[Request] - Anti-Recoil for BF1 for Primary/Secondary Weapon
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[Request] - Anti-Recoil for BF1 for Primary/Secondary Weapon
I was wondering if there is an open-source script for users like myself who use XIM APEX for the Input Translator and T2 for the Scripting Capabilities. A script that has weapon detection because all weapons have different Anti-Recoil / RapidFire values.
If there's a script that is opensource of something like this, please let me know. Thanks!
If there's a script that is opensource of something like this, please let me know. Thanks!
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dognose - Master Sergeant
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Re: [Request] - Anti-Recoil for BF1 for Primary/Secondary We
No weapon detection scripts have been done.
You can always use 3 slots with the same script and different recoil values such a high, mid, low and switch between them.
You can always use 3 slots with the same script and different recoil values such a high, mid, low and switch between them.
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- Mad
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Re: [Request] - Anti-Recoil for BF1 for Primary/Secondary We
Like let's say you start off with a primary weapon and then secondary. If you get my point.
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dognose - Master Sergeant
- Posts: 30
- Joined: Sun Nov 11, 2018 8:12 am
- Location: South Los Angeles, CA
Re: [Request] - Anti-Recoil for BF1 for Primary/Secondary We
I believe bonefisher has made a script for weapon detection on BFV, using the rumble feedback.
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J2Kbr - General of the Army
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