Universal HID Gamepack
Re: Universal HID Gamepack
Biggah wrote:Hey mad was just wondering if J2 said anything if its possible to update FW and implement decimals on the gamepack?
No not yet, sorry.
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- Mad
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Re: Universal HID Gamepack
No problem, ill just keep checking.
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Biggah - Sergeant Major
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Re: Universal HID Gamepack
The Universal HID Gamepack has been updated this morning. Sorry for the long delay.
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J2Kbr - General of the Army
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Re: Universal HID Gamepack
J2Kbr wrote:The Universal HID Gamepack has been updated this morning. Sorry for the long delay.
No problem for the delay and thanks J2, I was wondering if the "decimals" for micro adjustments for anti recoil is included in this update?.
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Biggah - Sergeant Major
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Re: Universal HID Gamepack
Biggah wrote:J2Kbr wrote:The Universal HID Gamepack has been updated this morning. Sorry for the long delay.
No problem for the delay and thanks J2, I was wondering if the "decimals" for micro adjustments for anti recoil is included in this update?.
Looking at the code, I think it was not. However, we need Mad to confirm this.
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J2Kbr - General of the Army
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Re: Universal HID Gamepack
Is it possible for you to add the aim assist option for improved AA with the slider etc, like the one currently in the uni game pack please?
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n3m - Private First Class
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Re: Universal HID Gamepack
The issue i'm having is no matter what I set the antirecoil to it's like it stutters when pulling down it's not smooth at all and also doesn't pull down enough even at 100. It's like pull stop pull stop. this is with both verticals set the same number tried it with a 0 timeout and with random timeouts up to max.
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djdean1 - Sergeant
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Re: Universal HID Gamepack
n3m wrote:Is it possible for you to add the aim assist option for improved AA with the slider etc, like the one currently in the uni game pack please?
This gamepack is for native keyboard/mouse so there is no aim assist.
djdean1 wrote:The issue i'm having is no matter what I set the antirecoil to it's like it stutters when pulling down it's not smooth at all and also doesn't pull down enough even at 100. It's like pull stop pull stop. this is with both verticals set the same number tried it with a 0 timeout and with random timeouts up to max.
Are you using the latest version? (1.06)
Have you tried Scachi's anti recoil? Let me know if the results are different for you: https://www.consoletuner.com/greslib/?w773
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- Mad
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Re: Universal HID Gamepack
Any update on "decimals" for anti recoil mad?
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Biggah - Sergeant Major
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Re: Universal HID Gamepack
Hello Mad, I see a couple issues with ur Universal hid gamepack. Thanks for this latest addition to the online resources as many console games are coming now with native K&M support. I saw a couple issues maybe you can help.
One of the issues is letting ADS be bound to a keyboard key, since I really cant get used to right mouse hold. Toggle with right mouse would be great but i don’t think AR would work. AR when activated on hip does not work, but even if it did it could move the mouse cursor on screen when selecting from menus etc. And the second issue, which is mostly a request would be hot-swap on weapon switch.
One of the issues is letting ADS be bound to a keyboard key, since I really cant get used to right mouse hold. Toggle with right mouse would be great but i don’t think AR would work. AR when activated on hip does not work, but even if it did it could move the mouse cursor on screen when selecting from menus etc. And the second issue, which is mostly a request would be hot-swap on weapon switch.
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nferguzl - Sergeant First Class
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