UNCHARTED Multiplayer Modpack
Re: UNCHARTED The Lost Legacy Modpack
Hi, yes rate of fire is less important with automatic weapons. I don't use rapid fire with thoses because most of the time it will slow down the rate of fire. You should enable only the antirecoil.
Console tuner since my 1st controller.
Scripting, a game in the game.
Believe or dare, It's Titanic!
Scripting, a game in the game.
Believe or dare, It's Titanic!
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Prototype - Major General
- Posts: 3251
- Joined: Sun Dec 16, 2012 1:43 pm
Re: UNCHARTED The Lost Legacy Modpack
HI, Can You please add some information about those settings (what they do) :
RECOIL DELAY (Is this the time before RECOIL kicks in ?)
RECOIL COMPENSATION ( this adds DOWN movement on LEFT STICK )
OVERLOAD DELAY (Is this the time before we add some UP movement on LEFT STICK)
OVERLOAD COMPENSATION (HOW MUCH UP movement is on the LEFT STICK)
Please correct me if any of those are wrong.
The whole fire LOOP with recoil lasts 3 seconds, but the whole time to push all rounds from AK47/HS38 takes 4-5 seconds.
Can this be also tuned ?
Those observations were made in DEVICE MONITOR.
If You can share any sample settings for ANY weapons - it would help a lot, to fine tune this.
RECOIL DELAY (Is this the time before RECOIL kicks in ?)
RECOIL COMPENSATION ( this adds DOWN movement on LEFT STICK )
OVERLOAD DELAY (Is this the time before we add some UP movement on LEFT STICK)
OVERLOAD COMPENSATION (HOW MUCH UP movement is on the LEFT STICK)
Please correct me if any of those are wrong.
The whole fire LOOP with recoil lasts 3 seconds, but the whole time to push all rounds from AK47/HS38 takes 4-5 seconds.
Can this be also tuned ?
Those observations were made in DEVICE MONITOR.
If You can share any sample settings for ANY weapons - it would help a lot, to fine tune this.
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peterb - Master Sergeant
- Posts: 40
- Joined: Wed May 15, 2019 6:56 pm
Re: UNCHARTED The Lost Legacy Modpack
peterb wrote:RECOIL DELAY (Is this the time before RECOIL kicks in ?)
Yes.
peterb wrote:RECOIL COMPENSATION ( this adds DOWN movement on LEFT STICK )
No, it's the recoil compensation value on the AIM STICK.
peterb wrote:OVERLOAD DELAY (Is this the time before we add some UP movement on LEFT STICK)
No, it's when the weapon needs more/less antirecoil after a defined time.
peterb wrote:OVERLOAD COMPENSATION (HOW MUCH UP movement is on the LEFT STICK)
No, it's the overload compensation value on the AIM STICK.
peterb wrote:The whole fire LOOP with recoil lasts 3 seconds, but the whole time to push all rounds from AK47/HS38 takes 4-5 seconds.
Can this be also tuned ?
yes the delay can be set to 5s, maybe i should allow more ? You should be able to make a loop, for example: 5s recoil compensation then 5s overload compensation then loop (only if the overload delay is enabled).
Console tuner since my 1st controller.
Scripting, a game in the game.
Believe or dare, It's Titanic!
Scripting, a game in the game.
Believe or dare, It's Titanic!
-
Prototype - Major General
- Posts: 3251
- Joined: Sun Dec 16, 2012 1:43 pm
Re: UNCHARTED The Lost Legacy Modpack
Thank you prototype for info, can You please share any working settings with all options?
When I add the Overload Compensation, all recoil work goes to shit:) as It's completly changes the behaviour.
Feature:
The time for whole loop, could be added - good idea.
As every weapon has diiff fire rate - thus time to fire full clip.
For HS38 or any automatic weapon the rapid fire cancels recoil, I shot at point every time.
I am trying to set such settings without having to sacrifice delays and fire rate.
Do you have any working setting for any weapons, I would use it as point of refrence.
As for now the best settings I am able to set is with rapid fire:
When I add the Overload Compensation, all recoil work goes to shit:) as It's completly changes the behaviour.
Feature:
The time for whole loop, could be added - good idea.
As every weapon has diiff fire rate - thus time to fire full clip.
For HS38 or any automatic weapon the rapid fire cancels recoil, I shot at point every time.
I am trying to set such settings without having to sacrifice delays and fire rate.
Do you have any working setting for any weapons, I would use it as point of refrence.
As for now the best settings I am able to set is with rapid fire:
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peterb - Master Sergeant
- Posts: 40
- Joined: Wed May 15, 2019 6:56 pm
Re: UNCHARTED The Lost Legacy Modpack
Hi, you are right i looked and i've found some bugs with the overload... The time to fire full clip was planned but not yet implemented, it will be in the next update. Idk the best RF settings for automatic weapons because i don't use for it. I will also try to add a burst fire mod.
Console tuner since my 1st controller.
Scripting, a game in the game.
Believe or dare, It's Titanic!
Scripting, a game in the game.
Believe or dare, It's Titanic!
-
Prototype - Major General
- Posts: 3251
- Joined: Sun Dec 16, 2012 1:43 pm
Re: UNCHARTED The Lost Legacy Modpack
I forgot to ask about Heavy Weapons stuff like ARX wchich is the last on the right weapon.
Would it be possible to use such slot like 2x LEFT, one for normal SLOT ?
Would it be possible to use such slot like 2x LEFT, one for normal SLOT ?
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peterb - Master Sergeant
- Posts: 40
- Joined: Wed May 15, 2019 6:56 pm
Re: UNCHARTED The Lost Legacy Modpack
Yes that is possible and was planned for TLOU but since the script is full i have forgot that. There is some space for Uncharted, if i can i will add that.
Console tuner since my 1st controller.
Scripting, a game in the game.
Believe or dare, It's Titanic!
Scripting, a game in the game.
Believe or dare, It's Titanic!
-
Prototype - Major General
- Posts: 3251
- Joined: Sun Dec 16, 2012 1:43 pm
Re: UNCHARTED The Lost Legacy Modpack
Thanks, great news!
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peterb - Master Sergeant
- Posts: 40
- Joined: Wed May 15, 2019 6:56 pm
Re: UNCHARTED The Lost Legacy Modpack
Ok, overload fixed, time to fire full clip implemented and burst mod added. The update is ready but i want to check everything before publishing v1.75
Console tuner since my 1st controller.
Scripting, a game in the game.
Believe or dare, It's Titanic!
Scripting, a game in the game.
Believe or dare, It's Titanic!
-
Prototype - Major General
- Posts: 3251
- Joined: Sun Dec 16, 2012 1:43 pm
Re: UNCHARTED The Lost Legacy Modpack
Thanx, waiting for new update to test
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peterb - Master Sergeant
- Posts: 40
- Joined: Wed May 15, 2019 6:56 pm
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