Bonfisher's NEW SIMPLE ANTI-RECOIL FOR ALL ROUND
Moderator: antithesis
31 posts
• Page 2 of 4 • 1, 2, 3, 4
Re: Bonfisher's NEW SIMPLE ANTI-RECOIL FOR ALL ROUND
alanmcgregor wrote:OMG!... just tried on Battlefront 2015 Awesome you're a genius, excellent work bonefisher as always.
Did you tinker with the Fortnite script I sent you in PM?
- bonefisher
- Lieutenant General
- Posts: 5413
- Joined: Thu Jan 29, 2015 10:49 am
Re: Bonfisher's NEW SIMPLE ANTI-RECOIL FOR ALL ROUND
bonefisher wrote:
- Code: Select all
#define vertical 28.75
#define horizontal 0.00
fix32 noise;
init{noise = 5.0;}
main {
//-------------------------Remove stick noise---------------------------------//
if(abs(get_actual(STICK_1_X)) < noise) set_val(STICK_1_X, 0.0);
if(abs(get_actual(STICK_1_Y)) < noise) set_val(STICK_1_Y, 0.0);
if(abs(get_actual(STICK_2_X)) < noise) set_val(STICK_2_X, 0.0);
if(abs(get_actual(STICK_2_Y)) < noise) set_val(STICK_2_Y, 0.0);
if(get_actual(BUTTON_5))combo_run(anti_recoil);
if(is_active(STICK_1_Y))combo_stop(anti_recoil);
if(is_active(STICK_1_X))combo_stop(anti_recoil);
if(get_actual(BUTTON_5))combo_run(rapid_fire);
}
combo rapid_fire
{
set_val(BUTTON_5, 100.0);
wait(40);
set_val(BUTTON_5, 0.0);
wait(40);
set_val(BUTTON_5, 0.0);
}
combo anti_recoil
{
set_val(STICK_1_Y, vertical);
set_val(STICK_1_X, horizontal);
}
here you go! if you want a toggle for rapid fire let me know. On the other big script if you get on wrong side of primary and secondary just hold weapon switch button down for 300ms to line you back up with weapon class.
Hey man can u make it so rapid fire can be enabled and disabled im using it for PUBG and I love it but want to be able to turn rapid fire off when needed thanks.
-
Nate36 - Master Sergeant
- Posts: 41
- Joined: Tue Apr 24, 2018 12:33 am
Re: Bonfisher's NEW SIMPLE ANTI-RECOIL FOR ALL ROUND
- Code: Select all
#define vertical 28.75
#define horizontal 0.00
bool mod_active;
fix32 noise;
init{noise = 5.0;}
main {
//-------------------------Remove stick noise---------------------------------//
if(abs(get_actual(STICK_1_X)) < noise) set_val(STICK_1_X, 0.0);
if(abs(get_actual(STICK_1_Y)) < noise) set_val(STICK_1_Y, 0.0);
if(abs(get_actual(STICK_2_X)) < noise) set_val(STICK_2_X, 0.0);
if(abs(get_actual(STICK_2_Y)) < noise) set_val(STICK_2_Y, 0.0);
if(get_actual(BUTTON_5))combo_run(anti_recoil);
if(is_active(STICK_1_Y))combo_stop(anti_recoil);
if(is_active(STICK_1_X))combo_stop(anti_recoil);
// click d-pad left to toggle rapid fire
if(event_active(BUTTON_12)){
mod_active = !mod_active;
}
if(mod_active){
if(get_actual(BUTTON_5))combo_run(rapid_fire);
}
}
combo rapid_fire
{
set_val(BUTTON_5, 100.0);
wait(40);
set_val(BUTTON_5, 0.0);
wait(40);
set_val(BUTTON_5, 0.0);
}
combo anti_recoil
{
set_val(STICK_1_Y, vertical);
set_val(STICK_1_X, horizontal);
}
click d-pad left to toggle rapid fire!
- bonefisher
- Lieutenant General
- Posts: 5413
- Joined: Thu Jan 29, 2015 10:49 am
Re: Bonfisher's NEW SIMPLE ANTI-RECOIL FOR ALL ROUND
Would this work for pubg?
-
Joshcurry88 - Sergeant
- Posts: 9
- Joined: Tue Aug 21, 2018 1:16 am
Re: Bonfisher's NEW SIMPLE ANTI-RECOIL FOR ALL ROUND
The antirecoil will work in any game, but the rapidfire will need to be modded for PUBG so that it only engages while ADS to avoid problems while driving.
-
antithesis - Colonel
- Posts: 1912
- Joined: Sat May 28, 2016 10:45 pm
Re: Bonfisher's NEW SIMPLE ANTI-RECOIL FOR ALL ROUND
could someone make it so rapid fire is activated and deactivated when press X+LT so reload plus ads and perhaps a light to show if its on or off would be great thanks
I no it mite be a bit much to ask theres so many of us who just don't no how to do these things though appreciate any help.
I no it mite be a bit much to ask theres so many of us who just don't no how to do these things though appreciate any help.
-
Nate36 - Master Sergeant
- Posts: 41
- Joined: Tue Apr 24, 2018 12:33 am
Re: Bonfisher's NEW SIMPLE ANTI-RECOIL FOR ALL ROUND
what is the value for AR in call of duty infinant warfare or black ops 3
can someone give me a start value and i will go from there
Thank you.
can someone give me a start value and i will go from there
Thank you.
-
Jalal - Sergeant Major
- Posts: 73
- Joined: Wed Apr 26, 2017 7:42 am
Re: Bonfisher's NEW SIMPLE ANTI-RECOIL FOR ALL ROUND
It depends on the weapon. Start at 30.
-
antithesis - Colonel
- Posts: 1912
- Joined: Sat May 28, 2016 10:45 pm
Re: Bonfisher's NEW SIMPLE ANTI-RECOIL FOR ALL ROUND
Dumb question but have people been using this with the XIM? Some stuff in the script looks like it’s for controller.
-
Joshcurry88 - Sergeant
- Posts: 9
- Joined: Tue Aug 21, 2018 1:16 am
Re: Bonfisher's NEW SIMPLE ANTI-RECOIL FOR ALL ROUND
Joshcurry88 wrote:Dumb question but have people been using this with the XIM? Some stuff in the script looks like it’s for controller.
I built it for everything and actually did the building with using APEX!
- bonefisher
- Lieutenant General
- Posts: 5413
- Joined: Thu Jan 29, 2015 10:49 am
31 posts
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