Titan Two Disconnecting/Freezing

Gtuner IV general support. Operation, questions, updates, feature request.

Titan Two Disconnecting/Freezing

Postby Ozzycpd » Wed Sep 27, 2017 1:58 pm

I currently have the Titan Two, I have it set up with no power adapter. After about 30min to an hour of playtime (random not specific) I begin to experience disconnects. I have the Titan connected wired through USB in which I have tried different USB cables. I have tried purchasing a new PS4 remote and nether has helped the issue. This is occurring with or without a controller slotted into Input B, infact I have experienced more frequent issues while a remote is slotted into Input B as shown in the instructions. It seems to occur less frequently with only one remote slotted into Input A. I have original new model PS4 remotes to use with the Titan Two.

This is what I have encountered.

Scenario 1 - The Titan 2 seems to have just stopped working. No commands could be sent to the PS4 as if the controller was not connected however I had no disconnect notice and it was as if it was just locked up. I was able to cycle through the script slots manually which it began to start working again.

Scenario 2 - I have had the Titan 2 just stop responding and I would have to unplug and replug it into the PS4 to regain functionality.

Scenario 3 - Lastly I have encountered "your remote has been disconnected" in which I manually have to turn the remote back on.

The following is the script I am currently using which was provided to me by J2kbr (Thank you again).

Code: Select all
bool toggle;
 
main {
    // Pressing L2 + R3 Together should turn on/off the script
    if(get_val(BUTTON_8) && event_active(BUTTON_6)) {
        toggle = !toggle;
    }
    if(toggle) {
        // Pressing L1 = R2 then L1 then L2 (Light attack, Skill, Block)
        if(event_active(BUTTON_7)) {
            combo_run(MyCombo1);
        }
        if(MyCombo1) {
            set_val(BUTTON_7, 0.0);
        }
 
        if(get_val(BUTTON_4) && get_val(BUTTON_7)) {
            combo_stop(MyCombo5);
            combo_stop(MyCombo3);
        } else {
            // Pressing R1 = R2 then R1 then L2 (Light attack, Skill, Block)
            if(event_active(BUTTON_4)) {
                combo_run(MyCombo5);
            }
            if(MyCombo5) {
                set_val(BUTTON_4, 0.0);
            }
 
            // Pressing Square = Square then L2 (Skill, Block)
            if(event_active(BUTTON_17)) {
                combo_run(MyCombo2);
            }
            if(MyCombo2) {
                set_val(BUTTON_17, 0.0);
            }
        }
 
        // Pressing Triangle = Triangle then L2 (Skill, Block)
        if(event_active(BUTTON_14)) {
            combo_run(MyCombo3);
        }
        if(MyCombo3) {
            set_val(BUTTON_14, 0.0);
        }
 
        // Pressing Circle = Circle then L2 (Skill, Block)
        if(event_active(BUTTON_15)) {
            combo_run(MyCombo4);
        }
        if(MyCombo4) {
            set_val(BUTTON_15, 0.0);
        }
    }
}
 
combo MyCombo1 {
    // R2
    set_val(BUTTON_5, 100.0);
    wait(50);
 
    // wait before proceed with next step
    wait(175); // this time may need tweak
 
    // then L1
    set_val(BUTTON_7, 100.0);
    wait(50);
 
    // wait before proceed with next step
    wait(175); // this time may need tweak
 
    // then L2
    set_val(BUTTON_8, 100.0);
    wait(50);
}
 
combo MyCombo5 {
    // R2
    set_val(BUTTON_5, 100.0);
    wait(50);
 
    // wait before proceed with next step
    wait(175); // this time may need tweak
 
    // then R1
    set_val(BUTTON_4, 100.0);
    wait(50);
 
    // wait before proceed with next step
    wait(175); // this time may need tweak
 
    // then L2
    set_val(BUTTON_8, 100.0);
    wait(50);
}
 
combo MyCombo2 {
    // Square
    set_val(BUTTON_17, 100.0);
    wait(50);
 
