COD WWII MODzPACK
Re: COD WWII MODzPACK
bonefisher wrote:clone1008 wrote:Is there an auto hold breath option? I don't see one.
if you enable quickstep there is a two part to this....if you tap left trigger less than 300ms you get quick scope and if you hold left trigger pass 300ms you get hold breath.....
Is there a possibility of making just an option for sharp shooter outside of quick scope? Like half press ADS is regular aim and full ADS is sharp shooter.
-
clone1008 - Sergeant First Class
- Posts: 21
- Joined: Mon Jul 17, 2017 10:52 pm
Re: COD WWII MODzPACK
clone1008 wrote:bonefisher wrote:clone1008 wrote:Is there an auto hold breath option? I don't see one.
if you enable quickstep there is a two part to this....if you tap left trigger less than 300ms you get quick scope and if you hold left trigger pass 300ms you get hold breath.....
Is there a possibility of making just an option for sharp shooter outside of quick scope? Like half press ADS is regular aim and full ADS is sharp shooter.
Added pressure sensitive sniper breath option it is without quick scope though....see how you like! If you still want the quick scope built in with that let me know.
- bonefisher
- Lieutenant General
- Posts: 5413
- Joined: Thu Jan 29, 2015 10:49 am
Re: COD WWII MODzPACK
Added a ADS couch with release drop while holding fire trigger.
Added Superman Drop while running with different button options to activate.
Added Superman Drop while running with different button options to activate.
- bonefisher
- Lieutenant General
- Posts: 5413
- Joined: Thu Jan 29, 2015 10:49 am
Re: COD WWII MODzPACK
Added both options to use on quick scope mod. Quick scope and pressure sensitive engagement breath. Enjoy!
- bonefisher
- Lieutenant General
- Posts: 5413
- Joined: Thu Jan 29, 2015 10:49 am
Re: COD WWII MODzPACK
Hey Bonefisher,
For this game pack, which of the five options will allow for only dropshoting when hipfiring (and not while ADS-ing)?
I'm also using your 'flipped script' as well if that helps.
Thanks,
Nick
For this game pack, which of the five options will allow for only dropshoting when hipfiring (and not while ADS-ing)?
I'm also using your 'flipped script' as well if that helps.
Thanks,
Nick
- Attachments
-
- To bonefisher.PNG (7.7 KiB) Viewed 1772 times
-
Mavman82 - Sergeant First Class
- Posts: 17
- Joined: Thu Nov 16, 2017 10:34 pm
Re: COD WWII MODzPACK
Mavman82 wrote:Hey Bonefisher,
For this game pack, which of the five options will allow for only dropshoting when hipfiring (and not while ADS-ing)?
I'm also using your 'flipped script' as well if that helps.
Thanks,
Nick
Ok first one only drops if you engage left trigger and firing then release left trigger while firing will drop. If your just hip firing without hitting left trigger it will not drop.
Second one if your in ADS and firing if you release ADS while firing it will drop while firing and when you release fire trigger it will rise. if you just hip fire it will drop while firing and when release fire trigger it will rise. If you ADS and fire then release fire trigger before ADS trigger it does nothing.
Third one it will drop with anything.
Fourth one is a new one of the second one just a better method.
Fifth one is my favorite! If your running and hit ADS trigger it stops you in your tracks allowing strafe move mean while not adding delay on firing weapon plus the bloom of the gun is not blown up it is running tight. Then if your firing when you have ADS trigger engaged then release ADS it will finish dropping to the ground and then if you release fire trigger it will rise all the way up. Here is the kicker for sniper action....if your behind something that is tall and if you hit ADS then it ducks behind something then do reverse method and tap crouch button then use it for peek-boo fire shot method. I also use the drop to the ground while reloading hold fire trigger in til it reloads.
- bonefisher
- Lieutenant General
- Posts: 5413
- Joined: Thu Jan 29, 2015 10:49 am
Re: COD WWII MODzPACK
Hey, quick question...
Has anyone tried to use the 'duelist' option with the semi-auto (1911's) as secondaries and the M1 Garand as your primary.
When running this game pack, it runs fine for the first few times. After dying a few times though, when I try to fire my primary, my character begins to stutter or go into a jitter mod type mode. When I try to fire my secondary, the rapid-fire appears to have disabled itself. If I cycle thru the memory slots, I can reset things. At the moment that seems to be my only work-a-round.
Anyone else have this problem? I have attached a pic of my setup, just in case I have set it up wrong.
I should also add that I also have added the 'tactical and flipped trigger layout' GPC to slots too.
Thanks in advance.
FTR...this game pack is by far my favorite for COD WW2.
Has anyone tried to use the 'duelist' option with the semi-auto (1911's) as secondaries and the M1 Garand as your primary.
When running this game pack, it runs fine for the first few times. After dying a few times though, when I try to fire my primary, my character begins to stutter or go into a jitter mod type mode. When I try to fire my secondary, the rapid-fire appears to have disabled itself. If I cycle thru the memory slots, I can reset things. At the moment that seems to be my only work-a-round.
Anyone else have this problem? I have attached a pic of my setup, just in case I have set it up wrong.
I should also add that I also have added the 'tactical and flipped trigger layout' GPC to slots too.
Thanks in advance.
FTR...this game pack is by far my favorite for COD WW2.
- Attachments
-
- Duelist setu
- Duel list issue.PNG (32.19 KiB) Viewed 1618 times
-
Mavman82 - Sergeant First Class
- Posts: 17
- Joined: Thu Nov 16, 2017 10:34 pm
Re: COD WWII MODzPACK
You have akimbo mod on the secondary and if you die without switching back to primary it will look like a jitter. Double tap d pad down to reset if your on wrong side of load out indicated by light color on T2.
- bonefisher
- Lieutenant General
- Posts: 5413
- Joined: Thu Jan 29, 2015 10:49 am
Re: COD WWII MODzPACK
If you have the akimbo's on the secondary when you first load script to run switch it to secondary for the akimbo's and hold left trigger and then fire trigger to heat it up then you can go with just right trigger after that.
- bonefisher
- Lieutenant General
- Posts: 5413
- Joined: Thu Jan 29, 2015 10:49 am
Re: COD WWII MODzPACK
bonefisher wrote:You have akimbo mod on the secondary and if you die without switching back to primary it will look like a jitter. Double tap d pad down to reset if your on wrong side of load out indicated by light color on T2.
...I can confirm that this solves my problem.
bonefisher wrote:If you have the akimbo's on the secondary when you first load script to run switch it to secondary for the akimbo's and hold left trigger and then fire trigger to heat it up then you can go with just right trigger after that.
....I will try this when I get home.
Thank you.
-
Mavman82 - Sergeant First Class
- Posts: 17
- Joined: Thu Nov 16, 2017 10:34 pm
Return to User's Script Documentation
Who is online
Users browsing this forum: Baidu [Spider] and 68 guests