The Last Of Us Modpack

Documentation, usage tips and configuration guides for Titan Two scripts and bytecodes published by the community users.

The Last Of Us Modpack

Postby Prototype » Sun Jul 15, 2018 10:16 pm

Hi, i'm ready to share my Modpack for The Last Of Us. It will maybe not satisfy everyone because it is set to my liking but i hope it will give some fun and ideas for the others :)
https://www.consoletuner.com/greslib/?w449

Features :
  • Rapid Fire separated for each weapon.
  • Rapid Fire Enabler separated for each weapon.
  • Recoil Compensation separated for each weapon.
  • Aim Abuse separated for each weapon.
  • Aiming Sensitivity separated for each weapon.
  • Auto Spot while aiming.
  • Auto Pick all items quickly without releasing the sticks.
  • Auto Heal do not waste a second to heal a teammate who falls near you.
  • Auto Shiv you will never miss to shiv anymore.
  • Auto Reload will reload automatically if possible.
  • Easy Reload allow to reload without releasing the aiming button.
  • Easy Sprint full 360° sprint.
  • Easy Multi Throw quickly throw a bomb and a cocktail with a single button press.
  • Easy Weapon Swap swap your weapons without releasing the sticks.
  • Easy Weapon Swap and Shoot
  • Turbo Shoulder
  • Shoulder Shoot
  • Run Glitch listen while running + infinite run.
  • Walk Glitch listen while walking.
  • Crab Glitch increase the crouch walking speed.
  • Sprint Jitter + Keep your head down
  • Anti Stealth V2 take the control over the glitch.
  • Turbo Jump

To save some space the Modpack use now some macros so an SD card is REQUIRED for the v2 update.

I was asked if it's possible to use the Modpack without an SD card, the answer is yes but you will not be able to use the auto pick and the melee finisher Mods.

v2.20:
Anti Stealth: Now you can enable/disable
Anti Stealth V2: A lot of changes to control the glitch
Glitch: Now you can change the speed
Weapon Swap/Auto Reload: No more noise
Auto Pick: Turbo pick while running (if enabled)
Aiming Sensitivity: Now separated for each weapon
Perfect Tap: Now you can define your timing


v2.22:
Glitch: Now you can look around with the left stick while glitching
Quick Craft: Now you can look around with the left stick while crafting


v2.24:
Recoil Compensation improvement


v2.30:
Turbo Shoulder: Hold the listen button and the gesture button while aiming to enable.
Shoulder Shoot: Hold the aiming button and the sprint button then press the listen button to enable.

Let me know if you find a bug.

Since the v2 most of the campaign mods have been removed to have more mods for the multiplayer. I have a backup of the v1, let me know if you want the campaign pack.
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Re: The Last Of Us Modpack

Postby J2Kbr » Wed Jul 18, 2018 6:46 am

:joia: :joia:
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Re: The Last Of Us Modpack

Postby FrankLondon » Thu Jul 19, 2018 5:16 pm

Hi,

can you please tell me where do I dowload the script for Titan One mainly for crab walk/run glitch?

Thank you
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Re: The Last Of Us Modpack

Postby Prototype » Thu Jul 19, 2018 7:40 pm

Sorry but i don't think anyone shared a run glitch script for the Titan One. That's why i'm working on for the Titan Two.
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Re: The Last Of Us Modpack

Postby aks_prod » Thu Jul 26, 2018 12:16 pm

HI prototype
how to disable the automatic change (switch) of the two weapons?
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Re: The Last Of Us Modpack

Postby Prototype » Fri Jul 27, 2018 5:41 am

Hi aks_prod,
What do you mean? There is no auto change for the weapons, except for the run glitch. I use the flashspot button only to change weapons because i also use the auto-spot, but maybe you found a bug. With which action do you have an auto change of the weapons?

EDIT: you are right i found a bug with the easy sprint and the run glitch. I will try to fix that today.
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Re: The Last Of Us Modpack

Postby aks_prod » Sat Jul 28, 2018 12:31 pm

:joia:
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Re: The Last Of Us Modpack

Postby Prototype » Sat Jul 28, 2018 5:39 pm

I'm reworking the run glitch code to get something better :smile0517:
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Re: The Last Of Us Modpack

Postby aks_prod » Tue Jul 31, 2018 5:54 pm

Do you post the new one ?
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Re: The Last Of Us Modpack

Postby Prototype » Tue Jul 31, 2018 9:30 pm

aks_prod wrote:Do you post the new one ?

Not yet. I have improved the run glitch code, it's now so easy to run glitch or crab walk in any direction. I'm updating the Modpack but i have some bugs to fix before publishing. There is still some work but it's coming.
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