UNCHARTED Multiplayer Modpack

Documentation, usage tips and configuration guides for Titan Two scripts and bytecodes published by the community users.

Re: UNCHARTED The Lost Legacy Modpack

Postby enf004946 » Wed May 15, 2019 10:46 am

I have to practice a bit, but jumping and firing I still do not understand very well maybe you can put a better explanation. if you put the modes already ready to work in the program helped
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Re: UNCHARTED The Lost Legacy Modpack

Postby peterb » Wed May 15, 2019 8:21 pm

Can You add a sensivity for R2 fire button? It's in the Gamepak by J2Kbr, since all gamepacks for uncharted can't be downloaded it's hard to send some updates to the code.
I read on forum it's only possible to share code in PM, right ?
I want to fine tune this for most popular weapons, so I can share it with author:)
Thanks prototype for great gamepack.
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Re: UNCHARTED The Lost Legacy Modpack

Postby Prototype » Thu May 16, 2019 6:53 am

enf004946 wrote:I have to practice a bit, but jumping and firing I still do not understand very well maybe you can put a better explanation.

Sorry I have been away from home these lasts days. I will publish the update today.
enf004946 wrote:if you put the modes already ready to work in the program helped

What do you mean?
peterb wrote:Can You add a sensivity for R2 fire button?

You mean the hair trigger? No problem i am going to add that.
peterb wrote:I read on forum it's only possible to share code in PM, right ?
I want to fine tune this for most popular weapons, so I can share it with author:)
Thanks prototype for great gamepack.

Yes we can share codes in PM to includes in the pack.
Thank you peterb.
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Re: UNCHARTED The Lost Legacy Modpack

Postby peterb » Sat May 25, 2019 9:23 pm

Thanks, the R2 sensitivity works great, instant fire.
But, I have a problem with automatic weapons (even with Rapid fire disabled) I do see some lagging, should I set all timeouts to 0 - or it doesn't matter if its SET to DISABLED state?
I am only using Reecoil compensation -maybe this adds some lag to FIRE in this mode ?
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Re: UNCHARTED The Lost Legacy Modpack

Postby Prototype » Sun May 26, 2019 12:50 pm

For the anti recoil it doesn't matter if the rapid fire is enabled or disabled.
Maybe the lag you are referring is the stick noise ?
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Re: UNCHARTED The Lost Legacy Modpack

Postby peterb » Mon May 27, 2019 10:22 pm

I mean the rate of fire is slower a bit, instead of 100 rounds/second let say I hear 90 rounds/seconds. When I push and hold R2
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Re: UNCHARTED The Lost Legacy Modpack

Postby Prototype » Tue May 28, 2019 10:03 pm

I don't have such lag, with or without the anti recoil. I have published an update with more options, let me know how it work for you.
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Re: UNCHARTED The Lost Legacy Modpack

Postby aleezelada5 » Fri Jun 14, 2019 5:35 pm

Where I can see the mod pack of uncharted the Lost legacy
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Re: UNCHARTED The Lost Legacy Modpack

Postby Prototype » Sat Jun 15, 2019 8:42 am

You can find that in Gtuner IV Online Resources:
https://www.consoletuner.com/greslib/?w630
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Re: UNCHARTED The Lost Legacy Modpack

Postby peterb » Sun Jul 14, 2019 10:19 am

Hi prototype can you share your working settings for Uncharted. I wanted to compare any setting related to rapid fire (advanced mode) or antirecoil settings.
I try to use 24-28 for automatic weapons. But I wonder if enabling rapidfire would fix antirecoil too, of course with the cost of fire rate.
But I think rate of fire is always less important than accuracy.
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