PUBG - PlayerUnknown's Battlegrounds

Documentation, usage tips and configuration guides for Titan Two scripts and bytecodes published by the community users.

Re: PUBG - PlayerUnknown's Battlegrounds

Postby TheSaint » Mon Jun 15, 2020 12:01 am

Tested script in firing range and it worked perfectly@

However
As I headed to match, I keept getting an error on T2 (E,) and the anti recoil will not work
What am I missing?
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Re: PUBG - PlayerUnknown's Battlegrounds

Postby TheSaint » Mon Jun 15, 2020 1:35 pm

Is this script edited via interactive menu or opening and esiting script file separately?
Ayone with simple to follow instructions to none techies please:)
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Re: PUBG - PlayerUnknown's Battlegrounds

Postby Lina » Wed Jun 17, 2020 9:56 am

I have just purchased Titan 2 and I am not sure how to use this script with it. Other games scripts work but this one doese not seem to work (recoil control not working).
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Re: PUBG - PlayerUnknown's Battlegrounds

Postby Scachi » Wed Jun 17, 2020 12:17 pm

TheSaint wrote:Is this script edited via interactive menu or opening and esiting script file separately?
Ayone with simple to follow instructions to none techies please:)

The normal configuration can done completely by the Interactive Configuration.
Only some advanced settings will require to edit the script.

In case you want to use presets without having to edit the code take a look at my pubgv2 script. It supports multiple anti recoil settings for different weapons all via interactive configuration.
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Re: PUBG - PlayerUnknown's Battlegrounds

Postby TheSaint » Wed Jun 17, 2020 3:35 pm

Thank you for the clarification. I have used a few of your scripts and they are usually easy to configure via interactive menu. I have done the same with this script but for some reason I am getting error as soon as game starts. Hence I thought there was more to this one. Any idea what might be causing error? How do I troubleshoot?

I am using V2 script.
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Re: PUBG - PlayerUnknown's Battlegrounds

Postby Scachi » Wed Jun 17, 2020 3:42 pm

TheSaint wrote:Thank you for the clarification. I have used a few of your scripts and they are usually easy to configure via interactive menu. I have done the same with this script but for some reason I am getting error as soon as game starts. Hence I thought there was more to this one. Any idea what might be causing error? How do I troubleshoot?

I am using V2 script.

Please use the correct thread then: viewtopic.php?f=23&t=14772#p95505
I need your configuration in order to test it here if there is some configuration that is causing the problems.
In the Interactive Configuration Title Bar there is a bar icon with a arrow up that shows "Copy Configuration"
Paste that string in the other thread and I will take a look.
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Re: PUBG - PlayerUnknown's Battlegrounds

Postby mharski » Mon Jul 06, 2020 9:52 am

can i use this script for cod mw warzone
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Re: PUBG - PlayerUnknown's Battlegrounds

Postby Scachi » Mon Jul 06, 2020 12:48 pm

mharski wrote:can i use this script for cod mw warzone

You can use any script for any game as long as the script feature are useful for the game you want to use it for.
So a fps shooter script or its basic features will work for a lot of other fps shooter games too.
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Re: PUBG - PlayerUnknown's Battlegrounds

Postby brunofelrj » Mon Feb 28, 2022 5:23 pm

Scachi wrote:A script for PUBG - PlayerUnknown's Battlegrounds, Based on the script PUBG Special by bonefisher (thank you :smile0517:)

Automatically detects crouch/stand/prone to use appropriate recoil. Runtime operations for manual overrides. Press Jump button to reset to standing.

Download
Search for "pubg_scachi" in Gtuner IV "Online Resource" panel.

Modifications
Use AryanX based anti recoil, handle 3 anti recoil times and values per stance instead of one per stance
Support for multiple settings to load via button or key (script editing required)
Optional extra Anti Recoil settings for usage with Rapid Fire
Automatic Stop for Anti Recoil and Rapid Fire by rumble detection
Holster & Run
Configurable key toggles for stuff like script, rapid fire and anti recoil on/off

Runtime Operations
Hold [L2|LT] +
Press [Touch-Click|View] + [CROSS|A] to quickly enable/disable the script.
Press [Touch-Click|View] + DPAD UP to manually set Standing Anti Recoil mode
Press [Touch-Click|View] + DPAD Down to manually set Crouch Anti Recoil mode
Press [Touch-Click|View] + DPAD Left to manually set Prone Anti Recoil mode
Press [Touch-Click|View] + DPAD Right to manually set OTS Anti Recoil mode.
Press [Touch-Click|View] + Fire Trigger to manually set Rapid Fire mode.

Holding down CROUCH > 1000ms will enter vehicle mode / turn the script OFF.
Holding down RELOAD > 1000ms will leave vehicle mode / turn the script ON.

For more information open the Interactive Configuration of the script - By clicking the gear like icon on the slot you installed the script to.

Anti Recoil with multiple times & values
When firing a weapon with complex anti recoil:
The weapon may start with a low recoil first, after a few bullets it gets harder to control and a few more bullets later the recoil increase more or is reducing a bit.
This is what the multiple times and values to configure are for.
1.
Configure the first time "1. Time" to the time when the recoil starts after pressing the fire button
and the "1. Force" for the sticks value to move to compensate the recoil.
2.
When the recoil increases (or changes) after firing for some time try to adjust the "2. Time" to match the overall time of shooting and set the "2. Force" to the recoil.
3.
If the recoil changes again at a later time while firing the same mag adjust the "3. Time" & "3. Force" value pairs to match it.

