The Last Of Us Modpack
Re: The Last Of Us Modpack
jbowers310 wrote:Do you have an idea when you are going to release that update?
It's summer and I spend less time on the console but I'll update soon, I think next week.
Console tuner since my 1st controller.
Scripting, a game in the game.
Believe or dare, It's Titanic!
Scripting, a game in the game.
Believe or dare, It's Titanic!
-
Prototype - Major General
- Posts: 3251
- Joined: Sun Dec 16, 2012 1:43 pm
Re: The Last Of Us Modpack
prototype wrote:jbowers310 wrote:Do you have an idea when you are going to release that update?
It's summer and I spend less time on the console but I'll update soon, I think next week.
Any update on this release? Auto shoulder switch would be awesome!
-
jbowers310 - Sergeant
- Posts: 7
- Joined: Wed Jun 05, 2019 6:08 pm
Re: The Last Of Us Modpack
jbowers310 wrote:Any update on this release?
Yes i worked a bit on this one and already made a lot of changes finally. But with the time i spent on Uncharted i want to add the Mods like the 3rd slot to TLOU Modpack. I will try to finish that soon.
Console tuner since my 1st controller.
Scripting, a game in the game.
Believe or dare, It's Titanic!
Scripting, a game in the game.
Believe or dare, It's Titanic!
-
Prototype - Major General
- Posts: 3251
- Joined: Sun Dec 16, 2012 1:43 pm
Re: The Last Of Us Modpack
The current Modpack is almost perfect I would just need a rapid auto R2(shoulder switch) when pressing the button to be added. Is there an easy way to edit a modpack in Gtuner IV to add something? Just need a R2 turbo to be added...
-
jbowers310 - Sergeant
- Posts: 7
- Joined: Wed Jun 05, 2019 6:08 pm
Re: The Last Of Us Modpack
The next update is going to be better with some shoulder Mods that are already included and more but there is still some work to do before publishing. I don't know when for now, i think next month.
Console tuner since my 1st controller.
Scripting, a game in the game.
Believe or dare, It's Titanic!
Scripting, a game in the game.
Believe or dare, It's Titanic!
-
Prototype - Major General
- Posts: 3251
- Joined: Sun Dec 16, 2012 1:43 pm
Re: The Last Of Us Modpack
prototype wrote:The next update is going to be better with some shoulder Mods that are already included and more but there is still some work to do before publishing. I don't know when for now, i think next month.
Hopefully early next month I'm pumped for the shoulder switch mod.
-
jbowers310 - Sergeant
- Posts: 7
- Joined: Wed Jun 05, 2019 6:08 pm
Re: The Last Of Us Modpack
Yes i understand, it's been a while that i didn't updated the Modpack even if some Mods are already implemented and working it's because i want to do it better with some Most Wanted Mods so the next update will be the V3 if i get it all to work smoothly!
Console tuner since my 1st controller.
Scripting, a game in the game.
Believe or dare, It's Titanic!
Scripting, a game in the game.
Believe or dare, It's Titanic!
-
Prototype - Major General
- Posts: 3251
- Joined: Sun Dec 16, 2012 1:43 pm
Re: The Last Of Us Modpack
I'm working on the script. I'm trying to reduce my Uncharted code to being able to add the 3rd slot settings and the aim assist for TLOU. Then i will add more, i mean the turbo shoulder, the wiggle and more.
Console tuner since my 1st controller.
Scripting, a game in the game.
Believe or dare, It's Titanic!
Scripting, a game in the game.
Believe or dare, It's Titanic!
-
Prototype - Major General
- Posts: 3251
- Joined: Sun Dec 16, 2012 1:43 pm
Re: The Last Of Us Modpack
Hey nice script... but i notice everytime im pressing r2 to reload im making noise on the map causing red dot!! you know what i can do about this? anyone noticed it?
-
Xx_Ellie_xX - Private
- Posts: 1
- Joined: Fri Jan 11, 2019 3:14 am
Re: The Last Of Us Modpack
Xx_Ellie_xX wrote:Hey nice script... but i notice everytime im pressing r2 to reload im making noise on the map
Thank you but that is the default behavior ? Or maybe you mean the auto reload Mod that presses R2 ?
Console tuner since my 1st controller.
Scripting, a game in the game.
Believe or dare, It's Titanic!
Scripting, a game in the game.
Believe or dare, It's Titanic!
-
Prototype - Major General
- Posts: 3251
- Joined: Sun Dec 16, 2012 1:43 pm
Return to User's Script Documentation
Who is online
Users browsing this forum: No registered users and 115 guests