anti recoil value
Moderator: antithesis
6 posts
• Page 1 of 1
anti recoil value
hiiiiii
is there any website that i can take anti-recoil value for COD
Thank you.
is there any website that i can take anti-recoil value for COD
Thank you.
-
Jalal - Sergeant Major
- Posts: 73
- Joined: Wed Apr 26, 2017 7:42 am
Re: anti recoil value
I don't believe there is any website where we can find recoil values discriminated, It would be very nice, though.
ConsoleTuner Support Team
-
J2Kbr - General of the Army
- Posts: 20323
- Joined: Tue Mar 18, 2014 1:39 pm
Re: anti recoil value
Thank you sir, Could you please add Long jump (double Jump) to this Script below. I used this for COD
- Code: Select all
#define vertical 28.75
#define horizontal 0.00
bool mod_active;
fix32 noise;
init{noise = 5.0;}
main {
//-------------------------Remove stick noise---------------------------------//
if(abs(get_actual(STICK_1_X)) < noise) set_val(STICK_1_X, 0.0);
if(abs(get_actual(STICK_1_Y)) < noise) set_val(STICK_1_Y, 0.0);
if(abs(get_actual(STICK_2_X)) < noise) set_val(STICK_2_X, 0.0);
if(abs(get_actual(STICK_2_Y)) < noise) set_val(STICK_2_Y, 0.0);
if(get_actual(BUTTON_5))combo_run(anti_recoil);
if(is_active(STICK_1_Y))combo_stop(anti_recoil);
if(is_active(STICK_1_X))combo_stop(anti_recoil);
// click d-pad left to toggle rapid fire
if(event_active(BUTTON_12)){
mod_active = !mod_active;
}
if(mod_active){
if(get_actual(BUTTON_5))combo_run(rapid_fire);
}
}
combo rapid_fire
{
set_val(BUTTON_5, 100.0);
wait(40);
set_val(BUTTON_5, 0.0);
wait(40);
set_val(BUTTON_5, 0.0);
}
combo anti_recoil
{
set_val(STICK_1_Y, vertical);
set_val(STICK_1_X, horizontal);
}
-
Jalal - Sergeant Major
- Posts: 73
- Joined: Wed Apr 26, 2017 7:42 am
Re: anti recoil value
Jalal wrote:Thank you sir, Could you please add Long jump (double Jump) to this Script below. I used this for COD
Done ;)
- Code: Select all
#define vertical 28.75
#define horizontal 0.00
bool mod_active;
fix32 noise;
bool doublejump_ready;
init{noise = 5.0;}
main {
//-------------------------Remove stick noise---------------------------------//
if(abs(get_actual(STICK_1_X)) < noise) set_val(STICK_1_X, 0.0);
if(abs(get_actual(STICK_1_Y)) < noise) set_val(STICK_1_Y, 0.0);
if(abs(get_actual(STICK_2_X)) < noise) set_val(STICK_2_X, 0.0);
if(abs(get_actual(STICK_2_Y)) < noise) set_val(STICK_2_Y, 0.0);
if(get_actual(BUTTON_5))combo_run(anti_recoil);
if(is_active(STICK_1_Y))combo_stop(anti_recoil);
if(is_active(STICK_1_X))combo_stop(anti_recoil);
// click d-pad left to toggle rapid fire
if(event_active(BUTTON_12)){
mod_active = !mod_active;
}
if(mod_active){
if(get_actual(BUTTON_5))combo_run(rapid_fire);
}
// double jump
if(event_active(BUTTON_16)) {
if(time_release(BUTTON_16) >= (2*350)) {
doublejump_ready = TRUE;
}
} else if(event_release(BUTTON_16)) {
doublejump_ready = FALSE;
}
if(doublejump_ready
&& time_active(BUTTON_16) < 350
&& time_active(BUTTON_16) >= 40) {
set_val(BUTTON_16, 0.0);
}
}
main {
}
combo rapid_fire
{
set_val(BUTTON_5, 100.0);
wait(40);
set_val(BUTTON_5, 0.0);
wait(40);
set_val(BUTTON_5, 0.0);
}
combo anti_recoil
{
set_val(STICK_1_Y, vertical);
set_val(STICK_1_X, horizontal);
}
ConsoleTuner Support Team
-
J2Kbr - General of the Army
- Posts: 20323
- Joined: Tue Mar 18, 2014 1:39 pm
Re: anti recoil value
YOU ARE AMAZING,
i tried to change this Value && time_active(BUTTON_16) < 350 but it wont jump high, it jump on 2 rounds , when i press Space bar it jump right away
is this the right value or should i change the one beneath it ?
i tried to change this Value && time_active(BUTTON_16) < 350 but it wont jump high, it jump on 2 rounds , when i press Space bar it jump right away
is this the right value or should i change the one beneath it ?
-
Jalal - Sergeant Major
- Posts: 73
- Joined: Wed Apr 26, 2017 7:42 am
Re: anti recoil value
You are on the right track. the 350 value sets when the second jump button press should be activated, change this value to tweak the high of the jump. also note the double jump is only activated when the jump button is held down. By tapping the button it does normal jump.
ConsoleTuner Support Team
-
J2Kbr - General of the Army
- Posts: 20323
- Joined: Tue Mar 18, 2014 1:39 pm
6 posts
• Page 1 of 1
Return to XIM Apex, XIM4, XIM Edge with Titan devices
Who is online
Users browsing this forum: No registered users and 38 guests