COD WWII MODzPACK

Documentation, usage tips and configuration guides for Titan Two scripts and bytecodes published by the community users.

Re: COD WWII MODzPACK

Postby bonefisher » Wed Apr 25, 2018 9:21 am

You need to enter what size mag.... Your best bet is to setup many slots with different weapon specs and just change slots on the fly so you have everything ready while playing!
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Re: COD WWII MODzPACK

Postby Mavman82 » Tue May 08, 2018 2:00 pm

Just a quick update regarding the most recent buff and nerfs.

HOLLY HELL does the Gewehr 43 shred!!! I haven't felt this guilty since MW3 with the MK14......Pair it with duel list 9mm SAPs and you are good to go. Just hoping to search out updated RPMs for the Gewehr (with Rapid fire). Right now I'm kinda just guessing the value.

Give it a try.
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Re: COD WWII MODzPACK

Postby bonefisher » Tue May 08, 2018 3:14 pm

Mavman82 wrote:Just a quick update regarding the most recent buff and nerfs.

HOLLY HELL does the Gewehr 43 shred!!! I haven't felt this guilty since MW3 with the MK14......Pair it with duel list 9mm SAPs and you are good to go. Just hoping to search out updated RPMs for the Gewehr (with Rapid fire). Right now I'm kinda just guessing the value.

Give it a try.

The 43 rpm rates are 491 without rapid attachment and 523 with attachment. ..
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Re: COD WWII MODzPACK

Postby Mavman82 » Tue May 08, 2018 3:41 pm

The 43 rpm rates are 491 without rapid attachment and 523 with attachment. ..


Yeah, those are the values I have too. But they have not been updated since the the fire rate 'buff' earlier this week.
There is a guy on reddit who usually updates pretty quick, and an app I have as well. When I see the new values, I'll post back here.

Right now I think I have the RPM (with rapid fire) at around 615 and it works pretty well. That is with an extended mag size of 18.
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Re: COD WWII MODzPACK

Postby bonefisher » Tue May 08, 2018 3:54 pm

I'll test tonight which is easy matching speed with clip size
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Re: COD WWII MODzPACK

Postby Bleak5170 » Tue Jun 05, 2018 7:21 pm

Can someone tell me the quick and easy way to adjust the recoil on the M1 Garand please? I've never even touched the anti-recoil in any of these scripts to be honest.
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Re: COD WWII MODzPACK

Postby Thebat221 » Sun Jul 08, 2018 3:31 pm

it is good but the vibration is bad
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Re: COD WWII MODzPACK

Postby lllilgabe123 » Tue Jul 24, 2018 6:12 pm

Is this the best Pack out for XIM APEX users?
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Re: COD WWII MODzPACK

Postby bonefisher » Tue Jul 24, 2018 6:34 pm

Every owner of the script will say it the best.lol! This does have the anti-recoil made for the XIM Apex so yes it is the best.. :smile0517:
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Re: COD WWII MODzPACK

Postby bonefisher » Tue Jul 24, 2018 6:37 pm

Bleak5170 wrote:Can someone tell me the quick and easy way to adjust the recoil on the M1 Garand please? I've never even touched the anti-recoil in any of these scripts to be honest.

Go into the range and test on the targets. Start at about 40 .0000 and test. If it rises up then add and if it goes to the ground take away.
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