Universal Gamepack

Titan Two Gamepacks support. Operation, questions, updates and requests.

Re: Universal Gamepack

Postby Viking » Wed Mar 18, 2020 11:45 pm

where is antirecoil delay start :wink:
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Re: Universal Gamepack

Postby Mad » Wed Mar 18, 2020 11:54 pm

Viking wrote:where is antirecoil delay start :wink:

That is what rumble activation is for. :smile0517:
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Re: Universal Gamepack

Postby Viking » Thu Mar 19, 2020 1:56 am

Mad wrote:
Viking wrote:where is antirecoil delay start :wink:

That is what rumble activation is for. :smile0517:


Okay thank you :smile0517: i set the rumble ON and v2 polar recoil. antirecoil disappears :shocked:

I'm sorry I'm bad :ashamed:

I can't find a good setting aim assist hold /release time battlefield V :unsure:

Stick drift does it mean deadzone put the same as in-game ?
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Re: Universal Gamepack

Postby Mad » Thu Mar 19, 2020 10:40 am

Viking wrote:Okay thank you :smile0517: i set the rumble ON and v2 polar recoil. antirecoil disappears :shocked:

You need to turn vibration on in the game settings.
Viking wrote:Stick drift does it mean deadzone put the same as in-game ?

This option is used to fix stick drift issues or create a deadzone. I would leave it at 0 :smile0517:
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Re: Universal Gamepack

Postby Viking » Thu Mar 19, 2020 2:13 pm

Mad wrote:
Viking wrote:Okay thank you :smile0517: i set the rumble ON and v2 polar recoil. antirecoil disappears :shocked:

You need to turn vibration on in the game settings.
Viking wrote:Stick drift does it mean deadzone put the same as in-game ?

This option is used to fix stick drift issues or create a deadzone. I would leave it at 0 :smile0517:


ok thanks a lot for your help :joia:

i turned it on but i'm still checking :whatever:
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Re: Universal Gamepack

Postby Viking » Fri Mar 20, 2020 1:02 am

Anti-recoil deadzone compensation :whistling:
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Re: Universal Gamepack

Postby Mad » Fri Mar 20, 2020 5:54 am

Viking wrote:Anti-recoil deadzone compensation :whistling:

Applies the deadzone value on top of the anti-recoil profile values (vertical).
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Re: Universal Gamepack

Postby Muzak10 » Fri Mar 20, 2020 7:35 pm

I have a question around Auto-spot, am i right in saying that for it to work we have to select the actual input in the script configuration that matches auto-spot command in the game, so i'm talking about COD Warzone, were spot/ping is D-pad UP.
Problem with that is that there isn't the option to select D-pad UP in the script configuration so i'm not sure if i'm missing something or if there is a workaround that anyone can suggest?

Also maybe i'm wrong but i believed that an auto-spot feature, meant that instead of us having to press the spot button, we could simply choose an action such as aiming down sights and that triggered the spot button?
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Re: Universal Gamepack

Postby Mad » Fri Mar 20, 2020 8:08 pm

Muzak10 wrote:there isn't the option to select D-pad UP in the script configuration

I'll add this next update.

Muzak10 wrote:Also maybe i'm wrong but i believed that an auto-spot feature, meant that instead of us having to press the spot button, we could simply choose an action such as aiming down sights and that triggered the spot button?

This gamepack is universal and different games use different buttons. Once the in game spot button is selected the spot button will be pressed when you ADS every x ms.
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Re: Universal Gamepack

Postby Muzak10 » Fri Mar 20, 2020 8:52 pm

Nice m8, thanks!
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