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The Last of US

 
 
      The Last of Us Gamepack for Titan One. Gamepack improved by perfecthuntr.
 
Instructions for The Last of Us Gamepack
Compatible Titan One firmware: 2.00+
Compatible Controllers: Dualshock 4, Dualshock 3, XBox One, XBox 360, Wii U Pro
Compatible Systems: Playstation 4, Playstation 3
 
Titan One Exclusive Feature: The Last of Us Gamepack
 

  Gamepack Operation

Quick Enable/Disable MODS:
 
Player LED 1: Controller in regular mode, all MODS are disabled (Blue on DS4).
Player LED 4: MODS are enabled (Purple on DS4).
 

  Gamepack Configuration

To enter in menu mode:
 
PS3: Hold SELECT+START for 2 seconds to enter in menu mode.
PS4: Hold SHARE+OPTIONS for 2 seconds to enter in menu mode.
XBOX 360: Hold BACK+START for 2 seconds to enter in menu mode.
XBOX ONE: Hold VIEW+MENU for 2 seconds to enter in menu mode.
Important: Always keep the SELECT/SHARE/BACK/VIEW button pressed while in Menu mode. To exit the menu mode, release the SELECT/SHARE/BACK/VIEW button.
 
Player LED 4 will blink the number of current Class (DS4 will flash purple).
Player LED 3 will blink the number of active MOD for current Class (DS4 will flash green).
If the Player LED 3 is not blinking means no MOD is selected for the current Class, see below how to navigate between Classes and MODS.
 
To navigate between Classes:
Goes UP
Goes DOWN
 
To navigate between MODS within current Class:
Goes UP
Goes DOWN
 
Adjustable MODS (Rapid Fire and Quick Scope):
Increases
Rate of Fire
or Timing
Decreases
Rate of Fire
or Timing
Test current
Rate of Fire
or Timing
 

  Gamepack Classes and MODS

1
Class 1
Rapid Fire
When rapid fire is enabled, you can turn virtually any semi automatic weapon into a fully automatic weapon. This creates a very unique advantage for players using semi automatic weapons in The Last of US multiplayer game. While rapid fire will not usually make a fully automatic gun shoot any faster, it can have positive side effects on fully automatic guns such as reducing recoil, helping players conserve ammunition and achieve more headshots.
 
MOD
Name
Description
1
Optimized Rapid Fire
This rapid fire is optimized to be as fast as possible but at the same time ensure that every single shot will be correctly registered by the game.
2
Symmetric Rapid Fire
Adjustable
With symmetric adjustable rapid fire you can always get the optimum firepower for your favorite weapon. See the menu system instructions above for more information on how to adjust your rapid fire speed in this mode.
3
Asymmetric Rapid Fire
Adjustable
The asymmetric rapid fire you can precisely set the amount of time the fire button should be held down and how long it should be released. For example you can set the asymmetric rapidfire to fire for 120ms and wait 90ms for the next firing loop. See the menu system instructions above for more information on how to adjust your rapid fire speed in this mode.
4
Quick-Swap + Rapid Fire
 


 

2
Class 2
Rapidfire Activation
Here you can set the rapidfire to be activated when the trigger button is fully pressed. This behavior is desired as the game requires hold down the fire button for some actions, like heal your character.
 
MOD
Name
0
Rapidfire is always enabled
1
Rapidfire is only activated when the fire button is fully pressed (100%)



3
Class 3
Auto Aim
Aim the weapon is required to be able to shoot in The Last of Us. This MOD automates this task by activating the aim button as soon the fire button is pressed.
 
MOD
Name
Description
0
Disabled
 
1
Fully Auto-Aim
Auto-aim is activated when the fire button is pressed
2
Press Auto-Aim
Auto-aim is activated only when the fire button FULLY pressed (100%)


 

4
Class 4
Accelerometer Aim Assist
With accelerometer aim assist, you can use the DS4/DS3 sensors to aim while scoping. This means you can move the controller to adjust the target position when scoped in. This MOD will not affect aiming with the right stick. It will only add an additional option to aim with. Each of the modes will add sensitivity with mode 1 being the least sensitive and mode 5 being the most sensitive.
 
