AMG - Call of Duty Modern Warfare II

Documentation, usage tips and configuration guides for Titan Two scripts and bytecodes published by the community users.

Re: AMG - Call of Duty Modern Warfare II

Postby alanmcgregor » Sun Mar 05, 2023 12:24 am

To let you know, version 1.03 is out!

Movement Mod: Snakeing



I will send you the update to your email.

Thanks!
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Re: AMG - Call of Duty Modern Warfare II

Postby alanmcgregor » Fri Mar 10, 2023 7:16 am

The free version of the script is again available.

The Pro version has more and exclusives mods like the powerful auto aim, and movements mods with a keypad compatibility.
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Re: AMG - Call of Duty Modern Warfare II

Postby alanmcgregor » Wed Apr 05, 2023 4:54 am

UDPATE Version 1.11
New code for macros and antirecoil, to avoid RICOCHET detection :smile0517:
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Re: AMG - Call of Duty Modern Warfare II

Postby alanmcgregor » Sat Apr 22, 2023 10:55 pm

The support for this script has ended.

I publish the PRO VERSION on Gtuner Online resources. Pro Script has also the mods of this free version.

The Pro Script is a professional paid version of with powerful mods like Auto Aim, Smart Antirecoil, Slide Cancel, Auto Snakeing, etc. to enable the Pro version, contact me at: [email protected]

Pro version is here: viewtopic.php?f=26&t=20151

Why the paid for Pro mods.
These mods, are using proprietary exclusive code, some has a special tuned settings to get the best results, and all of them were written from zero, and took many hours and testing to work.

Thanks for your feedback.

I will let this script on Online Resources, just stop updating. I'll focus updates on the Pro Script, and added mods eventually there, some PRO and others free. :smile0517:
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