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Killzone Shadow Fall

 
 
      Killzone Shadow Fall Gamepack for Titan One.
 
Instructions for Killzone Shadow Fall Gamepack
Compatible Titan One firmware: 2.00+
Compatible Controllers: Dualshock 4, Dualshock 3, XBox One, XBox 360, Wii U Pro
Compatible Systems: Playstation 4
 
Titan One Exclusive Feature: Killzone Shadow Fall Gamepack
 

  Gamepack Operation

Quick Enable/Disable MODS:
 
Player LED 1: Controller in regular mode, all MODS are disabled (Blue on DS4).
Player LED 4: MODS are enabled (Purple on DS4).
 

  Gamepack Configuration

To enter in menu mode:
 
PS3: Hold SELECT+START for 2 seconds to enter in menu mode.
PS4: Hold SHARE+OPTIONS for 2 seconds to enter in menu mode.
XBOX 360: Hold BACK+START for 2 seconds to enter in menu mode.
XBOX ONE: Hold VIEW+MENU for 2 seconds to enter in menu mode.
Important: Always keep the SELECT/SHARE/BACK/VIEW button pressed while in Menu mode. To exit the menu mode, release the SELECT/SHARE/BACK/VIEW button.
 
Player LED 4 will blink the number of current Class (DS4 will flash purple).
Player LED 3 will blink the number of active MOD for current Class (DS4 will flash green).
If the Player LED 3 is not blinking means no MOD is selected for the current Class, see below how to navigate between Classes and MODS.
 
To navigate between Classes:
Goes UP
Goes DOWN
 
To navigate between MODS within current Class:
Goes UP
Goes DOWN
 
Adjustable MODS (Rapid Fire, Quick Scope and Anti-Recoil):
Increases
Rate of Fire, Timing or Force
Decreases
Rate of Fire, Timing or Force
Test current
Rate of Fire, Timing or Force
 

  Gamepack Classes and MODS

1
Class 1
Rapid Fire
When rapid fire is enabled, you can turn virtually any semi automatic weapon into a fully automatic weapon. This creates a very unique advantage for players using semi automatic weapons. While rapid fire will not usually make a fully automatic gun shoot any faster, it can have positive side effects on fully automatic guns such as reducing recoil, helping players conserve ammunition and achieve more headshots.
 
MOD
Name
Description
1
Optimized Rapid Fire
This rapid fire is optimized to be as fast as possible but at the same time ensure that every single shot will be correctly registered by the game.
2
Rapid Fire
Adjustable
With adjustable rapid fire you can always get the optimum firepower for your favorite weapon. See the menu system instructions above for more information on how to adjust your rapid fire speed in this mode.
3
Pulse Rapid Fire
Adjustable
Pulse rapid fire can reach a faster rate of fire with burst type weapons


 

2
Class 2
Burst Fire
Burst firing is designed to turn semi automatic and automatic weapons into burst firing weapons. When this feature is enabled, your weapon will fire in bursts and can be used with 1, 2, 3, 4, 5, or 6 round bursts. Burst firing can help reduce recoil and conserve ammunition. Combining burst fire with adjustable rapid fire will give you automatic burst fire. This will allow you to select how many rounds are fired per burst and the amount of time between bursts for a truly customizable experience.
 
MOD
Name
1
1 Round per Burst
2
2 Round per Burst
3
3 Round per Burst
4
4 Round per Burst
5
5 Round per Burst
6
6 Round per Burst



3
Class 3
Fire Mode
Fire mode determines an assist action to be used together with rapid fire and/or burst fire. These are normally applied to the triggers.
 
MOD
Name
Description
1
Scope Disable
The scope (ADS) disables rapid fire and burst fire.
2
Scope Enable
The scope (ADS) enables rapid fire and bust fire.
3
Press Sensitivity
Rapid fire and burst fire will only be activated by fully pressing the fire button.


 

4
Class 4
Secondary Rapid Fire
If secondary rapid fire is enabled it will take place when the regular rapid fire is not actuating. For example if your regular rapid fire is only active when scoping then the secondary rapid fire will be activated when you are not using scope. This behavior can be very handy to set a precise rate of fire while aiming and a more aggressive rate of fire while hipfiring.
 
MOD
Name
Description
1
Optimized Rapid Fire
This secondary rapid fire is optimized to be as fast as possible but at the same time ensure that every single shot will be correctly registered by the game.
2
Rapid Fire
Adjustable
With adjustable secondary rapid fire you can always get the optimum firepower for your favorite weapon. See the menu system instructions above for more information on how to adjust your rapid fire speed in this mode.
3
Pulse Rapid Fire
Adjustable
Pulse secondary rapid fire can reach a faster rate of fire with burst type weapons.


