record and run macros
23 posts
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Re: record and run macros
I did not understand the logic of the combo. don't we combine the two movements ?
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abbasbj - First Sergeant
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Re: record and run macros
What do you mean ? The logic is about buttons press, so you can do what you want like combine many combos for one move or have all in one.
Console tuner since my 1st controller.
Scripting, a game in the game.
Believe or dare, It's Titanic!
Scripting, a game in the game.
Believe or dare, It's Titanic!
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Prototype - Major General
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- Joined: Sun Dec 16, 2012 1:43 pm
Re: record and run macros
prototype wrote:I'm not sure what you want, just change these lines:
- Code: Select all
if((angle < -157.5 && angle >= -180.0)
|| (angle > 157.5 && angle <= 180.0)) {
// combo_run(COMBO_1); // UP
macro_run("Example1.gmk");
} else if(angle > -157.5 && angle <= -112.5) {
// combo_run(COMBO_2); // UP LEFT
macro_run("Example2.gmk");
}
this shape repeats the same motion. I want to add different second movement in a row
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abbasbj - First Sergeant
- Posts: 58
- Joined: Sat Feb 01, 2020 10:16 pm
Re: record and run macros
Mad wrote:
- Code: Select all
main {
if(event_active(BUTTON_4)) {// Run the Macro once.
macro_run("Example1.gmk");
macro_run("Example2.gmk");
}
}
If you want to convert it to a combo, you do it in the macro editor:
Macro Editor: Converting macro to combo. GPC combo code copied to clipboard.
but nothing copied
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abbasbj - First Sergeant
- Posts: 58
- Joined: Sat Feb 01, 2020 10:16 pm
Re: record and run macros
Then paste it in a script.
Console tuner since my 1st controller.
Scripting, a game in the game.
Believe or dare, It's Titanic!
Scripting, a game in the game.
Believe or dare, It's Titanic!
-
Prototype - Major General
- Posts: 3252
- Joined: Sun Dec 16, 2012 1:43 pm
Re: record and run macros
name remains Example1.gmk. Isn't it supposed to be a macro 2 combo?
and how do I glue it. Can you show with an example?
and how do I glue it. Can you show with an example?
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abbasbj - First Sergeant
- Posts: 58
- Joined: Sat Feb 01, 2020 10:16 pm
Re: record and run macros
It's not to paste in a macro but in a script. I had requested what your are saying on github but it's not yet available.
Console tuner since my 1st controller.
Scripting, a game in the game.
Believe or dare, It's Titanic!
Scripting, a game in the game.
Believe or dare, It's Titanic!
-
Prototype - Major General
- Posts: 3252
- Joined: Sun Dec 16, 2012 1:43 pm
Re: record and run macros
Macro Editor: Converting macro to combo. GPC combo code copied to clipboard.
What should I do after writing this? What does he mean by saying copied to clipboard. I do not understand anything. Can you explain it very simply. or https://www.consoletuner.com/wiki/index ... ing:combos
Can you update it in more detail?
You explained that well https://www.consoletuner.com/wiki/index ... _interface
What should I do after writing this? What does he mean by saying copied to clipboard. I do not understand anything. Can you explain it very simply. or https://www.consoletuner.com/wiki/index ... ing:combos
Can you update it in more detail?
You explained that well https://www.consoletuner.com/wiki/index ... _interface
Last edited by abbasbj on Mon Aug 17, 2020 4:27 pm, edited 1 time in total.
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abbasbj - First Sergeant
- Posts: 58
- Joined: Sat Feb 01, 2020 10:16 pm
Re: record and run macros
It's the copy to clipboard feature, it copys the marco into a combo to a text to be pasted in a script.
Console tuner since my 1st controller.
Scripting, a game in the game.
Believe or dare, It's Titanic!
Scripting, a game in the game.
Believe or dare, It's Titanic!
-
Prototype - Major General
- Posts: 3252
- Joined: Sun Dec 16, 2012 1:43 pm
Re: record and run macros
prototype wrote:It's the copy to clipboard feature, it copys the marco into a combo to a text to be pasted in a script.
if((angle < -157.5 && angle >= -180.0)
|| (angle > 157.5 && angle <= 180.0)) {
// combo_run(COMBO_1); // UP
macro_run("Example1.gmk");
} else if(angle > -157.5 && angle <= -112.5) {
// combo_run(COMBO_2); // UP LEFT
macro_run("Example2.gmk");
}
So is that? Isn't there any other way to stick it?
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abbasbj - First Sergeant
- Posts: 58
- Joined: Sat Feb 01, 2020 10:16 pm
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