MOD
Name
1
Sensitivity 1
2
Sensitivity 2
3
Sensitivity 3
4
Sensitivity 4
5
Sensitivity 5



5
Class 5
Anti-Recoil
This MOD compensate for vertical recoil while firing a weapon by automatic moving the control stick in the opposite direction your gun is moving while firing. The adjustable parameter sets how much the compensation should be. See the menu system instructions above for more information on how to adjust the compensation in this mode.
 
MOD
Name
Description
0
Disabled
 
1
Anti-Recoil
The anti-recoil is activated while firing. See the menu system instructions above for more information on how to adjust the anti-recoil strength.


 

6
Class 6
Auto Spot
Automatically spot your opponents. With Auto Spot active your character will mark where your opponents are located simply by aming in their general direction. A ridiculous advantage in team matches.
 
MOD
Name
Description
0
Disabled
Auto Spot disabled.
1
Enabled
Auto Spot is activated when aim button is being pressed.


 

7
Class 7
Sprint Modifiers
This class modifies the sprinting behavior in The Last of Us, as following:
 
MOD
Name
Description
1
Toggle
Sprint by just one tap on the sprint button, doesn't need hold down the button.
2
Auto Stealth
Automatically go to stealth mode (CIRCLE) when stop sprinting.
3
Toggle + Auto Stealth
Both MODs activated.


 

8
Class 8
Turbo Melee
Once you have activated Turbo Melee, all you need to do to perform a melee attack is press your melee attack button.
 
MOD
Name
Description
0
Disabled
 
1
Enabled
Automatically presses the melee button.


 

9
Class 9
Turbo Pick-up
Turbo pick-up do what the name implies. It automatically press the pick-up button (TRIANGLE) to grab all items as fast as possible. Double tap and hold to heal friends.
 
MOD
Name
Description
0
Disabled
 
1
Enabled
Note: double tap and hold to heal friends.


 

10
Class 10
Button Swap
This unique feature allows you to setup special remapping to best adjust the controller to your personal taste.
 
MOD
Name
0
Disabled
1
Swap SPRINT (L1) with GESTURE (L3), and LISTEN (R1) with FLASH/SPOT (R3)
2
Remap gesture to secondary weapon
3
Remap spot to pick-up/shiv (keep spot function)
4
Both remaps



11
Class 11
Button Layout
With the Button Layouts you can make any of the above MODS work with your favorite in-game button layout.
 
MOD
Name
0
Default
1
Gamepack Bumper/Triggers Swap
2
PS4 Swap: Aim and Fire on L1 and R1



12
Class 12
Auto Reload
 
MOD
Name
Description
0
Disabled
 
1
Enabled
 


 

  Quick Reference: Classes and MODS

01: RAPIDFIRE
02: RAPIDFIRE ACTIVATION
03: AUTO AIM
00: Disabled
01: Optimized Rapid Fire
02: Symmetric Rapid Fire
03: Asymmetric Rapid Fire
04: Quick-Swap + Rapid Fire
 
Symmetric and Asymmetric are adjustable.
 
00: Always Enabled
01: Only when firing at 100%
 
00: Disabled
01: Fully Auto-Aim
02: Press Auto-Aim
 
04: ACC AIM ASSIST
05: ANTI-RECOIL
06: AUTO SPOT
00: Disabled
01: Sensitivity 1
02: Sensitivity 2
03: Sensitivity 3
04: Sensitivity 4
05: Sensitivity 5
 
00: Disabled
01: Enabled
 
Adjustable
 
 
 
00: Disabled
01: Enabled (when aiming)
 
07: SPRINT MODIFIERS
08: TURBO MELEE
09: TURBO PICK-UP
00: Disabled
01: Toggle
02: Auto Stealth
03: Toggle + Auto Stealth
 
 
 
00: Disabled
01: Enabled
 
00: Disabled
01: Enabled
 
Double tap and hold to heal friends
10: BUTTON SWAP
11: BUTTON LAYOUT
12: AUTO RELOAD
00: Default
01: Swap sprint/gesture, listen/flash spot
02:  Remap gesture to secondary weapon
03: Remap spot to pick-up/shiv (keep spot function)
04: Both remaps
 
00: Default
01: Bumper/Triggers Swap
02: PS4 Swap: Aim/Fire on L1/R1
 
00: Disabled
01: Enabled