Abort combo?
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Abort combo?
Hi
Im wondering if there is a command to abort ongoing combo chain?
Lets say i have a whole list of commands in combo and then suddenly given the situation i need to abort it to start over.
Happy New Year!
Im wondering if there is a command to abort ongoing combo chain?
Lets say i have a whole list of commands in combo and then suddenly given the situation i need to abort it to start over.
- Code: Select all
#pragma METAINFO("combo", 1, 0, "sightblinder")
#define tap_time 400
main {
if (event_release(BUTTON_20) && time_active(BUTTON_20)<tap_time) combo_run(LTOP); //top left
if (check_active(BUTTON_20,tap_time)) combo_run(LTOPHOLD);
if (event_release(BUTTON_19) && time_active(BUTTON_19)<tap_time) combo_run(RBOTTOM); //bottom right
if (check_active(BUTTON_19,tap_time)) combo_run(RBOTTOMHOLD);
if (event_release(BUTTON_18) && time_active(BUTTON_18)<tap_time) combo_run(RTOP); //right top
if (check_active(BUTTON_18,tap_time)) combo_run(RTOPHOLD);
if (event_release(BUTTON_21) && time_active(BUTTON_21)<tap_time) combo_run(LBOTTOM); //bottom left
if (check_active(BUTTON_21,tap_time)) combo_run(LBOTTOMHOLD);
}
combo LTOP { //left top
set_val(BUTTON_11, 100); // DP down
wait(300);
wait(200);
set_val(STICK_2_Y, -100); //
wait(600);
wait(300);
set_val(STICK_2_Y, 100); //
set_val(BUTTON_4, 100); // RB
wait(800);
wait(200);
set_val(BUTTON_16, 100); // A
wait(600);
wait(300);
set_val(BUTTON_10, 100); // DP up
wait(1000);
wait(300);
set_val(STICK_2_Y, -100); //
set_val(BUTTON_5, 100); // rt
wait(500);
wait(200);
set_val(BUTTON_8, 100); // LT
set_val(BUTTON_4, 100); // RB
wait(500);
wait(200);
set_val(BUTTON_15, 100); // B
wait(400);
wait(200);
}
Happy New Year!
-
Sightblinder - Staff Sergeant
- Posts: 12
- Joined: Wed Jul 31, 2019 6:56 pm
Re: Abort combo?
ConsoleTuner Support Team || ConsoleTuner Discord || InputSense Discord
- Mad
- Major General
- Posts: 4536
- Joined: Wed May 22, 2019 5:39 am
Re: Abort combo?
Mad wrote:https://www.consoletuner.com/wiki/index.php?id=t2:combo_stop
Thank you. I have tried to understand how this works and how to use it in my existing code but not been able to get it to work.
- Code: Select all
#pragma METAINFO("abort", 1, 0, "sightblinder")
#define tap_time 400
main {
if (event_release(BUTTON_20) && time_active(BUTTON_20)<tap_time) combo_run(LTOP); //top left
if (check_active(BUTTON_20,tap_time)) combo_run(LTOPHOLD);
if (event_release(BUTTON_19) && time_active(BUTTON_19)<tap_time) combo_run(RBOTTOM); //bottom right
if (check_active(BUTTON_19,tap_time)) combo_run(RBOTTOMHOLD);
if (event_release(BUTTON_18) && time_active(BUTTON_18)<tap_time) combo_run(RTOP); //right top
if (check_active(BUTTON_18,tap_time)) combo_run(RTOPHOLD);
if (event_release(BUTTON_21) && time_active(BUTTON_21)<tap_time) combo_run(LBOTTOM); //bottom left
if (check_active(BUTTON_21,tap_time)) combo_run(LBOTTOMHOLD);
}
combo LTOP { //left top
set_val(BUTTON_11, 100); // DP down
wait(300);
wait(200);
set_val(STICK_2_Y, -100); //
wait(600);
wait(300);
set_val(STICK_2_Y, 100); //
