Titanfall 2 stress test

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Re: Titanfall 2 stress test

Postby bonefisher » Fri Aug 19, 2016 6:30 pm

Actually liking this game so far and the abilities of movements little bit wild flying around the map. Lot of action! :joia:
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Re: Titanfall 2 stress test

Postby J2Kbr » Mon Aug 22, 2016 11:10 am

I downloaded the game, but have not tried yet :( ---
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Re: Titanfall 2 stress test

Postby bonefisher » Mon Aug 22, 2016 11:18 am

J2Kbr wrote:I downloaded the game, but have not tried yet :( ---

This coming Friday they will be back on! :joia:
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Re: Titanfall 2 stress test

Postby J2Kbr » Mon Aug 22, 2016 11:34 am

alright. good to know I still have chance to test! Perhaps even make a pre-launch gamepack for it!! :)
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Re: Titanfall 2 stress test

Postby bonefisher » Mon Aug 22, 2016 11:44 am

J2Kbr wrote:alright. good to know I still have chance to test! Perhaps even make a pre-launch gamepack for it!! :)

I tried to level up much as I could with working long hours and didn't get a chance to see all the weapons they had out. The ones I did see were all automatics and didn't see semi-auto's. A good anti-recoil worked perfect and also was using the target aim from Black Ops 3 working great too. Made a firing slide when trigger pulled and when released popped back up for running. Got timing on double jump which worked awesome..... Started to dial in on the Titans to build things but ran out of time.
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Re: Titanfall 2 stress test

Postby J2Kbr » Mon Aug 22, 2016 11:55 am

Awesome news!! I will possible need your help when making the gamepack!! :)
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Re: Titanfall 2 stress test

Postby bonefisher » Mon Aug 22, 2016 11:59 am

:joia:
J2Kbr wrote:Awesome news!! I will possible need your help when making the gamepack!! :)
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