PUBG - PlayerUnknown's Battlegrounds - Script v2
Re: PUBG - PlayerUnknown's Battlegrounds - Script v2
After trying updated script, I can say it is almost flawless!
A few comments/suggestions:
- Grenades have a little of push down when throwing. I assume that us due to anti recoil. Not much, but enough to notice.
- One key feature I find missing in all PUBG scripts. is the ability to constantly be moving around while looting or just standing there. There has been tmany tmes where a player gets downed by head shot while standing looting or looking at map. An automatic move around script would be very handy. Strip can be enabled/disabled maybe with two quick jumps tabs.
- Coukd users please share anti recoil for different weapons?
Some a re w to configure. While others are challenging to control anti recoil.
Otherwise a solid work!
A few comments/suggestions:
- Grenades have a little of push down when throwing. I assume that us due to anti recoil. Not much, but enough to notice.
- One key feature I find missing in all PUBG scripts. is the ability to constantly be moving around while looting or just standing there. There has been tmany tmes where a player gets downed by head shot while standing looting or looking at map. An automatic move around script would be very handy. Strip can be enabled/disabled maybe with two quick jumps tabs.
- Coukd users please share anti recoil for different weapons?
Some a re w to configure. While others are challenging to control anti recoil.
Otherwise a solid work!
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TheSaint - Command Sergeant Major
- Posts: 148
- Joined: Sun Jun 24, 2018 1:43 pm
Re: PUBG - PlayerUnknown's Battlegrounds - Script v2
The script should switch to grenade mode you press d-pad right (without holding down ads) and that should deactivate the anti recoil for throwing stuff. But it depends on your Interactive Configuration if you have disabled that.
I'll test that in the next few days if it still works.
Not sure but in most games opening a map or looting stuff disable you from moving around or moving around stops looting. Not sure how pubg handles that as I haven't played it for a long time now.
I'll test that in the next few days if it still works.
Not sure but in most games opening a map or looting stuff disable you from moving around or moving around stops looting. Not sure how pubg handles that as I haven't played it for a long time now.
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Scachi - Brigadier General
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- Location: Germany
Re: PUBG - PlayerUnknown's Battlegrounds - Script v2
In PUBG, you can constantly move around while looting and looking at map (just move the stick randomly or keys if using Xim. Most top players keep constantly moving throughout the game.
This would be a great feature to add as it will address a frustrating point for most players.
This would be a great feature to add as it will address a frustrating point for most players.
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TheSaint - Command Sergeant Major
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- Joined: Sun Jun 24, 2018 1:43 pm
Re: PUBG - PlayerUnknown's Battlegrounds - Script v2
Just getting back into PubG after some time away and was happy to see your updated V2 script. I used your V1 and had a lot of custom mods for recoil & optics, but no need for that now with V2! I haven't dialed it yet, but just from the testing I have done I can tell it's awesome. I'll be donating for the work put in on this thing...
I can confirm that grenade mode isn't working as intended. Also looks like turning recoil off via the keypad does nothing as well unless I'm missing something.
I can confirm that grenade mode isn't working as intended. Also looks like turning recoil off via the keypad does nothing as well unless I'm missing something.
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R1ckJon3z - Staff Sergeant
- Posts: 15
- Joined: Sun Dec 08, 2019 4:00 am
Re: PUBG - PlayerUnknown's Battlegrounds - Script v2
R1ckJon3z wrote:Just getting back into PubG after some time away and was happy to see your updated V2 script. I used your V1 and had a lot of custom mods for recoil & optics, but no need for that now with V2! I haven't dialed it yet, but just from the testing I have done I can tell it's awesome. I'll be donating for the work put in on this thing...
I can confirm that grenade mode isn't working as intended. Also looks like turning recoil off via the keypad does nothing as well unless I'm missing something.
Thank you for pointing out that the toggle wasn't working as well.
With the new update v0.96 grenade/throw mode and anti recoil toggle work correctly now.
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Scachi - Brigadier General
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- Joined: Wed May 11, 2016 6:25 am
- Location: Germany
Re: PUBG - PlayerUnknown's Battlegrounds - Script v2
Works like a champ! Thank you sir!
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R1ckJon3z - Staff Sergeant
- Posts: 15
- Joined: Sun Dec 08, 2019 4:00 am
Re: PUBG - PlayerUnknown's Battlegrounds - Script v2
Scachi wrote:R1ckJon3z wrote:Just getting back into PubG after some time away and was happy to see your updated V2 script. I used your V1 and had a lot of custom mods for recoil & optics, but no need for that now with V2! I haven't dialed it yet, but just from the testing I have done I can tell it's awesome. I'll be donating for the work put in on this thing...
I can confirm that grenade mode isn't working as intended. Also looks like turning recoil off via the keypad does nothing as well unless I'm missing something.
Thank you for pointing out that the toggle wasn't working as well.
With the new update v0.96 grenade/throw mode and anti recoil toggle work correctly now.
Tested and it works great! Excellent work as always.
Question: can I use both anti recoil and rapid fire options on ssme weapon slot? This way I can have both primary and secondary available for different types of weapons as they keep changing during game. Or will this affect aim?
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TheSaint - Command Sergeant Major
- Posts: 148
- Joined: Sun Jun 24, 2018 1:43 pm
Re: PUBG - PlayerUnknown's Battlegrounds - Script v2
TheSaint wrote:Tested and it works great! Excellent work as always.
Question: can I use both anti recoil and rapid fire options on ssme weapon slot? This way I can have both primary and secondary available for different types of weapons as they keep changing during game. Or will this affect aim?
Enabling rapid fire will effect anti recoil, so it is unlikely that having setup anti recoil for a weapon without rapid fire will also match a weapons anti recoil for enabled rapid fire.
With "Rapid Fire Anti Recoil Mode" set to mode 1 or mode 2" probably won't work correctly for another weapon.
But setting it to disabled will give you rapid fire without anti recoil so you can fast switch between rapid fire with no anti recoil or normal fire with anti recoil using the same Configuration #nr.
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Scachi - Brigadier General
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- Joined: Wed May 11, 2016 6:25 am
- Location: Germany
Re: PUBG - PlayerUnknown's Battlegrounds - Script v2
Thank you for the clarification. I have slot one with anti recoil for automatic Rifles. Second slot us set up for shotgun type weapon with only rapid fire. The challenge is throughout the game as I change weapons slots it get confusing as weapons change slots and I am not sure how to fix during game (put them back in right slot).
Note:: when I reset pre instructions, there is no immediate red light to show se secondary weapon and be confusing not knowing which slot is active
This is only an issue if I want to use rapid fire.
What am I missing?
Note:: when I reset pre instructions, there is no immediate red light to show se secondary weapon and be confusing not knowing which slot is active
This is only an issue if I want to use rapid fire.
What am I missing?
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TheSaint - Command Sergeant Major
- Posts: 148
- Joined: Sun Jun 24, 2018 1:43 pm
Re: PUBG - PlayerUnknown's Battlegrounds - Script v2
After more testing. I see weapons slots going out of sync often during game. Yo reset you press L3 + triangle on PS4 which changes weapons. The challenge is. Weapons go out of sync in bad times when you are in final circle in 1v1. The last thing zo want to is mess with changing weapons. Can fix the weapon sync be activated by a different input that does not change weapons?
Almost a perfect script. It just needs a couple of minor tweaks to make it perfect .
Almost a perfect script. It just needs a couple of minor tweaks to make it perfect .
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TheSaint - Command Sergeant Major
- Posts: 148
- Joined: Sun Jun 24, 2018 1:43 pm
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