Fighting Templates
43 posts
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Re: Fighting Templates
360 / 22.5 = 16.abbasbj wrote:sometimes it doesn't perceive the macros I make in some ways. Can you divide the 360 degree analog into eight equal parts with 22.5 degree equal angles ?
Did you mean eight equal parts with 45 degree equal angles?
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DontAtMe - Captain
- Posts: 502
- Joined: Tue Oct 02, 2018 4:49 am
Re: Fighting Templates
Sure it's possible because there is some functions in the gpc2 language to do things like that but i didn't get it to work yet. I will try again this week.
Console tuner since my 1st controller.
Scripting, a game in the game.
Believe or dare, It's Titanic!
Scripting, a game in the game.
Believe or dare, It's Titanic!
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Prototype - Major General
- Posts: 3251
- Joined: Sun Dec 16, 2012 1:43 pm
Re: Fighting Templates
I got it to work perfectly using atan2 and rad2deg functions, i will update the script tomorrow.
Console tuner since my 1st controller.
Scripting, a game in the game.
Believe or dare, It's Titanic!
Scripting, a game in the game.
Believe or dare, It's Titanic!
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Prototype - Major General
- Posts: 3251
- Joined: Sun Dec 16, 2012 1:43 pm
Re: Fighting Templates
Thank you very much
Last edited by abbasbj on Thu Aug 06, 2020 7:46 am, edited 1 time in total.
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abbasbj - First Sergeant
- Posts: 58
- Joined: Sat Feb 01, 2020 10:16 pm
Re: Fighting Templates
Yes consoletuner is the best. Thank you for your feedback and also for your request because i've thought to improve the stick tracking like that since a long time but i never taked the time to look how to do
Console tuner since my 1st controller.
Scripting, a game in the game.
Believe or dare, It's Titanic!
Scripting, a game in the game.
Believe or dare, It's Titanic!
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Prototype - Major General
- Posts: 3251
- Joined: Sun Dec 16, 2012 1:43 pm
Re: Fighting Templates
Last edited by abbasbj on Thu Aug 06, 2020 8:05 am, edited 1 time in total.
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abbasbj - First Sergeant
- Posts: 58
- Joined: Sat Feb 01, 2020 10:16 pm
Re: Fighting Templates
What you mean it doesn't work ? It works for me. What doesn't work for you ?
Console tuner since my 1st controller.
Scripting, a game in the game.
Believe or dare, It's Titanic!
Scripting, a game in the game.
Believe or dare, It's Titanic!
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Prototype - Major General
- Posts: 3251
- Joined: Sun Dec 16, 2012 1:43 pm
Re: Fighting Templates
That's not an involuntarily move it's because you are using the macros templates which are QCF/QCB depending the side in use.
Console tuner since my 1st controller.
Scripting, a game in the game.
Believe or dare, It's Titanic!
Scripting, a game in the game.
Believe or dare, It's Titanic!
-
Prototype - Major General
- Posts: 3251
- Joined: Sun Dec 16, 2012 1:43 pm
43 posts
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