[Request] - Anti-Recoil for BF1 for Primary/Secondary Weapon

Gtuner IV general support. Operation, questions, updates, feature request.

[Request] - Anti-Recoil for BF1 for Primary/Secondary Weapon

Postby GiphyPC » Wed Sep 04, 2019 3:56 pm

I was wondering if there is an open-source script for users like myself who use XIM APEX for the Input Translator and T2 for the Scripting Capabilities. A script that has weapon detection because all weapons have different Anti-Recoil / RapidFire values.

If there's a script that is opensource of something like this, please let me know. Thanks!
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Re: [Request] - Anti-Recoil for BF1 for Primary/Secondary We

Postby Mad » Wed Sep 04, 2019 9:15 pm

No weapon detection scripts have been done.

You can always use 3 slots with the same script and different recoil values such a high, mid, low and switch between them.
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Re: [Request] - Anti-Recoil for BF1 for Primary/Secondary We

Postby GiphyPC » Thu Sep 05, 2019 1:26 am

Like let's say you start off with a primary weapon and then secondary. If you get my point.
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Re: [Request] - Anti-Recoil for BF1 for Primary/Secondary We

Postby J2Kbr » Thu Sep 05, 2019 9:49 am

I believe bonefisher has made a script for weapon detection on BFV, using the rumble feedback.
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