 

5
Class 5
Quick Scope
The idea behind quick scope is to use a sniper rifle, scope IN and fire the shot as the gun scopes in. Perfecting the aiming and timing will allow you to become a one-man commando with your sniper rifle.
 
MOD
Name
Description
1
Quick Scope: TAP
Timing Adjustable
To fire a quick scope shot, quickly TAP your scope button (less than 140 ms tap). The MOD will automatically scope in, take a shot, and scope out. Check the menu system instructions above for more information on how to adjust the timing in this mode.
2
Quick Scope:
Press Sensitivity
Timing Adjustable
Same as 1 but the Quick Scope is activated when the scope (ADS) button is FULLY pressed in less than 300 ms.
3
Quick Scope:
Fully Auto
Timing Adjustable
Same as 1 but the Quick Scope is activated every time the scope (ADS) button is pressed. In this mode is not possible zooming on enemies.


 

6
Class 6
Easy Sprint
If you are tired of constantly pressing the left thumbstick to make your character sprint, Easy Sprint is just what you have been looking for.
 
MOD
Name
Description
1
Fully Auto
Your character will sprint at the same time you begin to move him forward.
2
Press Sensitivity
Your character will sprint if the thumbstick is FULL pressed forward. The character will walk regular speed if the thumbstick is only slightly pressed forward.


 

7
Class 7
Anti-Recoil
This MOD compensate for vertical recoil while firing a weapon by automatic moving the control stick in the opposite direction of the one your gun is moving while firing. The adjustable parameter sets how much the compensation should be. See the menu system instructions above for more information on how to adjust the compensation in this mode.
 
MOD
Name
Description
1
Anti-Recoil
Anti-Recoil is activated while firing.
2
Anti-Recoil
Scope Enable
Anti-Recoil is activated while firing and aiming.
3
Anti-Recoil
Scope Disable
Anti-Recoil is activated while firing and NOT aiming.
4
Inverted-Y Anti-Recoil
Anti-Recoil with inverted Y-Axis is activated while firing.
5
Inverted-Y Anti-Recoil
Scope Enable
Anti-Recoil with inverted Y-Axis is activated while firing and aiming.
6
Inverted-Y Anti-Recoil
Scope Disable
Anti-Recoil with inverted Y-Axis is activated while firing and NOT aiming.


 

8
Class 8
Hair-Trigger
With Hair-Trigger MOD you can ensure your weapon will fire or ADS as soon you touch the correspondent trigger.
 
MOD
Name
0
Disabled
1
Enabled



9
Class 9
Button Layout
With the Button Layout you can make any of the MODs on the Titan One work with your favorite button layout.
 
MOD
Name
0
Classic
1
Community Scheme 1
2
Shadow Fall
 


  Quick Reference: Classes and MODS

01: RAPID FIRE
02: BURST FIRE
03: FIRE MODE
00: Mod Disabled
01: Optimized Rapid Fire
02: Adjustable Rapid Fire
03: Adjustable Pulse Rapid Fire
 
 
 
00: Mod Disabled
01: 1 Bullets per Burst
02: 2 Bullets per Burst
03: 3 Bullets per Burst
04: 4 Bullets per Burst
05: 5 Bullets per Burst
06: 6 Bullets per Burst
 
00: Mod Disabled
01: Scope Disable
02: Scope Enable
03: Press Sensitivity
 
 
04: SECONDARY RAPID FIRE
05: QUICK SCOPE
06: EASY SPRINT
00: Mod Disabled
01: Optimized Rapid Fire
02: Adjustable Rapid Fire
03: Adjustable Pulse Rapid Fire
 
00: Mod Disabled
01: Quick Scope: TAP
02: Quick Scope: Press Sensitivity
03: Quick Scope: Fully Auto
 
All Quick Scope modes are adjustable.
 
 
00: Mod Disabled
01: Fully Auto
02: Press Sensitivity
07: ANTI-RECOIL
08: HAIR-TRIGGER
09: BUTTON LAYOUT
00: Mod Disabled
01: Anti-Recoil
02: Anti-Recoil - Scope Enable
03: Anti-Recoil - Scope Disable
04: InvY Anti-Recoil
05: InvY Anti-Recoil-Scope Enable
06: InvY Anti-Recoil-Scope Disable
 
Adjustable
 
00: Mod Disabled
01: Enabled
 
 
 
00: Classic
01: Community Scheme 01
02: Shadow Fall