Destiny 1 Input Translator Issue

Gtuner IV general support. Operation, questions, updates, feature request.

Re: Destiny 1 Input Translator Issue

Postby CrushInfinity » Wed Aug 23, 2017 12:54 am

Alright, I'm still running into a weird issue and I think it might be based on the input from the mouse but I don't know. I'm still having trouble with these small precise movements. When I use the hand cannon, it's usable and I can produce a pretty good shot with it now, but if I need to precisely snipe, the movements still don't feel smooth. I went to my input monitor to see what was going on. If I move my right controller stick that's authenticating the T2, I can produce a steady and smooth diagonal movement no matter how small the movement. If I try it with my mouse, a small movement sometimes doesn't register and when I move it diagonally it seems to want to really stick on the X or Y axis. I'm really not sure what's causing this.
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Re: Destiny 1 Input Translator Issue

Postby bonefisher » Wed Aug 23, 2017 1:58 am

Just changed the same translator to different settings for you to test.. download again!
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Re: Destiny 1 Input Translator Issue

Postby CrushInfinity » Wed Aug 23, 2017 2:51 am

Here's an updated clip on the HC. Feels pretty good.
http://xboxclips.com/Crush+Infinity/c1a ... 45014b56b9

Here's the movement on the sniper. When I move the reticle in a circle, it tends to move like a square because it's having an issue picking up the simultaneous movements of the X and Y axis I think.

http://xboxclips.com/Crush+Infinity/af1 ... 239f2c54f8
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Re: Destiny 1 Input Translator Issue

Postby bonefisher » Wed Aug 23, 2017 8:13 am

just keep on tinkering with it and i'll look into this after work! :smile0517:
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Re: Destiny 1 Input Translator Issue

Postby CrushInfinity » Wed Aug 23, 2017 7:15 pm

Thanks again for all of the help. I'll keep playing with the settings and whatnot tonight and look forward to any update.
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Re: Destiny 1 Input Translator Issue

Postby bonefisher » Wed Aug 23, 2017 9:35 pm

Just put in test trail for destiny in input translator library for you to try!
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Re: Destiny 1 Input Translator Issue

Postby CrushInfinity » Thu Aug 24, 2017 12:23 am

At home now, giving it a shot in just a sec.
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Re: Destiny 1 Input Translator Issue

Postby CrushInfinity » Thu Aug 24, 2017 12:51 am

Alright so as far as feedback here is concerned, the new curve is better overall than the other options. The primary shot feels pretty good but I feel like no matter what the setting is here, we're not getting to the root of the problem. It's like a fundamental way the software is translating the mouse movement. While your curve has indeed reduced this feeling of struggling with an x or y axis, it's still there.

It's hard to describe how it actually feels compared to going back to the T1. I feel like the input translation is fighting my movement sometimes and the original translation on the T1 is pure glass and works perfectly. I can post updated videos if you'd like.
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Re: Destiny 1 Input Translator Issue

Postby bonefisher » Thu Aug 24, 2017 1:09 am

Try setting the DD factor to 0 and give a try.....
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Re: Destiny 1 Input Translator Issue

Postby CrushInfinity » Thu Aug 24, 2017 1:34 am

http://xboxclips.com/Crush+Infinity/f96 ... 9a924b2e9f
Still happening with DD set to zero. =/

http://xboxclips.com/Crush+Infinity/41e ... 4448417b25
This is what I'm looking for. (back to T1 here)
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