USB-HID Anti Recoil (USB Multi Interface HID)
USB-HID Anti Recoil (USB Multi Interface HID)
Version 1.10, Changes: Fixed a bug with Rapid Fire
For those looking for staged anti recoil and multiple weapon profile please give my new script a try and report back if it still works as good in combination with a xim:
USB HID: Warzone / Modern Warfare : Native Mouse & Keyboard
An Anti Recoil script (rapid fire included) for "USB Multi Interface HID" output protocol.
For direct connection of mouse (+ optional keyboard) into Titan Two or via GTuner IV KMG Capture.
The connected Output Port Device - pc, xim or console - will see the mouse/keyboard as mouse/keyboard.
This script requires the T2 Output Protocol set to 'USB Multi Interface HID' !
Tick "Disable Joystick from Multi Interface HID output" ! in: Gtuner IV -> Device Configuration -> Device Options
Download
Search for USB-HID Antirecoil in Gtuner IV "Online Resource" panel.
Configuration via Interactive Configuration.
Features
Script feature state feedback:
For those looking for staged anti recoil and multiple weapon profile please give my new script a try and report back if it still works as good in combination with a xim:
USB HID: Warzone / Modern Warfare : Native Mouse & Keyboard
An Anti Recoil script (rapid fire included) for "USB Multi Interface HID" output protocol.
For direct connection of mouse (+ optional keyboard) into Titan Two or via GTuner IV KMG Capture.
The connected Output Port Device - pc, xim or console - will see the mouse/keyboard as mouse/keyboard.
This script requires the T2 Output Protocol set to 'USB Multi Interface HID' !
Tick "Disable Joystick from Multi Interface HID output" ! in: Gtuner IV -> Device Configuration -> Device Options
Download
Search for USB-HID Antirecoil in Gtuner IV "Online Resource" panel.
Configuration via Interactive Configuration.
Features
- Anti Recoil : Different values for HIP/ADS/Rapid Fire HIP/-ADS
- Rapid Fire Modes: 1=on mouse button hold (always runs rapid fire) or 2=on tap + press&hold (single hold will run normal fire then)
- Selectable key to toggle anti recoil on/off
- Selectable key to toggle rapid fire on/off
- Optional rapid fire stated LED and T2 display feedback with Configurable time to limit the feedback shown
Script feature state feedback:
- LED Color Red:Disabled , Green:Anti Recoil / Cyan:Rapid Fire / Yellow: Both
- T2 Display 'd.':isabled , 'a.':nti Recoil / 'r.'apid Fire / 'b.':oth
Last edited by Scachi on Wed Oct 07, 2020 8:47 am, edited 14 times in total.
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Scachi - Brigadier General
- Posts: 3044
- Joined: Wed May 11, 2016 6:25 am
- Location: Germany
Re: Antirecoil_USB_HID : Anti Recoil for USB Multi Interface
Very nice Scachi! I'll have a play with it asap
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antithesis - Colonel
- Posts: 1912
- Joined: Sat May 28, 2016 10:45 pm
Re: Antirecoil_USB_HID : Anti Recoil for USB Multi Interface
Download the newest version 1.0.2 before doing so, or you won't have much fun.
The old version had some serious issues. The applied anti recoil was way to strong and there were some strange movement behaviour.
The old version had some serious issues. The applied anti recoil was way to strong and there were some strange movement behaviour.
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Scachi - Brigadier General
- Posts: 3044
- Joined: Wed May 11, 2016 6:25 am
- Location: Germany
Re: Antirecoil_USB_HID : Anti Recoil for USB Multi Interface
Update 1.0.3:
Another try on fixing some strange movement behavior when the mouse does not report zero when the mouse is not moved at all.
Another try on fixing some strange movement behavior when the mouse does not report zero when the mouse is not moved at all.
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Scachi - Brigadier General
- Posts: 3044
- Joined: Wed May 11, 2016 6:25 am
- Location: Germany
Re: Antirecoil_USB_HID : Anti Recoil for USB Multi Interface
Updated to Version 1.0.4 , changes: Next try to fix unwanted mouse movement...endless story
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Scachi - Brigadier General
- Posts: 3044
- Joined: Wed May 11, 2016 6:25 am
- Location: Germany
Re: Antirecoil_USB_HID : Anti Recoil for USB Multi Interface
Are you pairing T2 with an Apex? Apex tosses in random stick values when idle for obfuscation reasons.
It doesn't affect movement because it's within the deadzone, but it does stack with things like antirecoil.
It doesn't affect movement because it's within the deadzone, but it does stack with things like antirecoil.
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antithesis - Colonel
- Posts: 1912
- Joined: Sat May 28, 2016 10:45 pm
Re: Antirecoil_USB_HID : Anti Recoil for USB Multi Interface
I have/own no apex/xim.
Mouse directly into T2, T2 out to PC for playing on pc.
I have some issue with the mouse resting position not set axis values to zero and setting one axis only with mouse set applies also the other axis of the current mouse_reading without me wanting to affect the other axis.. strange thing.. but J2kbr seems not to be able to reproduce this issue.
I am trying to find a way that this script works reliable..I am getting out of ideas, I hope this version fixes the issue.
For me it now seems to work fine, tested with playing Counter Strike source for a few round.
Mouse directly into T2, T2 out to PC for playing on pc.
I have some issue with the mouse resting position not set axis values to zero and setting one axis only with mouse set applies also the other axis of the current mouse_reading without me wanting to affect the other axis.. strange thing.. but J2kbr seems not to be able to reproduce this issue.
I am trying to find a way that this script works reliable..I am getting out of ideas, I hope this version fixes the issue.
For me it now seems to work fine, tested with playing Counter Strike source for a few round.
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Scachi - Brigadier General
- Posts: 3044
- Joined: Wed May 11, 2016 6:25 am
- Location: Germany
Re: Antirecoil_USB_HID : Anti Recoil for USB Multi Interface
Did you ever take a look at this and add a <disable all>hotkey? I may have missed that when reading the posts.
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b00st_g0d - Command Sergeant Major
- Posts: 135
- Joined: Wed Sep 20, 2017 3:12 am
Re: Antirecoil_USB_HID : Anti Recoil for USB Multi Interface
The latest version does work fine and reliable.
A hotkey is not implemented at the moment. On later versions it caused lag to the anti recoil, I have to try again with the current one.
A hotkey is not implemented at the moment. On later versions it caused lag to the anti recoil, I have to try again with the current one.
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Scachi - Brigadier General
- Posts: 3044
- Joined: Wed May 11, 2016 6:25 am
- Location: Germany
Re: Antirecoil_USB_HID : Anti Recoil for USB Multi Interface
Hey Scachi, im useing the Gtuner KMG Capture mode could you maybe post an Rapidfire Multi HID Script here?
The script isnt working for me because my mouse is connected to the PC and i have to use this script
to be able to look around could you maybe add rapidfire to this?
The script isnt working for me because my mouse is connected to the PC and i have to use this script
- Code: Select all
init {
mousemapping();
}
main {
mouse_passthru();
key_passthru();
}
to be able to look around could you maybe add rapidfire to this?
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Gjin Yuko - Sergeant Major
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