// GPC Online Library // disrespect_is_real_jax_v3_mk11_script.gpc //WATCH //https://youtu.be/YG9NRlXXBPM //REDEFINED JAX V1 AND V2 SCRIPT INTO ALL NEW V3 JAX ULTRA BY/////////////EXOGAMER99////////////// //L3 PRESSED DOWN GROUND POUND SPAM //LS UP QUAD GRAB KB DEPENDS ON CONNECTION //LS RIGHT BASE COMBO INTO GOTCHA GRAB //LS LEFT BASIC STAGGER COMBO INTO BASIC OVER HEAD //L3 LOW IN TO GRAB SLAM //https://youtu.be/YG9NRlXXBPM define BTN1 = 17; define BTN2 = 18; define BTN3 = 19; define BTN4 = 20; define BTN5 = 3; define BTN6 = 4; define BTN7 = 6; define BTN8 = 7; define TOUCH = 27; define UP = 13; define DOWN = 14; define LEFT = 15; define RIGHT = 16; define MOVE_X = 11; define MOVE_Y = 12; define BACK = 128; define FORWARD = 129; define EOC = 250; define EOD = 255; define Combo1 = 0; define Combo2 = 1; define Combo3 = 2; define Combo4 = 3; define Combo5 = 4; define Combo6 = 5; define Combo7 = 6; define Combo8 = 7; define Combo9 = 8; define Combo10 = 9; define Combo11 = 10; define Combo12 = 11; define Combo13 = 17; define Combo14 = 18; define Combo15 = 15; define Combo16 = 19; define Combo17 = 20; data( Combo7, 2,FORWARD, BTN1, 8, 1,FORWARD, 8, 2,FORWARD, BTN4, 4, 1,FORWARD, 2, EOC, Combo8, 1,BTN1, 10, 0,4, 1,BTN1, 9, 0,5, 1,BTN4, 8, 0,5, 1,BTN4, 4, 2,DOWN, BTN4, 3, 1,DOWN, 7, 2,DOWN, BTN4, 1, 3,DOWN, FORWARD, BTN4, 5, 2,DOWN, FORWARD, 2, 1,DOWN, 1, 2,DOWN, BACK, 4, 3,DOWN, BACK, BTN4, 2, 2,BACK, BTN4, 5, 1,BACK, 5, 2,DOWN, BACK, 1, 1,DOWN, 1, 2,DOWN, BTN4, 3, 3,DOWN, FORWARD, BTN4, 4, 0,1, 2,UP, BACK, 3, 1,BACK, 2, 2,BACK, BTN4, 6, 1,BACK, 1, 0,4, 2,DOWN, BACK, 2, 3,DOWN, BACK, BTN4, 5, 2,BACK, BTN4, 2, 1,BACK, 2, 2,DOWN, FORWARD, 3, 1,DOWN, 1, 3,DOWN, BACK, BTN4, 7, 2,DOWN, BACK, 6, 3,DOWN, BACK, BTN4, 5, 2,BACK, BTN4, 1, 3,UP, BACK, BTN4, 1, 2,BACK, BTN4, 1, 1,BTN4, 1, 0,2, 2,DOWN, FORWARD, 4, 3,DOWN, FORWARD, BTN4, 9, 2,DOWN, FORWARD, 3, 1,DOWN, 4, 2,DOWN, BTN4, 1, 3,DOWN, BACK, BTN4, 8, 2,BACK, BTN4, 1, 1,BACK, 1, 0,5, 1,BTN4, 10, 0,7, 1,BTN4, 6, 0,8, 1,BTN4, 5, 0,7, 1,BTN4, 6, 0,6, 1,BTN4, 8, 0,6, 1,BTN4, 7, 0,6, 1,BTN4, 7, 0,6, 1,BTN4, 7, 0,10, 1,BTN1, 10, 0,6, 1,BTN1, 8, 0,7, 1,BTN4, 8, 0,6, 1,BTN4, 6, 0,8, 1,BTN4, 6, 0,8, 1,BTN4, 6, 0,7, 1,BTN4, 8, 0,7, 1,BTN4, 9, 0,7, 1,BTN4, 8, 0,7, 1,BTN4, 41, EOC, Combo9, 1,DOWN, 10, 2,DOWN, BACK, 3, 1,BACK, 8, 1,DOWN, 1, 2,DOWN, FORWARD, 8 , 3,DOWN, FORWARD, BTN4, 8, 2,FORWARD, BTN4, 8, 1,BTN4, 3, 0,59, 1,BTN1, 22, 0,134, 1,BTN2, 19, 0,116, 1,BTN3, 21, 