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Re: Apex Legends Gamepack

PostPosted: Sun Jul 12, 2020 1:02 pm
by Yearoh
Dimakra666 wrote:
Yearoh wrote:If I posted this in the wrong place sorry, it’s my first post :)
When using the apex pack I’ve noticed that in anti-recoil mode several of the guns sound different in full automatic.
Can this be improved with any settings? Or is it just the way it is. ( if that’s the case, does anyone know whether teammates etc can hear it easily? ) * it also breaks the L-star for some reason

Also, with the capture mode/computer view anti-recoil, does the capture have to be running always or is it just an initial calibration cycle?

Thanks
Edit: actually i think the first questions been asks above, I scrolled right past it lol..

The rapid fire is broken since the season 5 started, so ur only way is using the option rapid fire on double tap
It has nothing to do with the intirecoil


Ah I see. Damn it works so well (with semi autos) too. I was trying to set AR on normal fire with rapid off, and then have rapid fire on double tap but I don’t think it’s possible? If I read the guide properly the alternate fire is just the opposite of normal fire in regard to ADS or not?

Re: Apex Legends Gamepack

PostPosted: Wed Jul 15, 2020 2:53 pm
by Dimakra666
Yearoh wrote:
Dimakra666 wrote:
Yearoh wrote:If I posted this in the wrong place sorry, it’s my first post :)
When using the apex pack I’ve noticed that in anti-recoil mode several of the guns sound different in full automatic.
Can this be improved with any settings? Or is it just the way it is. ( if that’s the case, does anyone know whether teammates etc can hear it easily? ) * it also breaks the L-star for some reason

Also, with the capture mode/computer view anti-recoil, does the capture have to be running always or is it just an initial calibration cycle?

Thanks
Edit: actually i think the first questions been asks above, I scrolled right past it lol..

The rapid fire is broken since the season 5 started, so ur only way is using the option rapid fire on double tap
It has nothing to do with the intirecoil


Ah I see. Damn it works so well (with semi autos) too. I was trying to set AR on normal fire with rapid off, and then have rapid fire on double tap but I don’t think it’s possible? If I read the guide properly the alternate fire is just the opposite of normal fire in regard to ADS or not?

Have u tried the M-apex script? It awsome works realy well but u have to manualy select the weapons on the gtuner,
Or i suggest u get a game capture card and use cv script for apex u will be unstoppable if u got some skills

Re: Apex Legends Gamepack

PostPosted: Wed Jul 15, 2020 7:50 pm
by Yearoh
Ok I’ll check out the M-apex one thanks! The cv sounds really good but I’m still trying to figure out if you have to run the capture just to set it up or every time you play? (I think it’s every time which might be a deal killer for me)

Re: Apex Legends Gamepack

PostPosted: Sat Jul 18, 2020 1:28 pm
by bedl4m
You have to run the capture card every time. Also, for hip fire weapons I just had rapid fire turned off but anti recoil on, in the alternate fore mode section. Main fire mode is activate on ADS, alternate is just the trigger

Re: Apex Legends Gamepack

PostPosted: Mon Jul 27, 2020 4:10 am
by bedl4m
Any chance we can get crouch spam added to this? Or, is there a way that I can modify how long the crouch button is held down, and add crouch spam to the script myself

Re: Apex Legends Gamepack

PostPosted: Wed Jul 29, 2020 3:11 pm
by J2Kbr
bedl4m wrote:Any chance we can get crouch spam added to this? Or, is there a way that I can modify how long the crouch button is held down, and add crouch spam to the script myself

This mod is planned to be added in the very next Gamepack release. :smile0517:

Re: Apex Legends Gamepack

PostPosted: Thu Jul 30, 2020 9:02 am
by Giga20
Can anybody explain to me what these things do:

Auto Aim (Aim Abuse):

Auto Aim (Aim Abuse) on ADS(Scope) trigger
Activate aim-assist abuse when the ADS(Scope) button is pressed.
Auto Aim (Aim Abuse) on full press ADS(Scope) trigger
Activate aim-assist abuse when the ADS(Scope) button is totally pressed down.
Auto Aim (Aim Abuse) on ADS(Scope) and Fire trigger
Activate aim-assist abuse only when the ADS(Scope) AND the Fire buttons are pressed.

And can i use it with a Xim Apex?
And what is the best setting to use with Xim Apex?

Thanks!

Re: Apex Legends Gamepack

PostPosted: Thu Jul 30, 2020 9:57 am
by J2Kbr
What the aim-assist abuse mod does ("Auto Aim") is repetitively press and release the ADS/Aim button according the values set on Auto Aim Hold and Release times.

This "technique" can be very effective when playing campaign mode, but its effect is usually reduced or non-existent in multiplayer. For example for COD game the aim assist abuse can be used for Zombie mode, which snaps the crosshair to the closest enemy as soon you press the scope(aim) button.

Re: Apex Legends Gamepack

PostPosted: Thu Jul 30, 2020 10:43 am
by Yearoh
If there is an update coming, Tap & hold works great for rapid fire imo, with AR enabled on normal trigger pull. The analogue option for rapid fire is cool, but those of us using xim can’t make use of it

Re: Apex Legends Gamepack

PostPosted: Fri Jul 31, 2020 11:43 am
by ZeroDown
Hi all,

I’m considering purchasing a Titan 2, for use with my Xbox One X and XIM with k&m.

Mainly play Apex Legends, my question is what should my expectations be? I don’t intend on using GCV. With the current gamepack is there going to be a noticeable difference in recoil? Do I need to change the recoil mode every time I change weapons or does a general setting work okay? Can I run a script to strafe when I press a certain button?

I guess I’m asking if it’s worth the cost and setup hassles?

Thanks!