Bonfisher's NEW SIMPLE ANTI-RECOIL FOR ALL ROUND

Forum to discuss the scripts, configs and connection of XIM with the Titan devices.

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Re: Bonfisher's NEW SIMPLE ANTI-RECOIL FOR ALL ROUND

Postby bonefisher » Tue Aug 28, 2018 10:44 pm

alanmcgregor wrote:OMG!... just tried on Battlefront 2015 Awesome you're a genius, excellent work bonefisher as always. :joia:

:smile0517: Did you tinker with the Fortnite script I sent you in PM?
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Re: Bonfisher's NEW SIMPLE ANTI-RECOIL FOR ALL ROUND

Postby Nate36 » Thu Aug 30, 2018 1:40 am

bonefisher wrote:
Code: Select all
 
#define vertical    28.75
#define horizontal   0.00
 
fix32  noise;
init{noise = 5.0;}
 
main {
//-------------------------Remove stick noise---------------------------------//
    if(abs(get_actual(STICK_1_X)) < noise) set_val(STICK_1_X, 0.0);
    if(abs(get_actual(STICK_1_Y)) < noise) set_val(STICK_1_Y, 0.0);
    if(abs(get_actual(STICK_2_X)) < noise) set_val(STICK_2_X, 0.0);
    if(abs(get_actual(STICK_2_Y)) < noise) set_val(STICK_2_Y, 0.0);
 
    if(get_actual(BUTTON_5))combo_run(anti_recoil);
    if(is_active(STICK_1_Y))combo_stop(anti_recoil);
    if(is_active(STICK_1_X))combo_stop(anti_recoil);
 
    if(get_actual(BUTTON_5))combo_run(rapid_fire);
}
combo rapid_fire
{
    set_val(BUTTON_5, 100.0);
    wait(40);
    set_val(BUTTON_5, 0.0);
    wait(40);
    set_val(BUTTON_5, 0.0);
}
 
combo anti_recoil
{
    set_val(STICK_1_Y, vertical);
    set_val(STICK_1_X, horizontal);
}
 

here you go! if you want a toggle for rapid fire let me know. On the other big script if you get on wrong side of primary and secondary just hold weapon switch button down for 300ms to line you back up with weapon class.


Hey man can u make it so rapid fire can be enabled and disabled im using it for PUBG and I love it but want to be able to turn rapid fire off when needed thanks.
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Re: Bonfisher's NEW SIMPLE ANTI-RECOIL FOR ALL ROUND

Postby bonefisher » Thu Aug 30, 2018 3:39 am

Code: Select all
 
#define vertical    28.75
#define horizontal   0.00
bool    mod_active;
fix32   noise;
init{noise = 5.0;}
 
main {
//-------------------------Remove stick noise---------------------------------//
    if(abs(get_actual(STICK_1_X)) < noise) set_val(STICK_1_X, 0.0);
    if(abs(get_actual(STICK_1_Y)) < noise) set_val(STICK_1_Y, 0.0);
    if(abs(get_actual(STICK_2_X)) < noise) set_val(STICK_2_X, 0.0);
    if(abs(get_actual(STICK_2_Y)) < noise) set_val(STICK_2_Y, 0.0);
 
    if(get_actual(BUTTON_5))combo_run(anti_recoil);
    if(is_active(STICK_1_Y))combo_stop(anti_recoil);
    if(is_active(STICK_1_X))combo_stop(anti_recoil);
 
    // click d-pad left to toggle rapid fire
    if(event_active(BUTTON_12)){
        mod_active = !mod_active;
    }
    if(mod_active){
    if(get_actual(BUTTON_5))combo_run(rapid_fire);
    }
}
combo rapid_fire
{
    set_val(BUTTON_5, 100.0);
    wait(40);
    set_val(BUTTON_5, 0.0);
    wait(40);
    set_val(BUTTON_5, 0.0);
}
 
combo anti_recoil
{
    set_val(STICK_1_Y, vertical);
    set_val(STICK_1_X, horizontal);
}
 

click d-pad left to toggle rapid fire!
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Re: Bonfisher's NEW SIMPLE ANTI-RECOIL FOR ALL ROUND

Postby Joshcurry88 » Fri Aug 31, 2018 12:56 am

Would this work for pubg?
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Re: Bonfisher's NEW SIMPLE ANTI-RECOIL FOR ALL ROUND

Postby antithesis » Fri Aug 31, 2018 1:00 am

The antirecoil will work in any game, but the rapidfire will need to be modded for PUBG so that it only engages while ADS to avoid problems while driving.
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Re: Bonfisher's NEW SIMPLE ANTI-RECOIL FOR ALL ROUND

Postby Nate36 » Fri Aug 31, 2018 3:32 am

could someone make it so rapid fire is activated and deactivated when press X+LT so reload plus ads and perhaps a light to show if its on or off would be great thanks
I no it mite be a bit much to ask theres so many of us who just don't no how to do these things though appreciate any help.
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Re: Bonfisher's NEW SIMPLE ANTI-RECOIL FOR ALL ROUND

Postby Jalal » Tue Sep 04, 2018 8:16 am

what is the value for AR in call of duty infinant warfare or black ops 3

can someone give me a start value and i will go from there

Thank you.
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Re: Bonfisher's NEW SIMPLE ANTI-RECOIL FOR ALL ROUND

Postby antithesis » Tue Sep 04, 2018 10:50 am

It depends on the weapon. Start at 30.
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Re: Bonfisher's NEW SIMPLE ANTI-RECOIL FOR ALL ROUND

Postby Joshcurry88 » Wed Sep 05, 2018 12:49 am

Dumb question but have people been using this with the XIM? Some stuff in the script looks like it’s for controller.
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Re: Bonfisher's NEW SIMPLE ANTI-RECOIL FOR ALL ROUND

Postby bonefisher » Wed Sep 05, 2018 12:58 am

Joshcurry88 wrote:Dumb question but have people been using this with the XIM? Some stuff in the script looks like it’s for controller.

I built it for everything and actually did the building with using APEX! :smile0517:
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