The Last Of Us Modpack
Re: The Last Of Us Modpack
Wambulance wrote:Awesome just checked it out (V2.58) & am able to crab walk/run just like before settings tweeked to -
Glitch timing - 400 , Glitch Speed - 10, Crouch Speed - 500 (At this stage I have not touched the listen & walk settings). These same settings on V2.61 do not work so I will mess around some more but at this stage V2.58 is definatly the winner.
I think the v2.6x is better to use, I'll find how to improve and make it the winner.
Wambulance wrote:I haven't really used either of them at this stage but figured this would be how im being headshot constantly by people without preaiming
It's an other glitch that I know but I failed to do it for now. I think that I can succeed, will try again later.
Console tuner since my 1st controller.
Scripting, a game in the game.
Believe or dare, It's Titanic!
Scripting, a game in the game.
Believe or dare, It's Titanic!
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Prototype - Major General
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Re: The Last Of Us Modpack
Prototype wrote:I think the v2.6x is better to use, I'll find how to improve and make it the winner.
Awesome I'll mess around with it and see if i can find a timing that works.
Wambulance wrote:It's an other glitch that I know but I failed to do it for now. I think that I can succeed, will try again later.
Ah ok, I'm being 1 bursted by people who look like their shooting sideways & instant headshots from snipers that are quickscoping I figured that must be the aim abuse settings :o
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Wambulance - Sergeant
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- Joined: Mon Aug 02, 2021 9:14 am
Re: The Last Of Us Modpack
Yes that's it, i hope i will make it work ! Meantime i've already improved some parts of the glitch and the alternate fire. The next update is coming soon !
Console tuner since my 1st controller.
Scripting, a game in the game.
Believe or dare, It's Titanic!
Scripting, a game in the game.
Believe or dare, It's Titanic!
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Prototype - Major General
- Posts: 3250
- Joined: Sun Dec 16, 2012 1:43 pm
Re: The Last Of Us Modpack
The v2.62 is online. I think we have the winner ! Try that and tell me which one is the best ?
It's not the same things. Aim abuse uses the aim button to abuse of the ingame aim assit, for me it's better for close combat. The overload is only about the anti-recoil.
Wambulance wrote:would "aim abuse" be more benificial to "overloard"?
It's not the same things. Aim abuse uses the aim button to abuse of the ingame aim assit, for me it's better for close combat. The overload is only about the anti-recoil.
Console tuner since my 1st controller.
Scripting, a game in the game.
Believe or dare, It's Titanic!
Scripting, a game in the game.
Believe or dare, It's Titanic!
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Prototype - Major General
- Posts: 3250
- Joined: Sun Dec 16, 2012 1:43 pm
Re: The Last Of Us Modpack
Prototype wrote:The v2.62 is online. I think we have the winner ! Try that and tell me which one is the best ?
V2.62 very solid works well & slightly tweeked very fast well done , Let me know if you would like to see the settings I can inbox you a link to the S/S settings in google drive (makes it easier to mess with settings when i have a S/S of what i know works well enough.
Wambulance wrote:would "aim abuse" be more benificial to "overloard"?Prototype wrote:It's not the same things. Aim abuse uses the aim button to abuse of the ingame aim assit, for me it's better for close combat. The overload is only about the anti-recoil.
True, I'll have to try them both out at some point I have some aim abuse settings I've for some guns they need tweeking but I've got the timings good enough to try them out in a match it's just the sniper I can never seem to get the settings right for.
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Wambulance - Sergeant
- Posts: 6
- Joined: Mon Aug 02, 2021 9:14 am
Re: The Last Of Us Modpack
I forgot to say that the overload can also be used as a second stage for the anti-recoil because recoil can change over the time.
Console tuner since my 1st controller.
Scripting, a game in the game.
Believe or dare, It's Titanic!
Scripting, a game in the game.
Believe or dare, It's Titanic!
-
Prototype - Major General
- Posts: 3250
- Joined: Sun Dec 16, 2012 1:43 pm
Re: The Last Of Us Modpack
Prototype wrote:Wambulance wrote:I haven't really used either of them at this stage but figured this would be how im being headshot constantly by people without preaiming
It's an other glitch that I know but I failed to do it for now. I think that I can succeed, will try again later.
In fact it's not really a glitch. I was able to do it (easily) today, surprisingly ! But i don't know (yet) how to script that. It's more about instant feeling than anything ! But it can be done and I think that I can succeed, will try again later.
Console tuner since my 1st controller.
Scripting, a game in the game.
Believe or dare, It's Titanic!
Scripting, a game in the game.
Believe or dare, It's Titanic!
-
Prototype - Major General
- Posts: 3250
- Joined: Sun Dec 16, 2012 1:43 pm
Re: The Last Of Us Modpack
I'm sorry but sometimes the updates can bring some issues, that's the case with the v2.62 (no glitch).
Don't worry it's already fixed and the update is coming today. With 1 New Mod...
...something about the hunting rifle...
Don't worry it's already fixed and the update is coming today. With 1 New Mod...
Prototype wrote:In fact it's not really a glitch. I was able to do it (easily) today, surprisingly ! But i don't know (yet) how to script that. It's more about instant feeling than anything ! But it can be done and I think that I can succeed, will try again later.
...something about the hunting rifle...
Console tuner since my 1st controller.
Scripting, a game in the game.
Believe or dare, It's Titanic!
Scripting, a game in the game.
Believe or dare, It's Titanic!
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Prototype - Major General
- Posts: 3250
- Joined: Sun Dec 16, 2012 1:43 pm
Re: The Last Of Us Modpack
give me the settings please
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Sergey-Ukraine - Sergeant First Class
- Posts: 16
- Joined: Wed Feb 03, 2021 7:23 am
Re: The Last Of Us Modpack
Hi, I do not have anti-recoil on TLOU, could you tell me how to set it up?
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Sergey-Ukraine - Sergeant First Class
- Posts: 16
- Joined: Wed Feb 03, 2021 7:23 am
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