UNCHARTED Multiplayer Modpack
Re: UNCHARTED The Lost Legacy Modpack
prototype wrote:No i didn't tried yet. And you?
I am currently testing a universal gamepack with the anti-recoil Polar yet I do not see the difference with the usual Uncharted game, how do you get an update or while you are busy with other things?
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Max10 - Captain
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Re: UNCHARTED The Lost Legacy Modpack
Ok thank you for the feedback. Lately i spent more time debugging my TLOU script and there is still some work. On the other side when i do progress with a script i port it to the others so i will have an update for Uncharted but i don't know when. I know you are waiting since a while but i do not want to publish until there is a real progress and being satisfied of the work. I also have a lot of games that i want to finish before the release of the new gen consoles! For now i think what is available is good, at least better than nothing.
Console tuner since my 1st controller.
Scripting, a game in the game.
Believe or dare, It's Titanic!
Scripting, a game in the game.
Believe or dare, It's Titanic!
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Prototype - Major General
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- Joined: Sun Dec 16, 2012 1:43 pm
Re: UNCHARTED The Lost Legacy Modpack
prototype wrote:Ok thank you for the feedback. Lately i spent more time debugging my TLOU script and there is still some work. On the other side when i do progress with a script i port it to the others so i will have an update for Uncharted but i don't know when. I know you are waiting since a while but i do not want to publish until there is a real progress and being satisfied of the work. I also have a lot of games that i want to finish before the release of the new gen consoles! For now i think what is available is good, at least better than nothing.
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Max10 - Captain
- Posts: 506
- Joined: Wed Apr 03, 2019 6:04 am
Re: UNCHARTED The Lost Legacy Modpack
We are looking forward to the spring update of your mod, successful work and good mood!
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Max10 - Captain
- Posts: 506
- Joined: Wed Apr 03, 2019 6:04 am
Re: UNCHARTED The Lost Legacy Modpack
Modpack updated to v2.43 with the Grenade EZ Throw and some Auto Aim improvements.
Let me know if you find a bug.
Let me know if you find a bug.
Console tuner since my 1st controller.
Scripting, a game in the game.
Believe or dare, It's Titanic!
Scripting, a game in the game.
Believe or dare, It's Titanic!
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Prototype - Major General
- Posts: 3252
- Joined: Sun Dec 16, 2012 1:43 pm
Re: UNCHARTED The Lost Legacy Modpack
prototype wrote:Modpack updated to v2.43 with the Grenade EZ Throw and some Auto Aim improvements.
Let me know if you find a bug.
Excellent! I'll start the test today
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Max10 - Captain
- Posts: 506
- Joined: Wed Apr 03, 2019 6:04 am
Re: UNCHARTED The Lost Legacy Modpack
I have a noise on the left stick while aiming so i added the noise remover on the left stick in the v2.44.
Console tuner since my 1st controller.
Scripting, a game in the game.
Believe or dare, It's Titanic!
Scripting, a game in the game.
Believe or dare, It's Titanic!
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Prototype - Major General
- Posts: 3252
- Joined: Sun Dec 16, 2012 1:43 pm
Re: UNCHARTED The Lost Legacy Modpack
prototype wrote::smile0517: I have a noise on the left stick while aiming so i added the noise remover on the left stick in the v2.44.
In the left and right stick, set the values of the noise stick, and the value of the dead zone, if I do not have 25 in these parameters?
I have a left noise stick 4 and on the right 3.5 - put these values, and my dead zone is 25, is it not taken into account in these values?
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Max10 - Captain
- Posts: 506
- Joined: Wed Apr 03, 2019 6:04 am
Re: UNCHARTED The Lost Legacy Modpack
I don't understand what you mean. A 4 or 5 stick noise should not be an issue, mine is at -10.50 on the Y axe so my character move forward while aiming so i set the noise remover to 11.
Console tuner since my 1st controller.
Scripting, a game in the game.
Believe or dare, It's Titanic!
Scripting, a game in the game.
Believe or dare, It's Titanic!
-
Prototype - Major General
- Posts: 3252
- Joined: Sun Dec 16, 2012 1:43 pm
Re: UNCHARTED The Lost Legacy Modpack
prototype wrote:I don't understand what you mean. A 4 or 5 stick noise should not be an issue, mine is at -10.50 on the Y axe so my character move forward while aiming so i set the noise remover to 11.
I mean in these values to set their noise values of the right and left stick ,? I highlighted in the figure what this means and why this information is in this menu?
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Max10 - Captain
- Posts: 506
- Joined: Wed Apr 03, 2019 6:04 am
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