No ffb when switching output protocol
Moderator: antithesis
10 posts
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No ffb when switching output protocol
Trying to use my same setup for XIM and T2 on pc, but when I switch the T2 output to xbox360, it no longer reads any ffb values
Any fixes?
Any fixes?
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GGsUK - First Sergeant
- Posts: 52
- Joined: Wed Nov 20, 2019 5:50 pm
Re: No ffb when switching output protocol
The FFB works when using the TitanTwo+XIM on consoles. However, if using on PC with XB360 output protocol there is no FFB. Is this correct? Thanks.
ConsoleTuner Support Team
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J2Kbr - General of the Army
- Posts: 20323
- Joined: Tue Mar 18, 2014 1:39 pm
Re: No ffb when switching output protocol
Yeah, that seems to be the case
I’ve made sure my ports are activated, and vibration is on in game, but I’m just not getting any ffb values to the Titan while on pc
I’ve made sure my ports are activated, and vibration is on in game, but I’m just not getting any ffb values to the Titan while on pc
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GGsUK - First Sergeant
- Posts: 52
- Joined: Wed Nov 20, 2019 5:50 pm
Re: No ffb when switching output protocol
Thank you for confirming.
1st: Check in the game settings if it has controller vibration (rumble/FFB) enabled;
2nd: do you have an Xbox 360 wired controller? if yes, use it direct on computer to check if it vibrates while playing the game;
3rd: after (2), do the same but using the Titan Two (controller -> Titan Two -> Computer).
Please keep us updated on the results. thanks.
1st: Check in the game settings if it has controller vibration (rumble/FFB) enabled;
2nd: do you have an Xbox 360 wired controller? if yes, use it direct on computer to check if it vibrates while playing the game;
3rd: after (2), do the same but using the Titan Two (controller -> Titan Two -> Computer).
Please keep us updated on the results. thanks.
ConsoleTuner Support Team
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J2Kbr - General of the Army
- Posts: 20323
- Joined: Tue Mar 18, 2014 1:39 pm
Re: No ffb when switching output protocol
Just thinking about this.
I’m using a private script. Is it possible that the script simply doesn’t have the outputs for anything other than ps4, and that’s why it’s not working? I’m not sure if that’s something you even have to include in the script
I’m using a private script. Is it possible that the script simply doesn’t have the outputs for anything other than ps4, and that’s why it’s not working? I’m not sure if that’s something you even have to include in the script
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GGsUK - First Sergeant
- Posts: 52
- Joined: Wed Nov 20, 2019 5:50 pm
Re: No ffb when switching output protocol
From memory, FFB calls need to be made in the script.
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antithesis - Colonel
- Posts: 1912
- Joined: Sat May 28, 2016 10:45 pm
Re: No ffb when switching output protocol
So, are you saying I need to update the script for it to be applicable to PC?
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GGsUK - First Sergeant
- Posts: 52
- Joined: Wed Nov 20, 2019 5:50 pm
Re: No ffb when switching output protocol
FFB calls to the 360 controller may be different from PS4 rumble calls.
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antithesis - Colonel
- Posts: 1912
- Joined: Sat May 28, 2016 10:45 pm
Re: No ffb when switching output protocol
Ah, that sucks
Thanks man
Thanks man
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GGsUK - First Sergeant
- Posts: 52
- Joined: Wed Nov 20, 2019 5:50 pm
Re: No ffb when switching output protocol
Well, I just saw that y’all have your gcv script published.
I’ll give that a try, sounds insanely cool
I’ll give that a try, sounds insanely cool
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GGsUK - First Sergeant
- Posts: 52
- Joined: Wed Nov 20, 2019 5:50 pm
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