UNCHARTED Multiplayer Modpack

Documentation, usage tips and configuration guides for Titan Two scripts and bytecodes published by the community users.

Re: UNCHARTED The Lost Legacy Modpack

Postby Prototype » Mon Nov 18, 2019 4:28 pm

I think you are right i may have made a mistake in v2.20 that's the bug i'm talking about in my previous post. Thank you i'm working on the issue :smile0517:
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Re: UNCHARTED The Lost Legacy Modpack

Postby Max10 » Tue Nov 19, 2019 8:48 am

prototype wrote:I think you are right i may have made a mistake in v2.20 that's the bug i'm talking about in my previous post. Thank you i'm working on the issue :smile0517:

Let it take longer. The most important thing is that you succeed, accurate shooting with AA is a difficult part of MODz due to Uncharted mechanics, if you manage to set up AA it will be the first MODz Uncharted with AA working correctly.
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Re: UNCHARTED The Lost Legacy Modpack

Postby Max10 » Wed Nov 20, 2019 1:30 pm

Good afternoon, can you tell me at the moment in update v. 2.23. What parameter in your MODz affects the sticking (tracking) of the target when shooting if you aim and shoot at the same time ADS + aim assist Auto. What is the best value to adjust for a tighter adherence when shooting at a target?
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Re: UNCHARTED The Lost Legacy Modpack

Postby Prototype » Wed Nov 20, 2019 3:41 pm

Hello Max, the bug makes it not work. I'm fixing that and also reworking/merging the AA and the Strafe Mods. The script was almost full but i managed to reduce by 10% so now there is enough space to work. The update is going to be better.
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Re: UNCHARTED The Lost Legacy Modpack

Postby Max10 » Wed Nov 20, 2019 4:24 pm

This is great news! I hope you can do it
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Re: UNCHARTED The Lost Legacy Modpack

Postby Prototype » Thu Nov 21, 2019 6:33 am

ctombo wrote:can you make this script for titan one please, i cant afford titan two

I tried but of course i can't put everything in a T1 script. I don't think that i can add more than the official Gamepack. Which Mod(s) do you miss in the official Gamepack?
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Re: UNCHARTED The Lost Legacy Modpack

Postby Max10 » Sat Nov 23, 2019 6:35 am

Hi Prototype, how are you doing, is there any progress with the update, is it possible to configure AA?
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Re: UNCHARTED The Lost Legacy Modpack

Postby Prototype » Sat Nov 23, 2019 12:04 pm

Hi, i'm fine but didn't made progress with this one. You know i'm working on many games but don't worry i'll be back on UNCHARTED soon to fix that. I like to work slowly but carefully to avoid making mistakes like that. Don't give up.
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Re: UNCHARTED The Lost Legacy Modpack

Postby Max10 » Sat Nov 23, 2019 12:17 pm

prototype wrote:Hi, i'm fine but didn't made progress with this one. You know i'm working on many games but don't worry i'll be back on UNCHARTED soon to fix that. I like to work slowly but carefully to avoid making mistakes like that. Don't give up.

No problem, I understand it requires a lot of time, good luck with AA I'll wait for the main thing that would have happened
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Re: UNCHARTED The Lost Legacy Modpack

Postby Prototype » Sat Nov 23, 2019 12:32 pm

Max10 wrote:It is a pity that bonefisher does not have a source script due to the loss of the original file.

Yes i would be angry if i had a hard drive failure with all my scripts inside and loose all my work :cry:
Today i have a backup online and an other on a flashdrive :innocent_smile_1:
Console tuner since my 1st controller.
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