USB-HID Anti Recoil (USB Multi Interface HID)
Re: Antirecoil_USB_HID : Anti Recoil for USB Multi Interface
Anyone?
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Gjin Yuko - Sergeant Major
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Re: Antirecoil_USB_HID : Anti Recoil for USB Multi Interface
Gjin Yuko wrote:Anyone?
I have to rework this Antirecoil script, it is not working anymore.
I have created a USB Hid rapid fire script for you -> viewtopic.php?f=23&t=13525
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Scachi - Brigadier General
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Re: Antirecoil_USB_HID : Anti Recoil for USB Multi Interface
Rewrote the whole script. Requires the beta firmware. Read the first post for more information:
viewtopic.php?f=23&t=9889
viewtopic.php?f=23&t=9889
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Scachi - Brigadier General
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Re: Antirecoil_USB_HID : Anti Recoil for USB Multi Interface
Scachi wrote:Rewrote the whole script. Requires the beta firmware. Read the first post for more information:
viewtopic.php?f=23&t=9889
Hey got the New firmware got everything setup like it should, but i got
this weird bug when i move around my mouse it works for like 1-2 Sec. then it stopts movein
for like 3 sec then it works again idk what it is.
Here is what i mean.
[YouTube][/YouTube]
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Gjin Yuko - Sergeant Major
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Re: Antirecoil_USB_HID : Anti Recoil for USB Multi Interface
Have you tried different settings in the "Device Configuration" in GTuner IV ?
Like different input and output polling rates ?
I'll test the script tomorrow using some pc games and try if I can reproduce this issue.
Like different input and output polling rates ?
I'll test the script tomorrow using some pc games and try if I can reproduce this issue.
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Scachi - Brigadier General
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- Joined: Wed May 11, 2016 6:25 am
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Re: Antirecoil_USB_HID : Anti Recoil for USB Multi Interface
Scachi wrote:Have you tried different settings in the "Device Configuration" in GTuner IV ?
Like different input and output polling rates ?
I'll test the script tomorrow using some pc games and try if I can reproduce this issue.
Yeah i tried different polling rates.
ok
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Gjin Yuko - Sergeant Major
- Posts: 95
- Joined: Mon Aug 05, 2019 10:00 pm
- Location: Germany
Re: Antirecoil_USB_HID : Anti Recoil for USB Multi Interface
Redownload the script again. I haven't changed the version number but I have removed one line that was still doing some debug output.
You can try to run the script with disabled rapid fire and test if it still happens.
Then try with anti recoil disabled.
Maybe you are able to track it down a bit to some function.
The whole script feels more like working around issues than a correct solution because of some mouse_set function problems.
I have opened a github issue for that for J2kbr to look into it. Maybe he can spot something that can be improved or isn't working the way it should or what I am doing wrong.
You can try to run the script with disabled rapid fire and test if it still happens.
Then try with anti recoil disabled.
Maybe you are able to track it down a bit to some function.
The whole script feels more like working around issues than a correct solution because of some mouse_set function problems.
I have opened a github issue for that for J2kbr to look into it. Maybe he can spot something that can be improved or isn't working the way it should or what I am doing wrong.
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Scachi - Brigadier General
- Posts: 3044
- Joined: Wed May 11, 2016 6:25 am
- Location: Germany
Re: Antirecoil_USB_HID : Anti Recoil for USB Multi Interface
Scachi wrote:Redownload the script again. I haven't changed the version number but I have removed one line that was still doing some debug output.
You can try to run the script with disabled rapid fire and test if it still happens.
Then try with anti recoil disabled.
Maybe you are able to track it down a bit to some function.
The whole script feels more like working around issues than a correct solution because of some mouse_set function problems.
I have opened a github issue for that for J2kbr to look into it. Maybe he can spot something that can be improved or isn't working the way it should or what I am doing wrong.
Still does the same like in the Video scachi
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Xbox /Gjin Yuko
Playstation Dont have one, Xbox is the better Console
Facebook /Gjin Yuko
Twitter /Gjin Yuko
Discord /Gjin Yuko
Xbox /Gjin Yuko
Playstation Dont have one, Xbox is the better Console
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Gjin Yuko - Sergeant Major
- Posts: 95
- Joined: Mon Aug 05, 2019 10:00 pm
- Location: Germany
Re: Antirecoil_USB_HID : Anti Recoil for USB Multi Interface
I got a message from Jk2br. I'll try some different approaches and post an update when I got it working. That will take a few days.
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Scachi - Brigadier General
- Posts: 3044
- Joined: Wed May 11, 2016 6:25 am
- Location: Germany
Re: Antirecoil_USB_HID : Anti Recoil for USB Multi Interface
Gjin Yuko wrote:Scachi wrote:Redownload the script again. I haven't changed the version number but I have removed one line that was still doing some debug output.
You can try to run the script with disabled rapid fire and test if it still happens.
Then try with anti recoil disabled.
Maybe you are able to track it down a bit to some function.
The whole script feels more like working around issues than a correct solution because of some mouse_set function problems.
I have opened a github issue for that for J2kbr to look into it. Maybe he can spot something that can be improved or isn't working the way it should or what I am doing wrong.
Still does the same like in the Video scachi
Ok Scachi
YouTube /Gjin Yuko
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Discord /Gjin Yuko
Xbox /Gjin Yuko
Playstation Dont have one, Xbox is the better Console
Facebook /Gjin Yuko
Twitter /Gjin Yuko
Discord /Gjin Yuko
Xbox /Gjin Yuko
Playstation Dont have one, Xbox is the better Console
-
Gjin Yuko - Sergeant Major
- Posts: 95
- Joined: Mon Aug 05, 2019 10:00 pm
- Location: Germany
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