0,200, EOC, Combo1, 1,FORWARD, 8, 2,FORWARD, BTN3, 10, 1,FORWARD, 13, 2,FORWARD, BTN3, 9, 1,FORWARD, 10, 0,20, 1,BACK, 3, 1,FORWARD, 2, 2,FORWARD, BTN1, 1, 1,BTN1, 6, 0,30, 1,BTN5, 60, 1,BACK, 9, 2,BACK, BTN4, 15, 1,BACK, 3, 1,FORWARD, 2, 2,FORWARD, BTN1, 1, 1,BTN1, 6, 0,45, 1,BTN5, 70, 1,BTN4, 12, 0,35, 1,BTN1, 9, 0,8, 1,BTN1, 8, 0,11, 1,BACK, 8, 0,8, 1,FORWARD, 7, 1,BTN3, 6, 0,31, 1,BTN2, 50, EOC, Combo4,//HHHGHJJNNN 1,BTN1, 9, 0,7, 1,BTN1, 6, 0,7, 1,DOWN, 5, 2,DOWN, BTN2, 5, 1,BTN2, 6, 0,400, EOC, Combo2, 1,FORWARD, 8, 2,FORWARD, BTN3, 10, 1,FORWARD, 13, 2,FORWARD, BTN3, 9, 1,FORWARD, 10, 0,20, 1,BACK, 3, 1,FORWARD, 2, 2,FORWARD, BTN1, 1, 1,BTN1, 6, 0,30, 1,BTN5, 60, 1,BACK, 9, 2,BACK, BTN4, 15, 1,BACK, 3, 1,FORWARD, 2, 2,FORWARD, BTN1, 1, 1,BTN1, 6, 0,45, 1,BTN5, 40, 1,FORWARD, 6, 0,7, 1,FORWARD, 9, 0,14, 1,BTN4, 8, 0,11, 1,BTN1, 10, 0,10, 1,DOWN, 7, 1,BACK, 8, 2,BACK, BTN4, 2, 1,BTN4, 10, 0,62, 1,BTN4, 9, 0,11, 1,BTN4, 10, 0,12, 1,BTN4, 10, 0,11, 1,BTN4, 11, 0,14, 1,BTN4, 11, 0,11, 1,BTN4, 11, 0,10, 1,BTN4, 11, 0,8, 1,BTN4, 12, 0,7, 1,BTN4, 50, EOC, Combo3, 1,FORWARD, 8, 2,FORWARD, BTN3, 10, 1,FORWARD, 13, 2,FORWARD, BTN3, 9, 1,FORWARD, 10, 0,20, 1,BACK, 3, 1,FORWARD, 2, 2,FORWARD, BTN1, 1, 1,BTN1, 6, 0,30, 1,BTN5, 45, 1,FORWARD, 6, 0,7, 1,FORWARD, 5, 1,FORWARD, 10, 2,FORWARD, BTN1, 65, 1,BTN4, 9, 0,12, 1,BTN1, 5, 0,3, 1,BACK, 9, 0,6, 1,FORWARD, 7, 0,1, 1,BTN3, 8, 0,42, 1,BTN2, 50, EOC, Combo5,//OVER HEAD 1,FORWARD, 2, 2,FORWARD, BTN1, 11, 1,BTN1, 1, 0,7, 1,BTN4, 2, 2,BTN3, BTN4, 13, 1,BTN3, 1, 0,5, 2,BTN3, BTN4, 16, 0,6, 1,BTN3, 1, 2,BTN3, BTN4, 15, 1,BTN3, 1, 0,5, 2,BTN3, BTN4, 15, 1,BTN3, 1, 0,5, 2,BTN3, BTN4, 14, 1,BTN3, 2, 0,5, 2,BTN3, BTN4, 15, 1,BTN3, 1, 0,5, 2,BTN3, BTN4, 17, EOC, Combo6,//LEFT SPAM 1,DOWN, 3, 0,3, 1,DOWN, 2, 2,DOWN, BTN2, 3, 1,BTN2, 3, EOC, Combo14, 2,BACK, BTN3, 9, 1,BTN3, 2, 0,7, 1,BTN1, 10, 0,8, 1,BTN4, 3, 2,BTN3, BTN4, 5, 1,BTN3, 2, 0,5, 1,BTN3, 1, 2,BTN3, BTN4, 10, 1,BTN3, 2, 0,5, 1,BTN3, 1, 2,BTN3, BTN4, 12, 1,BTN3, 3, 0,5, 1,BTN3, 1, 2,BTN3, BTN4, 12, 1,BTN3, 3, 0,4, 1,BTN3, 1, 2,BTN3, BTN4, 17, 1,BTN3, 3, 0,4, 1,BTN3, 1, 2,BTN3, BTN4, 78, 1,BTN4, 7, EOC, Combo15, 1,FORWARD, 10, 2,FORWARD, BTN2, 10, 1,FORWARD, 5, 0,3, 1,BTN1, 5, EOC, Combo17, 1,BTN4, 9, 0,9, 1,BTN1, 6, 0,8, 1,BTN4, 8, EOC, Combo16, 2,UP, FORWARD, 25, 1,FORWARD, 33, 2,FORWARD, BTN2, 13, 1,FORWARD, 12, 2,FORWARD, BTN2, 11, 1,FORWARD, 6, 2,FORWARD, BTN2, 7, 1,FORWARD, 11, 2,FORWARD, BTN1, 11, 1,FORWARD, 6, 