Apex Legends Gamepack

Titan Two Gamepacks support. Operation, questions, updates and requests.

Re: Apex Legends Gamepack

Postby rc419 » Sat Sep 05, 2020 4:42 am

J2Kbr wrote:The GCV anti-recoil update for Season 6 was released last week. I will try get an update to the Gamepack released yet this week, implementing some user's suggestions and improvements.


Sweet
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Re: Apex Legends Gamepack

Postby DeinCheffe » Wed Sep 09, 2020 5:58 pm

I'm new to t2, so my question:
Can I combine the Apex Legends Gamepack with Apex Legends CV Anti Recoil (from J2Kbr)?
or also M_Apex Legends_with Anti-Recoil Data (V 2.01) combine with Apex Legends CV Antirecoil (V 1.40 by J2Kbr)?
i play just with ps4 and controller and t2.
0r is the script Apex Legends CV Antirecoil (V 1.40 by J2Kbr) only for pc-gamer?
I need precise instructions, please.
when I start the script, the error message appears:
GCV Error: Unable to load Python executable library
Computer Vision:ERROR:Gpython process exited with error code 108
Can somebody help me?
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Re: Apex Legends Gamepack

Postby Mad » Wed Sep 09, 2020 8:41 pm

DeinCheffe wrote:I'm new to t2
Welcome. :smile0201:
Yes you can use the script/gamepack with CV.
DeinCheffe wrote:I need precise instructions, please.

GCV Setup guide here: viewtopic.php?f=15&t=15147
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Re: Apex Legends Gamepack

Postby larrytate » Thu Sep 10, 2020 5:27 pm

Hi, loaded the Apex Legends game pack and I use ps4. I can’t get the anti recoil to work at all. The rapid fire works and auto grenade but that recoil is the one I want more than anything. Except for aim bot and no one seems to have that working right. Season 6 is so much harder than the other seasons and I’m struggling to even get an advantage from this.

Thanks!!
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Re: Apex Legends Gamepack

Postby larrytate » Thu Sep 10, 2020 5:46 pm

Deadlincon wrote:Hello,

I have some doubts about the gamepack values, like hold time, release time, anti recoil pull force and etc

What's the best values to have the most efficient anti recoil in the weapons ? Someone already try different values?

If someone tried, please share the results, what the best values for each weapon



Would love someone to post these values that works for anyone.
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Re: Apex Legends Gamepack

Postby J2Kbr » Thu Sep 10, 2020 11:06 pm

For long time now I've been using the computer vision for anti-recoil. However, when I still played without it, the anti-recoil value most suitable for the variety of the weapons was 9.94 pull down force. This for in-game sensitivity on 6.
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Re: Apex Legends Gamepack

Postby rc419 » Fri Sep 11, 2020 4:10 pm

larrytate wrote:
Deadlincon wrote:Hello,

I have some doubts about the gamepack values, like hold time, release time, anti recoil pull force and etc

What's the best values to have the most efficient anti recoil in the weapons ? Someone already try different values?

If someone tried, please share the results, what the best values for each weapon



Would love someone to post these values that works for anyone.



Game settings are

Look 4
ADS 5

See image for GT settings for the Apex Legends GamePack v1.30 6/1/20

almost all weapons are lasers, except for Flatline junk.

I still haven't got the CV to work
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Re: Apex Legends Gamepack

Postby xizzy » Fri Sep 18, 2020 9:57 pm

Why does it spam the ADS trigger when the modpack is enabled?
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Re: Apex Legends Gamepack

Postby DontAtMe » Fri Sep 18, 2020 10:35 pm

Its Aim abuse/assist.
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Re: Apex Legends Gamepack

Postby xizzy » Sat Sep 19, 2020 2:03 am

so how do i turn this off its extremely annoying. lol
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