set_val(BUTTON_4, 100); // RB
wait(800);
wait(200);
set_val(BUTTON_16, 100); // A
wait(600);
wait(300);
//set_val(BUTTON_8, 100); // LT
//set_val(BUTTON_4, 100); // RB
//wait(300);
//wait(500);
set_val(BUTTON_10, 100); // DP up
wait(1000);
wait(300);
set_val(STICK_2_Y, -100); //
set_val(BUTTON_5, 100); // rt
wait(500);
wait(200);
set_val(BUTTON_8, 100); // LT
set_val(BUTTON_4, 100); // RB
wait(500);
wait(200);
set_val(BUTTON_15, 100); // B
wait(400);
wait(200);
}
combo RTOP { //right top
set_val(BUTTON_12, 100); // DP left
wait(1200);
wait(200);
set_val(BUTTON_15, 100); // B
wait(300);
wait(200);
set_val(STICK_2_Y, 100); //
set_val(BUTTON_4, 100); // RB
wait(600);
wait(200);
set_val(BUTTON_15, 100); // B
wait(300);
wait(200);
set_val(BUTTON_16, 100); // A
wait(600);
wait(200);
//set_val(BUTTON_15, 100); // B
//wait(300);
//wait(200);
//set_val(BUTTON_16, 100); // A
//wait(600);
//wait(200);
set_val(STICK_2_Y, 100); //
set_val(BUTTON_5, 100); // rt
wait(1200);
wait(300);
set_val(STICK_2_Y, -100); //
set_val(BUTTON_5, 100); // rt
wait(500);
wait(200);
set_val(BUTTON_8, 100); // LT
set_val(BUTTON_5, 100); // RT
wait(500);
wait(200);
set_val(BUTTON_8, 100); // LT
set_val(BUTTON_4, 100); // RB
wait(600);
wait(200);
set_val(BUTTON_15, 100); // B
wait(500);
wait(200);
}
combo LBOTTOM { //left bottom
set_val(BUTTON_8, 100); // LT
set_val(BUTTON_17, 100); // X
wait(500);
wait(200);
set_val(BUTTON_5, 100); // LT
wait(300);
wait(200);
}
combo RBOTTOM { //right bottom
set_val(BUTTON_8, 100); // LT
set_val(BUTTON_13, 100); // DP right
wait(300);
wait(200);
}
combo LBOTTOMHOLD { //left bottom hold
}
combo RBOTTOMHOLD { //right bottom hold
}
combo LTOPHOLD { //top left hold
set_val(BUTTON_13, 100); // DP right
wait(500);
wait(200);
set_val(STICK_2_Y, -100); // forward
set_val(BUTTON_5, 100); // rt
wait(300);
wait(300);
}
combo RTOPHOLD { //top right hold
set_val(BUTTON_8, 100); // LT
set_val(BUTTON_12, 100); // DP left
wait(1400);
wait(200);
set_val(STICK_2_Y, -100); // forward
set_val(BUTTON_5, 100); // rt
wait(300);
wait(300);
}
-
Sightblinder - Staff Sergeant
- Posts: 12
- Joined: Wed Jul 31, 2019 6:56 pm
Re: Abort combo?
How do you want to stop it? with the same button?
Example:
Example:
- Code: Select all
if(event_active(BUTTON)) {
if(!some_combo) combo_run(some_combo); // if some_combo not running, run it.
else combo_stop(some_combo); // else stop
}
ConsoleTuner Support Team || ConsoleTuner Discord || InputSense Discord
- Mad
- Major General
- Posts: 4536
- Joined: Wed May 22, 2019 5:39 am
Re: Abort combo?
Mad wrote:How do you want to stop it? with the same button?
Example:
- Code: Select all
if(event_active(BUTTON)) {
if(!some_combo) combo_run(some_combo); // if some_combo not running, run it.
else combo_stop(some_combo); // else stop
}
Yes plz.
So for example: Combo LTOP is running when i press button_20 i want to abort it with same. If i press down and hold button_20 it runns LTOPHOLD and i want that to cancel when i hold it down.
Ty for taking time to help
-
Sightblinder - Staff Sergeant
- Posts: 12
- Joined: Wed Jul 31, 2019 6:56 pm
Re: Abort combo?
