Universal Gamepack
Re: Universal Gamepack
yes that is difficult with the translated.
I'll make a video tomorrow. I mean ANTI RECOIL doesn't work.
and if not all 4 profiles are activated. so with L2 and 2nd key.
I only wanted to use 2 profiles because switching didn't work.
I'll make a video tomorrow. I mean ANTI RECOIL doesn't work.
and if not all 4 profiles are activated. so with L2 and 2nd key.
I only wanted to use 2 profiles because switching didn't work.
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Paulabc - Sergeant Major
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Re: Universal Gamepack
Dannyabc wrote:yes that is difficult with the translated.
I'll make a video tomorrow. I mean ANTI RECOIL doesn't work.
That's what movement threshold does, stops anti recoil when your movement exceeds the threshold. Just set it back to 100.
Dannyabc wrote:and if not all 4 profiles are activated. so with L2 and 2nd key.
I only wanted to use 2 profiles because switching didn't work.
I have changed this in the next version.
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- Mad
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Re: Universal Gamepack
yes mad.
I've tried both (20 and 100). the anti recoil sometimes works. but sometimes not.
the beta is currently not online and the BF5 servers are down. Video therefore not possible.
maybe in the afternoon.
Incidentally, DrNefario anti recoil is the only one that works properly with BF5 / Xim. (in the old gamepack)
the others somehow make real jumps in between.
I've tried both (20 and 100). the anti recoil sometimes works. but sometimes not.
the beta is currently not online and the BF5 servers are down. Video therefore not possible.
maybe in the afternoon.
Incidentally, DrNefario anti recoil is the only one that works properly with BF5 / Xim. (in the old gamepack)
the others somehow make real jumps in between.
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Paulabc - Sergeant Major
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Re: Universal Gamepack
Dannyabc wrote:yes mad.
I've tried both (20 and 100). the anti recoil sometimes works. but sometimes not.
I am not sure what is causing this, I have re-uploaded the beta (you can now switch profiles correctly with controller when one or more is disabled) let me know if your recoil issues still happens in this version.
I have disabled training mode temporarily until the next Titan Two firmware release.
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- Mad
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Re: Universal Gamepack
Mad,
the recoil cannot be adjusted at all.
no matter which setting I tried everything. It's crazy, sometimes all the way up, then back down and in between Lassr middle. Everything available.
the recoil cannot be adjusted at all.
no matter which setting I tried everything. It's crazy, sometimes all the way up, then back down and in between Lassr middle. Everything available.
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Paulabc - Sergeant Major
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- Joined: Wed Aug 12, 2020 6:27 am
Re: Universal Gamepack
hi mad,
I tested again today.
I know BF5 the jolt is very strange and changes. but with a large FOV I already get the guns to a laser.
can it be that your last post was deleted?
So today I got a new controller (Scuf) and it works all at once. test tomorrow with other weapons and will report.
a small mistake seems to have crept in. have 2 profiles in which I marked bunnyhop.
if u h shoot then my character moves. If I take a marker out, it stands still again. he does the same when building. So when I press R2. hopefully translation fits
I tested again today.
I know BF5 the jolt is very strange and changes. but with a large FOV I already get the guns to a laser.
can it be that your last post was deleted?
So today I got a new controller (Scuf) and it works all at once. test tomorrow with other weapons and will report.
a small mistake seems to have crept in. have 2 profiles in which I marked bunnyhop.
if u h shoot then my character moves. If I take a marker out, it stands still again. he does the same when building. So when I press R2. hopefully translation fits
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Paulabc - Sergeant Major
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- Joined: Wed Aug 12, 2020 6:27 am
Re: Universal Gamepack
Dannyabc wrote:hi mad,
I tested again today.
Yes anti recoil back to normal in 1.51
Thank you for reporting the issue when enabling bunnyhop on profile 4, the left stick aim assist value was being overwritten. I have uploaded 1.52
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- Mad
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Re: Universal Gamepack
Well after testing and testing for weeks i found out that if playing apex legend u should leave aim assist disabled as the game have a strong aim assist and tweaking it by enabling it in the game pack will ruin ur aim amd specialy if ur using apex cv. U may prove me wrong so let me know.
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Dimakra666 - Sergeant Major of the Army
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Re: Universal Gamepack
I used to think the same thing until I correctly set up my Stick Noise/Drift. Being able to check in the device monitor inside GTuner was key. Using Orbital Aim assist is best, along with a setting of 15 (strength) on both sticks. I'm also using CV.
Dimakra666 wrote:Well after testing and testing for weeks i found out that if playing apex legend u should leave aim assist disabled as the game have a strong aim assist and tweaking it by enabling it in the game pack will ruin ur aim amd specialy if ur using apex cv. U may prove me wrong so let me know.
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blairwitch504 - Staff Sergeant
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Re: Universal Gamepack
blairwitch504 wrote:I used to think the same thing until I correctly set up my Stick Noise/Drift. Being able to check in the device monitor inside GTuner was key. Using Orbital Aim assist is best, along with a setting of 15 (strength) on both sticks. I'm also using CV.Dimakra666 wrote:Well after testing and testing for weeks i found out that if playing apex legend u should leave aim assist disabled as the game have a strong aim assist and tweaking it by enabling it in the game pack will ruin ur aim amd specialy if ur using apex cv. U may prove me wrong so let me know.
Can u provide me with picture about the noise stick in device monitor and what should i look for please
Because im using nacon unlimiter and the drift is much diffrent than the official controller.
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Dimakra666 - Sergeant Major of the Army
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