Archive for November, 2014

Grand Theft Auto 5 Gamepack!

Written by ConsoleTuner on . Posted in ConsoleTuner News

The Grand Theft Auto 5 GamePack for Titan One features Auto Aim, Auto Arm Wrestling, Auto Jog and Sprint, Turbo Melee, Rapidfire, Secondary Rapidfire and Anti-Recoil.

A GamePack gives you the functionality of a fully modded controller without the need to install chips or solder wires. Just load a GamePack into your device and you are ready to go. This innovative new technology isn’t available anywhere else on the market. With a full selection of MODS at your fingertips, the Titan One device are perfect for the gamer looking to add an extra edge to their game.

(This work is NOT endorsed by, sponsored by, or affiliated with any game publisher or trademark holder. All trademarks are the property of their respective owners. Some game publishers may restrict the use of third-party peripherals; please refer to the applicable game’s Terms of Use. Users are responsible for ensuring their compliance with any applicable game rules or restrictions.)

Halo MCC Gamepack: Double Shot 6 Bullets!

Written by ConsoleTuner on . Posted in ConsoleTuner News

Halo: The Master chief Collection Gamepack version 1.2

Double Shot is a glitch in Halo 2 that allows the players to fire two consecutive bursts from a Battle Rifle. The Titan One Gamepack automates the RRXYY button combo sequence. The player just need to press and hold the fire button.

Special thanks to the ConsoleTuner user that shared his RRX combo timings, which is now implemented in the Gamepack!

A GamePack gives you the functionality of a fully modded controller without the need to install chips or solder wires. Just load a GamePack into your device and you are ready to go. This innovative new technology isn’t available anywhere else on the market. With a full selection of MODS at your fingertips, the Titan One device are perfect for the gamer looking to add an extra edge to their game.

(This work is NOT endorsed by, sponsored by, or affiliated with any game publisher or trademark holder. All trademarks are the property of their respective owners. Some game publishers may restrict the use of third-party peripherals; please refer to the applicable game’s Terms of Use. Users are responsible for ensuring their compliance with any applicable game rules or restrictions.)

Universal Remote Play (PS4, Xbox One, PS3 and Xbox 360) with Titan One!

Written by ConsoleTuner on . Posted in ConsoleTuner News

Streaming+GameStreaming+Titan+One

Remote play on any console using Titan One! Very interesting and impressive project of our friend Deen0X, where the Titan One is being used to send the controller commands from a mobile device to the game console.

We were more than happy to be part of this project, improving the Titan One and the MaxAim DI plugin to meet the requirements needed to make possible the game controller connection in the streaming environment.

Deen0X published an article at elotrolado.net, detailing and explaining how the Univeral Remote Play works:

//www.elotrolado.net/noticia_articulo-gamestreaming-de-consolas-de-sobremesa-ps3-x360-ps4-y-xbox-one_25437

Along with the article, Deen0X also made a YouTube video showing the Univeral Remote Play in action:

(This work is NOT endorsed by, sponsored by, or affiliated with any game publisher or trademark holder. All trademarks are the property of their respective owners. Some game publishers may restrict the use of third-party peripherals; please refer to the applicable game’s Terms of Use. Users are responsible for ensuring their compliance with any applicable game rules or restrictions.)

Halo: The Master Chief Collection Gamepack!

Written by ConsoleTuner on . Posted in ConsoleTuner News

Halo: The Master Chief Collection GamePack for Titan One features the most famous Halo button combos (RRXYY, RRBX, BXB, XYY, etc). A button combo is a sequence of buttons that, when pressed in order, can give an unfair advantage to the player, like Double Shot, Quick Reload and Double Melee.

A GamePack gives you the functionality of a fully modded controller without the need to install chips or solder wires. Just load a GamePack into your device and you are ready to go. This innovative new technology isn’t available anywhere else on the market. With a full selection of MODS at your fingertips, the Titan One device are perfect for the gamer looking to add an extra edge to their game.

(This work is NOT endorsed by, sponsored by, or affiliated with any game publisher or trademark holder. All trademarks are the property of their respective owners. Some game publishers may restrict the use of third-party peripherals; please refer to the applicable game’s Terms of Use. Users are responsible for ensuring their compliance with any applicable game rules or restrictions.)

MaxAim DI 4.20 Released – New features and improvements!

Written by ConsoleTuner on . Posted in ConsoleTuner News

We are happy to announce a new release of MaxAim DI (4.20). Special thanks to Contract Killer, Deenox Don and Paul Acevedo for the feedback and the suggestions that are now incorporated on MaxAim DI.

MaxAim DI version 4.20

Changelog:
  • Option to use just the ESC key to leave Capture Mode.
  • Independent XInput implementation (not relying on DirectInput).
  • Data normalization made by MaxAim (not relying on DirectInput).
  • Bind the DI entries to the button layout by just pressing the desired button on the controller.
MaxAim DI:

Play PS4, XBox One, PS3 and XBox 360 games with a keyboard, mouse, steering wheel, driving wheel, flightstick, fight stick, joystick and so on. The MaxAim DI enables console owners to use the PC keyboard and mouse to play games with the accuracy and dexterity similar as enjoyed by PC gamers. With the DirectInput/XInput feature you can now use any game controller of your PC through the DirectInput interface. This includes steering wheels, driving wheels, flightsticks, fight sticks, joysticks, etc. Just bind the DirectInput entries to the MaxAim DI controller layout and you are ready to go!

(This work is NOT endorsed by, sponsored by, or affiliated with any game publisher or trademark holder. All trademarks are the property of their respective owners. Some game publishers may restrict the use of third-party peripherals; please refer to the applicable game’s Terms of Use. Users are responsible for ensuring their compliance with any applicable game rules or restrictions.)