Can "Inframe In" in Options be enabled without problems?
Moderator: OFC-Giorgio
4 posts
• Page 1 of 1
Can "Inframe In" in Options be enabled without problems?
When I have Inframe In (Gtuner Pro -> Tools -> Options -> Device -> Speed Up Settings) turned on, I get the disconnections mentioned in another post (https://www.consoletuner.com/forum/viewtopic.php?f=14&t=8275). Is there any way to enable this along with Inframe Out and 1ms Response without these problems? I tried shortening the script to just what I needed, but it didn't fix the problem. Script below:
- Code: Select all
define ADS_SENSITIVITY = 4;
define NON_ADS_SENSITIVITY = 10;
define MOVE_LEFT_RIGHT_3STATES = TRUE;
define MOVE_FORWARD_BACKWARD_3STATES = TRUE;
unmap ALL_REMAPS;
remap WII_HOME -> PS3_PS;
remap WII_MINUS -> PS3_R2;
remap WII_TWO -> PS3_START;
remap WII_ONE -> PS3_SELECT;
remap WII_Z -> PS3_L3;
remap WII_B -> PS3_R1;
remap WII_RIGHT -> PS3_CROSS;
remap WII_C -> PS3_SQUARE;
remap WII_DOWN -> PS3_TRIANGLE;
remap WII_LEFT -> PS3_CIRCLE;
remap WII_A -> PS3_L1;
remap WII_NX -> PS3_LX;
remap WII_NY -> PS3_LY;
remap WII_IRX -> PS3_RX;
remap WII_IRY -> PS3_RY;
remap WII_PLUS -> PS3_L2;
unmap PS3_ACCX;
unmap PS3_ACCY;
unmap PS3_ACCZ;
remap WII_X -> PS3_LEFT;
remap WII_RX -> PS3_RIGHT;
remap WII_Y -> PS3_UP;
remap WII_RY -> PS3_DOWN;
remap WII_ACCY -> PS3_R3;
int AIMING_DOWN_THE_SIGHTS = 0;
main
{
set_val(WII_IRX, inv(get_val(WII_IRX)));
if (get_val(AIMING_DOWN_THE_SIGHTS))
{
sensitivity(WII_IRX , ADS_SENSITIVITY, 100);
sensitivity(WII_IRY , ADS_SENSITIVITY, 100);
}
else
{
sensitivity(WII_IRX , NON_ADS_SENSITIVITY, 100);
sensitivity(WII_IRY , NON_ADS_SENSITIVITY, 100);
}
deadzone(WII_IRX, WII_IRY, DZ_CIRCLE, 38);
if (MOVE_LEFT_RIGHT_3STATES)
{
if (get_val(WII_NX) < -20)
{
set_val(PS3_LX, -100);
}
else
if (get_val(WII_NX) > 20)
{
set_val(PS3_LX, 100);
}
else
{
set_val(PS3_LX, 0);
}
}
if (MOVE_FORWARD_BACKWARD_3STATES)
{
if (get_val(WII_NY) < -20)
{
set_val(PS3_LY, -100);
}
else
if (get_val(WII_NY) > 20)
{
set_val(PS3_LY, 100);
}
else
{
set_val(PS3_LY, 0);
}
}
if(get_val(WII_UP) && get_val(WII_NX) < -90) set_val(WII_X, 100);
if(get_val(WII_UP) && get_val(WII_NX) > 90) set_val(WII_RX, 100);
if(get_val(WII_UP) && get_val(WII_NY) < -90) set_val(WII_Y, 100);
if(get_val(WII_UP) && get_val(WII_NY) > 90) set_val(WII_RY, 100);
set_val(WII_ACCY, 0);
if (get_val(WII_ACCNX) > 15)
{
set_val(WII_ACCY, 100);
}
}
-
NOBODY - Sergeant
- Posts: 6
- Joined: Sun Mar 18, 2018 6:32 pm
Re: Can "Inframe In" in Options be enabled without problems?
It depends on the Bluetooth dongle you are using, some may not work well with Inframe In enabled. In general, this option is only needed when using the PS4 controller, for all others (including Wiimote) this options not required.
ConsoleTuner Support Team
-
J2Kbr - General of the Army
- Posts: 20323
- Joined: Tue Mar 18, 2014 1:39 pm
Re: Can "Inframe In" in Options be enabled without problems?
Thanks. I was primarily using "Inframe Out" because in CoD Black Ops it made the cursor more sensitive than what was possible with it turned off and also made aiming more stable. What Bluetooth dongles do you recommend that work well with Inframe Out? Which one do you use? I'm located in Canada.
I couldn't find the packaging for the one I use, but the dongle says on it Asus Bluetooth 4.0 USB Dongle Model USB-BT400 S/N:G2l001001867, which is probably this one: this one.
I couldn't find the packaging for the one I use, but the dongle says on it Asus Bluetooth 4.0 USB Dongle Model USB-BT400 S/N:G2l001001867, which is probably this one: this one.
-
NOBODY - Sergeant
- Posts: 6
- Joined: Sun Mar 18, 2018 6:32 pm
Re: Can "Inframe In" in Options be enabled without problems?
I have the Asus BT400 and this dongle should work with InFrame In enabled. In any case, this option is only really need for PS4 controller. With Wiimote does not makes difference.
ConsoleTuner Support Team
-
J2Kbr - General of the Army
- Posts: 20323
- Joined: Tue Mar 18, 2014 1:39 pm
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