Mortal Kombat 11 Battle Packs

Documentation, usage tips and configuration guides for Titan Two scripts and bytecodes published by the community users.

Re: Mortal Kombat 11 Battle Packs

Postby unreal2020 » Mon Jun 28, 2021 6:40 pm

How do you get this to change characters and what variations do I need for each character?
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Re: Mortal Kombat 11 Battle Packs

Postby Prototype » Tue Jun 29, 2021 6:13 am

There is only one character with one variation for now. There will be one pack per character/variation and later i will add a script to manage all packs/characters easily from 1 slot. It's planned but it's a lot of work. For example one character is at least 1 month of work with 10 hours per day ! It's really time consuming and i can't do/play anything else during this time.

I do that for fun but it's a hard work. My "only" interest to publish my work is to get some feedback. The 1.00 had 1 bug + 1 issue but i had to figure it by myself when i got the full game... Because after 150+ downloads no one was able to tell me.

I'll have an update for sub-zero soon and then an other character.
Console tuner since my 1st controller.
Scripting, a game in the game.
Believe or dare, It's Titanic! :smile0517:
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Re: Mortal Kombat 11 Battle Packs

Postby Sergey-Ukraine » Sun Dec 12, 2021 12:20 am

как его настроить ?У меня не роботает дпйте настройки плис
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Re: Mortal Kombat 11 Battle Packs

Postby brosis11 » Sat May 27, 2023 11:48 am

Which variation are we suppose to use it was never said or I can't seem to find where it was said?
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Re: Mortal Kombat 11 Battle Packs

Postby Ace_K » Sat Nov 04, 2023 10:36 am

Can still use it now?
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