Magic Anti Recoil for BO4!
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Magic Anti Recoil for BO4!
- Code: Select all
#pragma METAINFO("J2Kbr's anti-recoil", 1, 0, "bonefisher")
main {
if(get_val(BUTTON_5)) {
mxyconverter_voffset(clamp(check_active(BUTTON_5, 15), 6, 22));
} else if(event_release(BUTTON_5)) mxyconverter_voffset(0);
}
I'm on KB&M thru Titan2 and the only gun that is nasty is the spitfire with operator mod on it that this anti-recoil doesn't work to good but does in some what way! If you in the right zone for the aim assist to work for the weapon in hand this will be deadly! This is J2Kbr's anti_recoil with my twist....When testing the magic number should show up in the device monitor is 19.82 and don't change it...…..
- bonefisher
- Lieutenant General
- Posts: 5413
- Joined: Thu Jan 29, 2015 10:49 am
Re: Magic Anti Recoil for BO4!
ConsoleTuner Support Team
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J2Kbr - General of the Army
- Posts: 20323
- Joined: Tue Mar 18, 2014 1:39 pm
Re: Magic Anti Recoil for BO4!
so i copy and paste into Titan Two slot, but which Value that i need to change
-
Jalal - Sergeant Major
- Posts: 73
- Joined: Wed Apr 26, 2017 7:42 am
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