2,FORWARD, BTN1, 7, 1,FORWARD, 2, 2,BTN6, FORWARD, 1, 1,FORWARD, 23, 0,400, EOC, Combo11, 1,DOWN, 2, 2,DOWN, BTN4, 8, 0,9, 1,BTN1, 7, EOC, Combo12, 1,BACK, 7, 2,BACK, BTN1, 139, 1,BACK, 3, 1,FORWARD, 2, 2,FORWARD, BTN1, 1, 1,BTN1, 6, 0,30, 1,BTN5, 45, 1,FORWARD, 6, 0,7, 1,FORWARD, 5, 1,FORWARD, 10, 2,FORWARD, BTN1, 65, 1,BTN4, 9, 0,12, 1,BTN1, 5, 0,3, 1,BACK, 9, 0,6, 1,FORWARD, 7, 0,1, 1,BTN3, 8, 0,40, 1,BTN2, 100, EOC, Combo13, 1,FORWARD, 8, 2,FORWARD, BTN3, 10, 1,FORWARD, 13, 2,FORWARD, BTN3, 9, 1,FORWARD, 10, 0,20, 1,BACK, 3, 1,FORWARD, 2, 2,FORWARD, BTN1, 1, 1,BTN1, 6, 0,30, 1,BTN5, 60, 1,BACK, 9, 2,BACK, BTN4, 15, 1,BACK, 3, 1,FORWARD, 2, 2,FORWARD, BTN1, 1, 1,BTN1, 6, 0,45, 1,BTN5, 40, 1,FORWARD, 6, 0,7, 1,FORWARD, 9, 0,14, 1,BTN4, 8, 0,11, 1,BTN1, 15, 1,BTN8, 1, 2,BTN6, BTN8, 12, 1,BTN6, 50, EOC, EOD ); int i = -1, b, v; int back = LEFT, forward = RIGHT; int button_1, button_2, button_3, button_4, button_5; int wait_time; int delay_t; int RUMBLE_TYPE=RUMBLE_A; int cancel; int EndOfCombo; int CanStart; int SWITCH; int double_click; int time_limit = 200; int greenlight; int ChainStart; unmap PS4_LX unmap PS4_LY unmap PS4_RX unmap PS4_RY main { if(get_val(RIGHT)) { back = LEFT; forward = RIGHT; } else if(get_val(LEFT)) { back = RIGHT; forward = LEFT; } if(i >= 0 && delay_t<=0) { if(!combo_running(execute_step)) { if(get_step_values()) { if(wait_time == 0) { combo_run(execute_step_no_wait); } else { combo_run(execute_step); } } else { i = -1; } } if(cancel==1){ if ( (abs(get_val (9)) <= 20 && abs(get_val (10)) <= 20) && (abs(get_val (11)) <= 20 && abs(get_val (12)) <= 20) ) { i = -1; combo_stop(execute_step); } }else if(cancel==2){ if (!get_val(PS4_R3) && !get_val(PS4_L3) && !get_val(PS4_L1) && !get_val(PS4_L2)) { i = -1; combo_stop(execute_step); } }else if(cancel==3){ if (!get_val(back) ) { i = -1; combo_stop(execute_step); } } set_val(BTN1 , 0); set_val(BTN2 , 0); set_val(BTN3 , 0); set_val(BTN4 , 0); set_val(BTN5 , 0); set_val(BTN6 , 0); set_val(BTN7 , 0); set_val(BTN8 , 0); set_val(UP , 0); set_val(LEFT , 0); set_val(RIGHT , 0); set_val(MOVE_X , 0); set_val(MOVE_Y , 0); } else { if (get_val (11) <= -80) { cancel=1; i = get_combo_index(Combo7); } if (get_val (11) >= 80) { cancel=1; i = get_combo_index(Combo7); } if (get_val (12) <= -80) { cancel=1; i = get_combo_index(Combo9); } if (get_val (12) >= 80) { cancel=1; i = get_combo_index(Combo14); } if (get_val (10) <= -80) { cancel=1; i = get_combo_index(Combo1); } if (get_val (10) >= 80) { cancel=1; i = get_combo_index(Combo4); } if (get_val (9) >= 80) { cancel=1; i = get_combo_index(Combo8); } if (get_val (9) <= -80) { cancel=1; i = get_combo_index(Combo8); } if (get_val (PS4_R3)) { cancel=2; i = get_combo_index(Combo5); } if (get_val (PS4_L3)) { cancel=2; i = get_combo_index(Combo6); } if( get_val(PS4_L1) ) { ChainStart= TRUE; set_val(PS4_TRIANGLE,0); set_val(PS4_SQUARE,0); set_val(PS4_CIRCLE,0); set_val(PS4_CROSS,0); set_val(PS4_R1,0); set_val(PS4_R2,0); } else if ( !get_val(PS4_L1) ) ChainStart= FALSE; if(ChainStart) { if( get_lval(PS4_SQUARE) )i = get_combo_index(Combo15); else if( get_lval(PS4_TRIANGLE))i = get_combo_index(Combo17); else if( get_lval(PS4_CIRCLE)) i = get_combo_index(Combo16); else if( get_lval(PS4_CROSS)) i = get_combo_index(Combo11); else if( get_lval(PS4_R1)) i = get_combo_index(Combo12); else if( get_lval(PS4_R2)) i = get_combo_index(Combo13); } } } combo execute_step { set_buttons_values(); wait(wait_time); set_buttons_values(); } combo execute_step_no_wait { set_buttons_values(); } combo RUMBLE_NOTIFICATION { set_rumble(RUMBLE_TYPE, 100); wait(300); reset_rumble (); } function get_combo_index(combo_id) { i = 0; while(TRUE) { v = dbyte(i); if(v == combo_id) { return(i + 1); } else { while(v != EOC && v != EOD) { i = i + 1; v = dbyte(i); } if(v == EOD) break; else i = i + 1; } } return(-1); } function get_step_values() { b = dbyte(i); i = i + 1; if(b > 5) return(FALSE); if(b >= 1) { button_1 = convert_back_forward(dbyte(i)); i = i + 1; } else { button_1 = -1; } if(b >= 2) { button_2 = convert_back_forward(dbyte(i)); i = i + 1; } else { button_2 = -1; } if(b >= 3) { button_3 = convert_back_forward(dbyte(i)); i = i + 1; } else { button_3 = -1; } if(b >= 4) { button_4 = convert_back_forward(dbyte(i)); i = i + 1; } else { button_4 = -1; } if(b >= 5) { button_5 = convert_back_forward(dbyte(i)); i = i + 1; } else { button_5 = -1; } wait_time = dbyte(i); i = i + 1; wait_time = (wait_time - 1) * 10; if(wait_time < 0) wait_time = 0; return(TRUE); } function convert_back_forward(button) { if(button == FORWARD) { return(forward); } else if(button == BACK) { return(back); } return(button); } function set_buttons_values() { if(button_1 != -1) set_val(button_1, 100); if(button_2 != -1) set_val(button_2, 100); if(button_3 != -1) set_val(button_3, 100); if(button_4 != -1) set_val(button_4, 100); if(button_5 != -1) set_val(button_5, 100); }