Input Translator Labels

Gtuner IV general support. Operation, questions, updates, feature request.

Input Translator Labels

Postby PaulaTheKoala » Thu Apr 13, 2017 12:18 am

Anyone know If it's possible to rename the Input Translator button labels (BUTTON_1, BUTTON_2, etc) to something more recognizable (PS4_PS, PS4_SHARE, etc)?

I don't know all the mappings so I find myself looking in the PS4 header whenever I need to find a specific button.
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Re: Input Translator Labels

Postby bonefisher » Thu Apr 13, 2017 1:13 am

LOL! I'm used to the BUTTON_LABELS........don't change it now!
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Re: Input Translator Labels

Postby Prototype » Thu Apr 13, 2017 8:15 am

PaulaTheKoala wrote:Anyone know If it's possible to rename the Input Translator button labels (BUTTON_1, BUTTON_2, etc) to something more recognizable (PS4_PS, PS4_SHARE, etc)?

This is the purpose of the PS4.gph:
Code: Select all
#include <ps4.gph>

Include the PS4.gph in your scripts and you will be able to use the button labels like with the Titan One.
At the begenning i was myself using a PS4_CUSTOM.gph where is call the "BUTTON_4" with the name "R1"!

But now, with the GPC Input Reference (F1), it is really easy to use. Just click the R1 in the GPC Input Reference window to immediately type the button label in the script. Like bonefisher i don't use the gph anymore, you will remember the default button labels :wink:
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Re: Input Translator Labels

Postby PaulaTheKoala » Thu Apr 13, 2017 8:02 pm

prototype wrote:Include the PS4.gph in your scripts and you will be able to use the button labels like with the Titan One.
At the begenning i was myself using a PS4_CUSTOM.gph where is call the "BUTTON_4" with the name "R1"!

But now, with the GPC Input Reference (F1), it is really easy to use. Just click the R1 in the GPC Input Reference window to immediately type the button label in the script. Like bonefisher i don't use the gph anymore, you will remember the default button labels :wink:


I get that, what I was referring to the drop down menu options in the input translator:

Image

I'm just curious If there's an option somewhere to have the options be console specific to speed up the process.
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Re: Input Translator Labels

Postby Prototype » Fri Apr 14, 2017 10:58 am

PaulaTheKoala wrote:I'm just curious If there's an option somewhere to have the options be console specific to speed up the process.

It's not possible, at least not yet. You can look the device monitor to see which it is.
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Re: Input Translator Labels

Postby J2Kbr » Mon Apr 17, 2017 2:12 am

prototype wrote:
PaulaTheKoala wrote:I'm just curious If there's an option somewhere to have the options be console specific to speed up the process.

It's not possible, at least not yet. You can look the device monitor to see which it is.

Actually there is an way. Right-click on the combo box just to have the focus on it, press F1 and click on any line on the table that will open. The window will close and the input clicked will be selected. :joia:
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Re: Input Translator Labels

Postby Prototype » Mon Apr 17, 2017 2:39 am

Cool :joia:
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Re: Input Translator Labels

Postby J2Kbr » Mon Apr 17, 2017 10:13 am

prototype wrote:Cool :joia:

:) This will work on any dropdown box that has the GPC Designators to select.
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Re: Input Translator Labels

Postby PaulaTheKoala » Tue Apr 18, 2017 11:44 pm

This makes things so much easier! :joia:
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