Is it possible to have an autofire macro bound to a mouse bu
Moderator: antithesis
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Is it possible to have an autofire macro bound to a mouse bu
I haven't purchased a T2 yet and am still in the research phase.
I use the Xim Apex.
I thought, don't know why, that the T2 could do macros such as auto fire.
During my research I found this post.
viewtopic.php?f=20&t=8357
Can you bind macros to mouse buttons for autofire?
I use the Xim Apex.
I thought, don't know why, that the T2 could do macros such as auto fire.
During my research I found this post.
viewtopic.php?f=20&t=8357
Can you bind macros to mouse buttons for autofire?
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grarrg - Sergeant Major
- Posts: 91
- Joined: Thu May 31, 2018 6:49 pm
Re: Is it possible to have an autofire macro bound to a mous
Yes. This is the simplest possible use case of an Apex plugged into a T2.
The Apex sends controller input to the console rather than mouse button presses. For example, if you have R2 bound to left-click, the R2 signal is passed to the console, not left-click.
The Titan Two accepts that R2 signal from the Apex, then applies autofire to it before passing it up to the console as rapid R2 presses. All you do is hold right-click on the mouse and you've got autofire. The same applies to any other mouse buttons bound to actions on the Apex, e.g antirecoil for L2.
There are more complex scenarios involving mouse button macros that aren't bound to in-game actions, like Fortnite one-click builds. They too work for Apex and Titan Two, but with the Titan Two plugged into the Apex.
Personally, I find that clunky and do that sort of binding on a kb plugged directly into the Titan Two on INPUT-B and leave the Apex plugged into the Titan Two on INPUT-A for the mouse. Fortnite build combos are bound to my Fragpedals and it works really well.
To minimise confusion - stick with Apex > Titan Two > console at first as it's easier to setup and wrap your head around. Autofire, antirecoil, turbo buttons etc are the most used mods on a Titan Two. That's dead easy to do and works with Apex.
The Apex sends controller input to the console rather than mouse button presses. For example, if you have R2 bound to left-click, the R2 signal is passed to the console, not left-click.
The Titan Two accepts that R2 signal from the Apex, then applies autofire to it before passing it up to the console as rapid R2 presses. All you do is hold right-click on the mouse and you've got autofire. The same applies to any other mouse buttons bound to actions on the Apex, e.g antirecoil for L2.
There are more complex scenarios involving mouse button macros that aren't bound to in-game actions, like Fortnite one-click builds. They too work for Apex and Titan Two, but with the Titan Two plugged into the Apex.
Personally, I find that clunky and do that sort of binding on a kb plugged directly into the Titan Two on INPUT-B and leave the Apex plugged into the Titan Two on INPUT-A for the mouse. Fortnite build combos are bound to my Fragpedals and it works really well.
To minimise confusion - stick with Apex > Titan Two > console at first as it's easier to setup and wrap your head around. Autofire, antirecoil, turbo buttons etc are the most used mods on a Titan Two. That's dead easy to do and works with Apex.
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antithesis - Colonel
- Posts: 1912
- Joined: Sat May 28, 2016 10:45 pm
Re: Is it possible to have an autofire macro bound to a mous
As always antithesis, you are the man with the knowledge.
About to order my T2 and get my fragpedals ready. :D
Thank you.
Side note, with the kb plugged into the Titan 2, playing a game such as Destiny 2, will my game play be hindered since the movement isn't going through the Apex?
About to order my T2 and get my fragpedals ready. :D
Thank you.
Side note, with the kb plugged into the Titan 2, playing a game such as Destiny 2, will my game play be hindered since the movement isn't going through the Apex?
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grarrg - Sergeant Major
- Posts: 91
- Joined: Thu May 31, 2018 6:49 pm
Re: Is it possible to have an autofire macro bound to a mous
It makes no difference if the kb is plugged into the T2 or the Apex from a movement perspective. Apex outputs to T2, T2 combines all inputs (Apex & kb) and outputs to the console.
Make sure to setup your bindings via a script and/or an Input Translator (maps keys to buttons, like Actions on a Xim).
One note - if you want the Apex, kb and Fragpedals plugged into T2 concurrently, you'll need an OTG adapter to convert the PROG port into a compatible USB port. The Titan Connection Kit comes with one, along with some very nice USB cables. I tend to leave the kb on the Apex and plug the Fragpedals into the T2 to I can still connect to Mac via PROG.
Make sure to setup your bindings via a script and/or an Input Translator (maps keys to buttons, like Actions on a Xim).
One note - if you want the Apex, kb and Fragpedals plugged into T2 concurrently, you'll need an OTG adapter to convert the PROG port into a compatible USB port. The Titan Connection Kit comes with one, along with some very nice USB cables. I tend to leave the kb on the Apex and plug the Fragpedals into the T2 to I can still connect to Mac via PROG.
