Max10 wrote:Hi prototype, I’ve tested a little about it, new MODZ functions, 1. EZ grenade works +!
2. Jump Auto AIM - if possible, I would like to change it because now it does not work fully Aim. It doesn’t work, if it is possible to do so, by double clicking on jump (X) fire (R2) worked. it would turn out to be a jump with a shot (Jump Shot) it would make it possible, from behind the shelter, to cripple and shoot and stick with a stick at the enemy (if possible, please do this mods to replace Jamp Auto aim, you can add the response time in ms.
Yes you are right, i have found some bugs with the Jump AA, the Turbo Jump and also the Turbo Rope. I will fix that soon and try to improve the Jump Shot if possible.
Max10 wrote:2. Question on AIM Strafe Mods: If you activate it, then when aiming strafe does not happen, just the sight is fixed on the target and there is no way to move left and right, provided that mods Fire strafe is disabled). I don’t understand how Aim strafe should work, what are its advantages ?.
Yes i forgot to change that, moving while the strafe is active... Sorry i will change that for the next update. The advantage is what it is, strafe while aiming/firing.
Max10 wrote:I also want to note the excellent work. Aim assist works very well, but you need to select the sensitivity (if it is possible to further strengthen the "sticky target" like COD MODZ "I took a MODZ screenshot in this version in Uncharted 4 multiplayer AA just super sticks to the target I don’t know why, but it really works. As always, the prototype is up to you thank you very much for the only MODZ at the moment with such functionality and support! I really hope for further support of MODZ, for my part I am always ready to help you.
Ok thank you for the feedback, i will try to improve the Aim Assist aswell.