weapons models of Black Ops 3, such: Rapidfire frequency, period and duty; First to second shot delay; Bustfire and Vertical recoil compensation.
3
Easy Akimbo
In Call of Duty, the soldier can arm himself with pistols in both hands in Akimbo mode. Firing both pistols means that the player must awkwardly pull both the left and right triggers. This can make aiming more difficult. When the Easy Akimbo MOD is turned on, pulling the right trigger alone will fire both pistols using Quick Rapidfire.
4
JITTER
Must have ammo to reload
Jitter mode allows user to shoot single/burst fire weapons as fully automatic for ultimate firepower. When using any burst weapon, activating jitter mode decreases the time between bursts, making guns shoot faster.


 

4
Class 4
Shot Modes
Assign an action to be performed automatically when you press the fire button.
 
MOD
Name
Description
1
Drop Shot
ADS Disable
When you pull the fire button, your character will drop to prone position and begin firing. This is useful for players that like to maintain stealth and reduce their target profile. This also assists in increasing accuracy in combat. This action is not performed if the ADS (scope) is in use.
2
Drop Shot
Press Sensitivity
This performs the same action as drop shot but is only activated when you FULLY press the fire button.
3
Jump Shot
ADS Disable
When you press the fire button your character will immediately jump and begin firing. This action is not performed if the  ADS (scope) is in use.
4
Jump Shot
Press Sensitivity
Performs the same action as jump shot but is only activated when you FULLY press the fire button.
5
Side Shot
ADS Disable
When you press the fire button, your character will begin to make side movements and begin firing, confusing the enemy in the process. This action is not performed if the  ADS (scope) is in use.
6
Side Shot
Press Sensitivity
Performs the same action as side shot but is only activated when you FULLY press the fire button.
7
Scope Shot
ADS Disable
When you pull the fire button, your character will automatically use the  ADS. This is useful for single shot weapons, decreasing the spread effect and increasing accuracy in combat. This action is not performed if the  ADS (scope) is in use.
8
Drop Shot
SlickNick
Similar to the drop shot option 1, but the drop action is also triggered when releasing the ADS button.
9
Auto ADS
Automatically ADS when firing.


 

5
Class 5
Quick Scope
Quick Scope is widely used in Call of Duty games. The idea behind quick scope is to use a sniper rifle, scope IN and fire the shot as the gun scopes in. Perfecting the aiming and timing will allow you to become a one-man commando with your sniper rifle.
 
MOD
Name
Description
1
Quick Scope: TAP
Timing Adjustable
To fire a quick scope shot, quickly TAP your scope button (less than 140 ms tap). The MOD will automatically scope in, take a shot, and scope out. Check the menu system instructions above for more information on how to adjust the timing in this mode.
2
Quick Scope:
Press Sensitivity
Timing Adjustable
Same as 1 but the Quick Scope is activated when the ADS (scope) button is FULLY pressed in less than 300 ms.
3
Quick Scope:
Fully Auto
Timing Adjustable
Same as 1 but the Quick Scope is activated every time the ADS (scope) button is pressed. In this mode is not possible zooming on enemies.


 

6
Class 6
Hold Breath
This mode is specially designed for sniper rifles. It automatically holds the sniper's breath when scoping in. Upon activation. the MOD will hold the sniper's breath when scoping. The player no longer has to push the left thumbstick to hold breath. NOTE: Hold Breath MOD CAN be used with Easy Sprint and/or Quick Scope simultaneously.
 
MOD
Name
Description
1
Fully Auto
Hold breath at the same time you press the ADS (scope) button.
2
Press Sensitivity
Hold breath is only active if the ADS (scope) button is FULLY pressed.


 

7
Class 7
Double Jump
Automatically performs the highest double jump just by holding jump button.
 
MOD
Name
0
Disabled
1
Enabled



8
Class 8
Easy Sprint
If you are tired of constantly pressing the left thumbstick to make your character sprint, Easy Sprint is just what you have been looking for. NOTE: Easy Sprint MOD CAN be used with Sniper Breath and Quick Scope simultaneously.
 
