Along with the brand new Gtuner Pro 3.0 we are also releasing new versions of all available plugins (MaxAim, MaxRemapper, Combo Magick and GameREC).
- The Combo Magick 1.80 can now capture twice as many commands. Its input buffer was doubled to allow you generate longer and more complex combos! This highly requested feature is now available to download on Gtuner’s Plugins Manager.
- GameREC 1.70 has also received some love. You can now loop your recorded commands as many times you wish. This is a great feature for performing repetitive sequences on video games for accomplishing any kind of goal.
- Both MaxAim 3.20 and MaxRemapper 1.20 received minor improvements and bug fixes, as well as the changes need to make them compatible with Gtuner Pro new API.
MaxAim:
Play PS4, XBox One, PS3 and XBox 360 games with a keyboard and mouse. The MaxAim enables PS4/XBoxOne/PS3/XBox360 owners to seamlessly use the PC keyboard and mouse to play games with the same accuracy and dexterity as enjoyed by PC gamers. Just assign your desired keyboard/mouse configuration to the controller inputs, configure the mouse settings and let MaxAim do the rest. It captures the keyboard and mouse input from your PC, converts these inputs according to layout you did and, through the TitanOne device, sends your commands to console.
MaxRemapper:
MaxRemapper plugin enables you to easily (without any programming knowledge) remap any buttons, analog sticks or sensors to accurately customize the controller layout for any game, as well as sensitivity adjustments for any button and advanced sensitivity adjustments for analog sticks. The plugin can generate GPC scripts based on any profile created, allowing the user to extend it functionalities by manually programming extra features.
Combo Magick:
The Combo Magick plugin automates the creation of combo sequences by reading the controller inputs and converting this data into GPC code. The code optimization is focused in minimize the code size, but ensuring that all events are reproduced faithfully. The algorithm automatically identifies the beginning and end of the sequence of commands executed in the controller. You can include (or exclude) the data from accelerometers.
GameRec:
Record any sequence of commands that you perform on the controller and then reproduce this sequence any time you want. For some kinds of games this feature is especially useful. For example to help a friend to finish a Guitar Hero song on hard difficulty. What you can do? You can record the sequence of commands while playing Guitar Hero and then send the file to your friend, so he can use the GameRec plugin to load the file and reproduce the sequence that you created.