    // wait before proceed with next step
    wait(175); // this time may need tweak
 
    // then L2
    set_val(BUTTON_8, 100.0);
    wait(50);
}
 
combo MyCombo3 {
    // Triangle
    set_val(BUTTON_14, 100.0);
    wait(50);
 
    // wait before proceed with next step
    wait(175); // this time may need tweak
 
    // then L2
    set_val(BUTTON_8, 100.0);
    wait(50);
}
 
combo MyCombo4 {
    // Circle
    set_val(BUTTON_15, 100.0);
    wait(50);
 
    // wait before proceed with next step
    wait(250); // this time may need tweak
 
    // then L2
    set_val(BUTTON_8, 100.0);
    wait(50);
}
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Re: Titan Two Disconnecting/Freezing

Postby J2Kbr » Thu Sep 28, 2017 12:19 pm

Hi Ozzycpd, I don't believe the issue is related with the script, but as by "Scenario 1", could you please check if the disconnection still happens when there is no script running? this will help narrow down the possible causes.

Also, please let me know, when you have two controllers connected to the Titan Two, which are they? one is the new DS4 model, and what is the other?

When the disconnection happens, please check the status LEDs for the output port and for the input where the controller is connected, let me know if it is green, red or off.

Thanks.
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Re: Titan Two Disconnecting/Freezing

Postby Ozzycpd » Thu Sep 28, 2017 8:19 pm

I saw in another thread the suggestion of changing the setting to Force USB to full speed 12Mbps, I gave that a try and it hasn't happened again. I will keep you posted.

Also the controllers are both the new ones.
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Re: Titan Two Disconnecting/Freezing

Postby Ozzycpd » Thu Sep 28, 2017 8:49 pm

So of course it just happened. Green lights on the Titan Two, says it disconnected. And no scripts were running.
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Re: Titan Two Disconnecting/Freezing

Postby Scachi » Thu Sep 28, 2017 9:08 pm

Have you tried to disable the rumbles ?
I don't know if this still is a problem, but without a power supply it could cause disconnection issues when rumbles are enabled.
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Re: Titan Two Disconnecting/Freezing

Postby Ozzycpd » Thu Sep 28, 2017 9:18 pm

Turned off the rumbles and forced full speed. Seems to happen less often but still occurring. I have a power pack on order to try.
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Re: Titan Two Disconnecting/Freezing

Postby bonefisher » Fri Sep 29, 2017 12:07 am

Ozzycpd wrote:Turned off the rumbles and forced full speed. Seems to happen less often but still occurring. I have a power pack on order to try.

The rumbles should be also shut off in the game your playing or console settings. Try it like that!
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Re: Titan Two Disconnecting/Freezing

Postby Ozzycpd » Tue Oct 03, 2017 1:40 pm

Ok guys, update.

I bought a PS4 Pro, the rumblers are off on the PS4 as well as within the Gtuner. Also I have it on force full speed. I have two brand new PS4 Pro (new version) controllers.


Still doing the same thing, power pack hasn't arrived yet.
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Re: Titan Two Disconnecting/Freezing

Postby J2Kbr » Wed Oct 04, 2017 4:01 pm

Using just with controller it shouldn't need power supply. However, as you are getting one, keep us updated on the results.

Please try this simple setup (if you haven't yet):

- Connect the Titan Two to PS4 using the provided Micro-USB cable (40cm long);
- Connect the PS4 controller to the Titan Two using the Micro-USB cable provided with the PS4 console;
- You can use the above script (as it is confirmed the issue is not related with it).

Don't connect the Titan Two to PC at the same time, just to the console.
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Re: Titan Two Disconnecting/Freezing

Postby AhmedEgg » Thu Oct 05, 2017 6:28 am

I have the same problem , controller disconnect randomly when connect via usb , even wirh no script loaded

Only work if connected with the xbox wireless adapter ( wich takes 15 min to connect)
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