T2:How can I substitute DD for Stickize() on the Wiimote?
Posted: Tue Jul 17, 2018 12:28 am
I am working on converting a Wiimote script by Robsterman02 (which uses some code written by Wimot3) into the base for an IRpointer aiming script for Sleeping Dogs.
The original script uses the Stickize() function, which has been deprecated in Titan Two.
I cannot find any scripts previously written for T2 which use the new DD feature for the Wiimote IR pointer, and I am afraid I do not know how to script that from scratch, myself.
Does anyone have a script which uses Diagonal Dampening functions with the WiiMote?
Thank you!
-TopSteer
ps. I saw someone mentioned in another post that J2Kbr might be willing to send the original, non-supported code for Stickize() if someone wanted to use it on the T2. Is that a possibility?
The original script uses the Stickize() function, which has been deprecated in Titan Two.
I cannot find any scripts previously written for T2 which use the new DD feature for the Wiimote IR pointer, and I am afraid I do not know how to script that from scratch, myself.
Does anyone have a script which uses Diagonal Dampening functions with the WiiMote?
Thank you!
-TopSteer
ps. I saw someone mentioned in another post that J2Kbr might be willing to send the original, non-supported code for Stickize() if someone wanted to use it on the T2. Is that a possibility?