Archive for March, 2014

Early Access Firmware 1.5 – Playstation 4 Support

Written by ConsoleTuner on . Posted in ConsoleTuner News

The early access to firmware 1.5 for ConsoleTuner registered users is here!

Besides the PS4 support, the update 1.5 also brings a fully automatic console detection (PS4, XBox One, PS3, XBox 360), support for Hori PS4 Gamepad, X-Rover Receiver and few more features and fixes.

Here is the link where you guys can download the firmware 1.5, don’t forget to copy-and-paste your device serial number on the download text field.

Edit April 7, 2014 – EARLY ACCESS ENDED. Please update your device to firmware 1.55 using Gtuner software.

Hope you guys enjoy it!

Instruction for Playstation 4

(This work is NOT endorsed by, sponsored by, or affiliated with any game publisher or trademark holder. All trademarks are the property of their respective owners. Some game publishers may restrict the use of third-party peripherals; please refer to the applicable game’s Terms of Use. Users are responsible for ensuring their compliance with any applicable game rules or restrictions.)

Titan One Debut

Written by ConsoleTuner on . Posted in ConsoleTuner News

Titan One: compatible with Playstation 4!

Titan One: compatible with Playstation 4.

Upcoming firmware update 1.50 will add Playstation 4 support to ALL legacy devices.

(This work is NOT endorsed by, sponsored by, or affiliated with any game publisher or trademark holder. All trademarks are the property of their respective owners. Some game publishers may restrict the use of third-party peripherals; please refer to the applicable game’s Terms of Use. Users are responsible for ensuring their compliance with any applicable game rules or restrictions.)

It is Coming

Written by ConsoleTuner on . Posted in ConsoleTuner News

The first third party device compatible with Playstation 4!

It is coming, stay tuned!

(This work is NOT endorsed by, sponsored by, or affiliated with any game publisher or trademark holder. All trademarks are the property of their respective owners. Some game publishers may restrict the use of third-party peripherals; please refer to the applicable game’s Terms of Use. Users are responsible for ensuring their compliance with any applicable game rules or restrictions.)