The GPC Toolboxes are organized in categories. Clicking on the category name opens the corresponding Toolbox:
• IO Entries: References to the controller inputs (buttons, analog sticks, sensor, etc).
• IO Functions: Special GPC blocks to access and manipulate IO Entries.
• Logic: Blocks for complex conditions used in decisions.
• Math: Blocks for calculating.
• Combos: Pre-made GPC combos. A set of actions programmed to be automatically performed in sequence.
• Rapidfire: Basic Rapidfire Blocks.
• Rapidfire X: Conditional/Advanced Blocks.
• Bumpers/Triggers Swap: Swap the bumper and triggers to convert your controller to Xbox to PlayStation style or vice versa.
• Easy Sprint: Your character will sprint if the thumbstick is FULL pressed forward. The character will walk regular speed if the thumbstick is only slightly pressed forward.
• Quick Scope: Quick scope is to use with a sniper rifle. It scope IN and fire the shot as the gun scopes in. Perfecting the aiming and timing will allow you to become a one-man commando with your sniper rifle.
• Hold Breath: Automatically holds the sniper's breath when scoping in. The player no longer has to push the left thumbstick to hold breath.
• Double Jump: Automatically performs the highest double jump just by pressing the jump button.
• Invert Y Aim: Blocks to invert the direction on the Y aiming axis.
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