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Black ops 4 gamepack

PostPosted: Wed Feb 13, 2019 8:48 pm
by Chaka
Hi I was wondering if it's possible to add the option of a slight delay before auto healing after firing? I've noticed it would work so much better if I have the option to stop firing and re aim on the next target. Instead its a bit tough when you stop firing and heal it can get you killed often

Re: Black ops 4 gamepack

PostPosted: Thu Feb 14, 2019 1:04 pm
by J2Kbr
Thank you for your suggestion. What you are requesting is easy to implement. Please let me know how long to wait before trigger the auto healing? something like 300ms, or a little bit more?

Re: Black ops 4 gamepack

PostPosted: Thu Feb 14, 2019 10:23 pm
by Chaka
J2Kbr wrote:Thank you for your suggestion. What you are requesting is easy to implement. Please let me know how long to wait before trigger the auto healing? something like 300ms, or a little bit more?


300ms should be about right, basically all you need is long enough after you stop firing to quickly overwrite the healing process. It may be worthwhile to make it that if you reload that it cancels the auto heal on that occasion? Just a thought

Re: Black ops 4 gamepack

PostPosted: Mon Feb 18, 2019 5:48 pm
by J2Kbr
Done, fire or reload cancels the auto healing. ;) thank you.

Re: Black ops 4 gamepack

PostPosted: Sun Feb 24, 2019 7:16 pm
by Bato
haha it wasnt working for me at first, forgot to chaged the cntroller setting to usb for the titan 2.

but ow it works perfectly, auto reload gets annoyng but you get used to it.

Re: Black ops 4 gamepack

PostPosted: Mon Feb 25, 2019 11:51 am
by J2Kbr
Bato wrote:haha it wasnt working for me at first, forgot to chaged the cntroller setting to usb for the titan 2.
but ow it works perfectly, auto reload gets annoyng but you get used to it.

Thank you for your feedback. :joia:

Re: Black ops 4 gamepack

PostPosted: Fri Mar 15, 2019 11:35 am
by amerifir
When I have this gamepack on a memory slot selected and when the Titan is connected to GtunerIV (the device monitor), it throws the Ystick value up to 30 when you press R2 (the shoot button).


So basically everytime I use it to shoot, well it punches first. Can anyone explain why or how to fix this???

Re: Black ops 4 gamepack

PostPosted: Fri Mar 15, 2019 11:45 am
by Scachi
amerifir wrote:When I have this gamepack on a memory slot selected and when the Titan is connected to GtunerIV (the device monitor), it throws the Ystick value up to 30 when you press R2 (the shoot button).


So basically everytime I use it to shoot, well it punches first. Can anyone explain why or how to fix this???

"Y-stick" value is normally used for looking or movement (depends on left or right stick), not "punching", puching would be stick-click..
That y value is the effect of anti recoil I think.

Please take a look at the documentation of that gamepack:
https://www.consoletuner.com/wiki/index ... blackops_4

maybe you don't have configured the controller layout correctly ? Section "Button Layout"
https://www.consoletuner.com/wiki/index ... ton_layout