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antithesis - Colonel
- Posts: 1912
- Joined: Sat May 28, 2016 10:45 pm
Re: Is it possible to have an autofire macro bound to a mous
The Titan 2 Connection kit seems to be the way to go.
Here is what I am wanting to connect:
Xim Apex
Mouse - Logitech g502- (with macros)
Keyboard Corsair - K95 RGB Platinum - (with macros)
Fragpedals Dual
2, Scythe pedals.
One of things I am wanting to accomplish is a rapid fire script where a keyboard key turns it on/of and the mouse left click button does the rapid fire when it is on.
Is that possible?
PS. thank you for the knowledge.
Here is what I am wanting to connect:
Xim Apex
Mouse - Logitech g502- (with macros)
Keyboard Corsair - K95 RGB Platinum - (with macros)
Fragpedals Dual
2, Scythe pedals.
One of things I am wanting to accomplish is a rapid fire script where a keyboard key turns it on/of and the mouse left click button does the rapid fire when it is on.
Is that possible?
PS. thank you for the knowledge.
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grarrg - Sergeant Major
- Posts: 91
- Joined: Thu May 31, 2018 6:49 pm
Re: Is it possible to have an autofire macro bound to a mous
grarrg wrote:One of things I am wanting to accomplish is a rapid fire script where a keyboard key turns it on/of and the mouse left click button does the rapid fire when it is on.
There are numerous ways to tackle this.
1. An RF on/off toggle bound to one of the d-pad buttons, one of them is usually spare.
2. A combination of controller buttons.
3. Weapon tracking to enable/disable RF, depending on the weapon slot.
4. A kb key as a toggle is also viable, but that could equally be a d-pad button binding.
In the end, you have 3 input slots on the T2. Apex into one. Fragpedal into another. Kb could be on either T2 or Apex depending on the game, the mod and the binding.
In almost every game, there's a button or button combo within easy to reach for toggles, e.g for RF I'll usually have R2 hold + d-pad up, or for antirecoil it'll be L2 hold + dpad up.
I wouldn't move the kb to the Titan Two unless doing more complex things like radial menu selection, eg press 1 for Incendiary bullets in The Division.
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antithesis - Colonel
- Posts: 1912
- Joined: Sat May 28, 2016 10:45 pm
Re: Is it possible to have an autofire macro bound to a mous
Thank you for all the replies.
I am going to forego any further questions until I actually have the device so I can put all of this to use.
I am going to forego any further questions until I actually have the device so I can put all of this to use.
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grarrg - Sergeant Major
- Posts: 91
- Joined: Thu May 31, 2018 6:49 pm
Re: Is it possible to have an autofire macro bound to a mous
Just placed my order.
And I can not wait.
And I can not wait.
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grarrg - Sergeant Major
- Posts: 91
- Joined: Thu May 31, 2018 6:49 pm
Re: Is it possible to have an autofire macro bound to a mous
I have an estimated delivery date of the 23rd. YAY!
I will do my best to physically set it all up from a hardware perspective.
After reading numerous posts it doesn't seem to difficult.
As for loading scripts...I have read up a ton but it doesn't quite "click" without having it in front of me.
So this is my PRE-apology for all the questions I will be asking lol.
I will do my best to physically set it all up from a hardware perspective.
After reading numerous posts it doesn't seem to difficult.
As for loading scripts...I have read up a ton but it doesn't quite "click" without having it in front of me.
So this is my PRE-apology for all the questions I will be asking lol.
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grarrg - Sergeant Major
- Posts: 91
- Joined: Thu May 31, 2018 6:49 pm
Re: Is it possible to have an autofire macro bound to a mous
I literally just received my Titan two about 30 minutes ago. YAY!!!!
I downloaded the Software, updated the firmware and even added Scachi's Destiny 2 game pack.
(Thank you for making it.)
Now the questions begin.
1. With a gamepack installed (all I am wanting to use right now is the rapid fire and anti-recoil), is it possible to change what activates it?
I am using a Logitech g502 and basically what I am wanting to do is have rapid fire engaged by clicking the far left mouse button (not left click).
How do I edit this?
I downloaded the Software, updated the firmware and even added Scachi's Destiny 2 game pack.
(Thank you for making it.)
Now the questions begin.
1. With a gamepack installed (all I am wanting to use right now is the rapid fire and anti-recoil), is it possible to change what activates it?
I am using a Logitech g502 and basically what I am wanting to do is have rapid fire engaged by clicking the far left mouse button (not left click).
How do I edit this?
-
grarrg - Sergeant Major
- Posts: 91
- Joined: Thu May 31, 2018 6:49 pm
12 posts
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