Fortnite Anti-Recoil PC

Gtuner IV general support. Operation, questions, updates, feature request.

Fortnite Anti-Recoil PC

Postby combo Destroy{ » Mon Oct 01, 2018 3:35 am

Hey,

I've seen a few anti recoil scripts for Frotnite, however the ones I have seen are for console only.

My question is:
Is there an anti recoil script for Fortnite I can use for PC at all?

Thanks.
User avatar
combo Destroy{
First Sergeant
First Sergeant
 
Posts: 49
Joined: Sun May 14, 2017 4:04 am

Re: Fortnite Anti-Recoil PC

Postby J2Kbr » Mon Oct 01, 2018 12:44 pm

yes, the Titan Two can be used to use mods (such as anti recoil) with PC games. The connections are little-bit more complex (K&M plugged on the Titan Two and the Titan Two output to computer) and requires a script running to work. The script will put the device in pass-through mode for K&M, example:

Code: Select all
init {
    // Umap the keyboard and mouse from joystick output
    keymapping();
    mousemapping();
 
    // Change the output protocol to USB Multi Interface HID
    port_connect(PORT_USB_C, PROTOCOL_HID);
}
 
main {
    // Pass through the keyboard and mouse inputs to output
    key_passthru();
    mouse_passthru();
}
Then this script can be extended to add mods, such an anti-recoil.
ConsoleTuner Support Team
User avatar
J2Kbr
General of the Army
General of the Army
 
Posts: 20323
Joined: Tue Mar 18, 2014 1:39 pm

Re: Fortnite Anti-Recoil PC

Postby combo Destroy{ » Tue Oct 02, 2018 3:59 am

Thanks,
another thing is:
Do you have an anti-recoil script I can add to my current one?
User avatar
combo Destroy{
First Sergeant
First Sergeant
 
Posts: 49
Joined: Sun May 14, 2017 4:04 am

Re: Fortnite Anti-Recoil PC

Postby Scachi » Tue Oct 02, 2018 5:53 am

There is on available to download in the online resource.
Search in GTuner IV Online Resource tab for : antirecoil_usb_hid
User avatar
Scachi
Brigadier General
Brigadier General
 
Posts: 3044
Joined: Wed May 11, 2016 6:25 am
Location: Germany

Re: Fortnite Anti-Recoil PC

Postby combo Destroy{ » Mon Dec 10, 2018 6:21 am

Hey,
Thanks for the USB_HID anti-recoil. The script seems fine however when i load it I lose functionality of my mouse.

EDIT*****************************************************
So I changed line 126 from
Code: Select all
mouse_set(MOUSE_X,0); mouse_set(MOUSE_Y,0);
    combo_run(MouseMove);

to

Code: Select all
if (mouse_get(MBUTTON_1)) {
         mouse_set(MOUSE_X,0); mouse_set(MOUSE_Y,0);
    combo_run(MouseMove);}


I'll test it now thanks!
User avatar
combo Destroy{
First Sergeant
First Sergeant
 
Posts: 49
Joined: Sun May 14, 2017 4:04 am

Re: Fortnite Anti-Recoil PC

Postby Scachi » Mon Dec 10, 2018 7:56 am

I haven't tested the code since the some T2 firmware releases so it might have changed how this recoil works now.

The trick was I had to apply the combo MouseMove always, not only when firing, and not use the mouse input directly or I ended up with different sensitivity as soon as the anti recoil functions runs.
User avatar
Scachi
Brigadier General
Brigadier General
 
Posts: 3044
Joined: Wed May 11, 2016 6:25 am
Location: Germany

Re: Fortnite Anti-Recoil PC

Postby combo Destroy{ » Mon Dec 10, 2018 8:59 am

Yea I realised after i changed it, that it should've been always enabled.

The problem now is why Mousemove isn't working making the cursor still. :(

EDIT**********************

ok it works by just taking out the previous lines altogether so that will do for a quickfix ha.

My question is can I add this with adjusted settings to my own script at all?
Thanks
Last edited by combo Destroy{ on Mon Dec 10, 2018 9:28 am, edited 1 time in total.
User avatar
combo Destroy{
First Sergeant
First Sergeant
 
Posts: 49
Joined: Sun May 14, 2017 4:04 am

Re: Fortnite Anti-Recoil PC

Postby Scachi » Mon Dec 10, 2018 9:28 am

Try the mouse in Input-B or Input-A, sometimes it did work for me, sometime only in Input-B .. no idea what was/is causing that. Might have something to do with how windows recognizes the mouse disconnection/reconnection when replugging the mouse.

The anti recoil I made did work fine on its own, when adding to much stuff/code to this script the mouse movement stopped working. Might have something to do on how often the main loop can be run.

J2kbr might have a more clever solution for a consistent mouse speed with and without anti recoil while still being able to apply a low anti recoil value. Without a using a combo the anti recoil applied was way to fast and I couldn't lower it without causing other issues.
I had some pm communication with him regarding this but I stopped working on it as I needed basic anti recoil only and it did work for me at the time I wrote this script.
User avatar
Scachi
Brigadier General
Brigadier General
 
Posts: 3044
Joined: Wed May 11, 2016 6:25 am
Location: Germany


Return to Gtuner IV Support

Who is online

Users browsing this forum: No registered users and 47 guests