MOD
Name
Description
1
Fully Auto
Your character will sprint at the same time you begin to move him forward.
2
Press Sensitivity
Your character will sprint if the thumbstick is FULL pressed forward. The character will walk regular speed if the thumbstick is only slightly pressed forward.


 

9
Class 9
Hair-Trigger and Elite Paddles
The Call of Duty Advanced Black Ops 3 applies a "dead-zone" in the trigger buttons, which means the trigger (both for Fire or ADS) should be pressed almost half way down to be registered by the game. With Hair-Trigger MOD you can ensure your weapon will fire or ADS as soon you touch the correspondent trigger.
 
MOD
Name
0
Disabled
1
Enabled
2
Enabled with Elite Paddles layout 1 (P1 = Weapon Swap, P2 = Jump, P3 = Lethal Grenade, P4 = Reload)



10
Class 10
Button Layout
Most users play their favorite Cal of Duty games using the default button layout but a lot of players do use optional button layout and switch their thumbstick positions. With the Button Layouts you can make any of the MODS on the Titan One work with your favorite button layout.
MOD
Name
0
Default
1
Tactical
2
Lefty
3
NOM4D
4
Stick And Move
5
Bumper Jumper
6
Bumper Jumper Tactical
7
Default (Bumpers/Triggers Flipped)
8
Tactical (Bumpers/Triggers Flipped)
9
Lefty (Bumpers/Triggers Flipped)
10
NOM4D (Bumpers/Triggers Flipped)
11
Stick And Move (Bumpers/Triggers Flipped)
12
Bumper Jumper (Bumpers/Triggers Flipped)
13
Bumper Jumper Tactical (Bumpers/Triggers Flipped)
 


  Quick Reference: Classes and MODS

01: RAPIDFIRE
02: RAPIDFIRE MODE
03: ALTERNATE RAPIDFIRE
00: Mod Disabled
01: Quick Rapidfire
02: Advanced Rapidfire
03: Easy Akimbo
04: JITTER
 
 
00: Mod Disabled
01: ADS Enable
02: ADS Disable
03: Press Sensitivity
 
 
 
00: Mod Disabled
01: Quick Rapidfire
02: Advanced Rapidfire
03: Easy Akimbo
04: JITTER
04: SHOT MODES
05: QUICK SCOPE
06: HOLD BREATH
00: Mod Disabled
01: Drop Shot: ADS Disable
02: Drop Shot: Press Sensitivity
03: Jump Shot: ADS Disable
04: Jump Shot: Press Sensitivity
05: Side Shot: ADS Disable
06: Side Shot: Press Sensitivity
07: Scope Shot: ADS Disable
08: Auto ADS
 
00: Mod Disabled
01: Quick Scope: TAP
02: Quick Scope: Press Sensitivity
03: Quick Scope: Fully Auto
 
All Quick Scope modes are adjustable.
 
00: Mod Disabled
01: Fully Auto
02: Press Sensitivity
07: DOUBLE JUMP
08: EASY SPRINT
09: HAIR-TRIGGER+ELITE PAD
00: Mod Disabled
01: Enabled
00: Mod Disabled
01: Fully Auto
02: Press Sensitivity
 
 
 
00: Mod Disabled
01: Enabled
02: Enabled + Elite Pad Layout 1
 
 
 
10: BUTTON LAYOUT
 
 
00: Default
01: Tactical
02: Lefty
03: NOM4D
04: Stick And Move
05: Bumper Jumper
06: Bumper Jumper Tactical
07: Default (B/T Flipped)
08: Tactical (B/T Flipped)
09: Lefty (B/T Flipped)
10: NOM4D (B/T Flipped)
11: Stick And Move (B/T Flipped)
12: Bumper Jumper (B/T Flipped)
13: Bumper Jumper Tactical (B/T)