If there is no change of the recoil over time during firing set all three Force fields to the same value, the times of the 2. and 3. doesn't matter then.

The scripts tries to track the current stance (stand/duck/prone/ots/hip/ads) each one having seperate anti recoil settings that need to be configured.

MULTIPLE CONFIGURATIONS
It is now possible to use multiple configurations to quick select a configuration matching your currently used weapon.
You need to edit the code a bit for that as the anti recoil support for all the different stances takes up to much persistent memory to be included directly in the Interactive Configuration.
You need to:
  1. Click download on the script in the Online Resource
  2. Search for "Multi Config" in the code of the file "PUBG_scachi.gpc":
  3. enable to use button or/and key to select a configuration via change FALSE to TRUE of bKEYCFG or bBTNCFG
  4. modify the buttons or keys in that section if you want to
  5. run the script, start a test game
  6. Now repeat this for all configurations you want to use:
    1. configure all Interactive Configuration settings for your weapons recoil / rapid fire as required,
    2. click Save & Run or OK
    3. click the "Copy Configuration" button the the title bar of the IC
    4. paste that string into the position of the array GIVICFG you want to use this on, replacing the current content of that line (keep the quotes!)
    Important Note:
    ! Loading a configuration will overwrite the current Interactive Cfg Settings !
  7. save the file and reinstall the script onto the T2 slot

These are the mentioned lines you need to find and adjust in the file "PUBG_scachi.gpc":
Code: Select all
/////////////////////////////////////////////////////////////////////////////////
//  Multi Config
/////////////////////////////////////////////////////////////////////////////////
//
// switch active config by ADS + BUTTON_ :
bool bBTNCFG = FALSE; // allow use of multiple configurations by button combination
#define BTN_CFG0 BUTTON_10
#define BTN_CFG1 BUTTON_13
#define BTN_CFG2 BUTTON_11
#define BTN_CFG3 BUTTON_12
//
// switch active config by press of key :
bool bKEYCFG = FALSE; // allow use of multiple configurations by key press
#define KEY_CFG0 KEY_1
#define KEY_CFG1 KEY_2
#define KEY_CFG2 KEY_3
#define KEY_CFG3 KEY_4
#define KEY_CFG4 KEY_5
#define KEY_CFG5 KEY_6
//
const char *GIVICFG[] = {
    // setting 0
    "GIVICFG:0E00210040FF07030278000D0000000A0000010000001000012C10000514100000000E00012C0E0005140E0000000C00012C0C0005140C0000000F00012C0F0005140F0000000096012C01F4000000000000000000000000000000C303E803E80000000096000104010400000104010410000E000C000F0000CC00CC00CC0258",
    // setting 1
    "GIVICFG:0E00210040FF07030278000D0000000A0000010000001A0005141A0008FC1A0000000E00012C0E0005140E0000000C00012C0C0005140C0000000F00012C0F0005140F0000000096012C01F4000000000000000000000000000000C303E803E80000000096000104010400000104010410000E000C000F0000CC00CC00CC0258",
    // setting 2
    "GIVICFG:0E00210040FF07030278000D0000000A00000100000024000514240008FC240000000E00012C0E0005140E0000000C00012C0C0005140C0000000F00012C0F0005140F0000000096012C01F4000000000000000000000000000000C303E803E80000000096000104010400000104010410000E000C000F00010000CC00CC0258",
    // setting 3
    "GIVICFG:0E00210040FF07030278000D0000000A000001000000420005144C0008FC560000000E00012C0E0005140E0000000C00012C0C0005140C0000000F00012C0F0005140F0000000096012C01F4000000000000000000000000000000C303E803E80000000096000104010400000104010410000E000C000F00006600CC00CC0258",
    // setting 4
    "GIVICFG:0E00210040FF07030278000D0000000A000001000000420005144C0008FC560000000E00012C0E0005140E0000000C00012C0C0005140C0000000F00012C0F0005140F0000000096012C01F4000000000000000000000000000000C303E803E80000000096000104010400000104010410000E000C000F00006600CC00CC0258",
    // setting 5
    "GIVICFG:0E00210040FF07030278000D0000000A000001000000420005144C0008FC560000000E00012C0E0005140E0000000C00012C0C0005140C0000000F00012C0F0005140F0000000096012C01F4000000000000000000000000000000C303E803E80000000096000104010400000104010410000E000C000F00006600CC00CC0258",
};
//
bool bUseSpeechNotify = TRUE; // running gtuner IV with T2 prog port connected will do speech output notification via pc soundcard when you select a configuration
 

Hi Scachi, I try to adjust anti recoil in training mode and after 10 bullets mu aim go up like anti recoil off, I hold the trigger until finish 40 bullets and just work AR in beggininng, I try many configuration and didnt work, can u help me?
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Re: PUBG - PlayerUnknown's Battlegrounds

Postby Scachi » Tue Mar 01, 2022 4:51 am

brunofelrj wrote:Hi Scachi, I try to adjust anti recoil in training mode and after 10 bullets mu aim go up like anti recoil off, I hold the trigger until finish 40 bullets and just work AR in beggininng, I try many configuration and didnt work, can u help me?

No need to quote all that text for your question.

I think you need to read the initial post again how the script and it multiple times / values do work.
The script tries to track the current stance, you need to check your current stance matches what the script is thinking is active. If unsure set all 3 values of all stances to the same value and you should have constant pull down of the weapon.
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