Pokémon Sword/Shield Gamepack

Titan Two Gamepacks support. Operation, questions, updates and requests.

Re: Pokémon Sword/Shield Gamepack

Postby derekcra » Tue Jan 21, 2020 6:06 pm

Okay, no problem! I was just thinking about reducing some of the menu times, and some of the movement times. For instance, after flying to bridge field, the user waits about 5 seconds before biking to breeder to pick up new egg. Another example is the final message from the breeder, where it takes 2 second to confirm. I think a lot of time could be cut out if the documentation can add "Fast Text Speed" as a requirement.

EDIT: Also, just the generally speed of picking options. I.e. when you open menu and go to town map, a lot of it doesn't need to wait 1-3 seconds, and can be done after like 0.25 seconds.

Not a big deal though, just being picky :)
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Re: Pokémon Sword/Shield Gamepack

Postby Buffy » Tue Jan 21, 2020 6:35 pm

I will try lowering some of the times (However, I've had some desync before with lower times).
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Re: Pokémon Sword/Shield Gamepack

Postby rinkjames » Wed Jan 22, 2020 6:14 am

Mad wrote:
rinkjames wrote:But how do I compensate for the drift and use the sword/shield gamepack at the same time?

We will release a new game pack update soon with stick drift options :smile0517:


I see 1.15 has been released in online resources—thanks! The stick drifting setting under misc, do you mind explaining exactly how to configure the ‘resting position’? I’m not familiar with stick drift settings generally.

The surprise trade option for entire boxes is very welcome.
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Re: Pokémon Sword/Shield Gamepack

Postby Mad » Wed Jan 22, 2020 6:21 am

rinkjames wrote:how to configure the ‘resting position’? I’m not familiar with stick drift settings generally.

With the titan two connected to your PC via PROG open Gtuner>Device Monitor.
sticks.png
sticks.png (2.99 KiB) Viewed 3406 times

If your stick is resting at 10.60 for example without touching anything you would set the slider to 11.
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Re: Pokémon Sword/Shield Gamepack

Postby rinkjames » Thu Jan 23, 2020 6:27 am

Mad wrote:
rinkjames wrote:how to configure the ‘resting position’? I’m not familiar with stick drift settings generally.

With the titan two connected to your PC via PROG open Gtuner>Device Monitor.
sticks.png

If your stick is resting at 10.60 for example without touching anything you would set the slider to 11.


Great, thanks for the help.
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Re: Pokémon Sword/Shield Gamepack

Postby Nes » Wed Feb 05, 2020 11:26 pm

Hi guys is there a gameplay and documentation for the den hunting?
Will there be a function to automatically host Dyna dens with a password too?
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Re: Pokémon Sword/Shield Gamepack

Postby Mad » Thu Feb 06, 2020 4:33 am

Nes wrote:Hi guys is there a gameplay and documentation for the den hunting?

Only whats in the interactive configuration and the wiki: https://www.consoletuner.com/wiki/index ... ord_shield
Nes wrote:Will there be a function to automatically host Dyna dens with a password too?

We have this done but it wont be added to the gamepack, send me a message on Discord.
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Re: Pokémon Sword/Shield Gamepack

Postby g2xian » Fri May 15, 2020 10:48 am

How do I use the Shiny Den Hunt mod? Once the mod reaches the 4th frame, I hold B to skip frame, but that didn't work out for me. The controls went crazy.
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Re: Pokémon Sword/Shield Gamepack

Postby Ksathral » Sat Aug 08, 2020 2:07 am

Thank you very much for this gamepack!

I have been using it to farm watts / lottery id and some breeding and afterwards surpise trading, all works really well :smile0517:
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Re: Pokémon Sword/Shield Gamepack

Postby Yuri-chan » Sun Nov 15, 2020 8:49 pm

Thanks so much for this gamepack, it helped me a lot already!

However, I have an issue with the masterball farming/loto-id glitch part of this gamepack.
For some reason, it never seems to work right.

It goes on the bicycle, teleports out, goes to the den, changes the date correctly, teleports back to Motostoke, but then it doesn't enter the PC, but just drives in a circle to the right, next to the café sign and then stops/hangs there.

Maybe my loading times for Motostoke are longer than expected? It doesn't get off the bike at all.
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