- Code: Select all
#pragma METAINFO("abort", 1, 0, "sightblinder")
#define tap_time 400
main {
if (event_release(BUTTON_20) && time_active(BUTTON_20)<tap_time) {
if(!LTOP) combo_run(LTOP);
else combo_stop(LTOP);
}
if (check_active(BUTTON_20,tap_time)) {
if(!LTOPHOLD) combo_run(LTOPHOLD); // if some_combo not running, run it.
else combo_stop(LTOPHOLD); // else stop
}
if (event_release(BUTTON_19) && time_active(BUTTON_19)<tap_time) {
if(!RBOTTOM) combo_run(RBOTTOM);
else combo_stop(RBOTTOM);
}
if (check_active(BUTTON_19,tap_time)) {
if(!RBOTTOMHOLD) combo_run(RBOTTOMHOLD);
else combo_stop(RBOTTOMHOLD);
}
if (event_release(BUTTON_18) && time_active(BUTTON_18)<tap_time) {
if(!RTOP) combo_run(RTOP);
else combo_stop(RTOP);
}
if (check_active(BUTTON_18,tap_time)) {
if(!RTOPHOLD) combo_run(RTOPHOLD);
else combo_stop(RTOPHOLD);
}
if (event_release(BUTTON_21) && time_active(BUTTON_21)<tap_time) {
if(!RTOPHOLD) combo_run(LBOTTOM);
else combo_stop(LBOTTOM);
}
if (check_active(BUTTON_21,tap_time)) {
if(!LBOTTOMHOLD) combo_run(LBOTTOMHOLD);
else combo_stop(LBOTTOMHOLD);
}
}
combo LTOP { //left top
set_val(BUTTON_11, 100); // DP down
wait(300);
wait(200);
set_val(STICK_2_Y, -100); //
wait(600);
wait(300);
set_val(STICK_2_Y, 100); //
set_val(BUTTON_4, 100); // RB
wait(800);
wait(200);
set_val(BUTTON_16, 100); // A
wait(600);
wait(300);
//set_val(BUTTON_8, 100); // LT
//set_val(BUTTON_4, 100); // RB
//wait(300);
//wait(500);
set_val(BUTTON_10, 100); // DP up
wait(1000);
wait(300);
set_val(STICK_2_Y, -100); //
set_val(BUTTON_5, 100); // rt
wait(500);
wait(200);
set_val(BUTTON_8, 100); // LT
set_val(BUTTON_4, 100); // RB
wait(500);
wait(200);
set_val(BUTTON_15, 100); // B
wait(400);
wait(200);
}
combo RTOP { //right top
set_val(BUTTON_12, 100); // DP left
wait(1200);
wait(200);
set_val(BUTTON_15, 100); // B
wait(300);
wait(200);
set_val(STICK_2_Y, 100); //
set_val(BUTTON_4, 100); // RB
wait(600);
wait(200);
set_val(BUTTON_15, 100); // B
wait(300);
wait(200);
set_val(BUTTON_16, 100); // A
wait(600);
wait(200);
//set_val(BUTTON_15, 100); // B
//wait(300);
//wait(200);
//set_val(BUTTON_16, 100); // A
//wait(600);
//wait(200);
set_val(STICK_2_Y, 100); //
set_val(BUTTON_5, 100); // rt
wait(1200);
wait(300);
set_val(STICK_2_Y, -100); //
set_val(BUTTON_5, 100); // rt
wait(500);
wait(200);
set_val(BUTTON_8, 100); // LT
set_val(BUTTON_5, 100); // RT
wait(500);
wait(200);
set_val(BUTTON_8, 100); // LT
set_val(BUTTON_4, 100); // RB
wait(600);
wait(200);
set_val(BUTTON_15, 100); // B
wait(500);
wait(200);
}
combo LBOTTOM { //left bottom
set_val(BUTTON_8, 100); // LT
set_val(BUTTON_17, 100); // X
wait(500);
wait(200);
set_val(BUTTON_5, 100); // LT
wait(300);
wait(200);
}
combo RBOTTOM { //right bottom
set_val(BUTTON_8, 100); // LT
set_val(BUTTON_13, 100); // DP right
wait(300);
wait(200);
}
combo LBOTTOMHOLD { //left bottom hold
}
combo RBOTTOMHOLD { //right bottom hold
}
combo LTOPHOLD { //top left hold
set_val(BUTTON_13, 100); // DP right
wait(500);
wait(200);
set_val(STICK_2_Y, -100); // forward
set_val(BUTTON_5, 100); // rt
wait(300);
wait(300);
}
combo RTOPHOLD { //top right hold
set_val(BUTTON_8, 100); // LT
set_val(BUTTON_12, 100); // DP left
wait(1400);
wait(200);
set_val(STICK_2_Y, -100); // forward
set_val(BUTTON_5, 100); // rt
wait(300);
wait(300);
}
ConsoleTuner Support Team || ConsoleTuner Discord || InputSense Discord
- Mad
- Major General
- Posts: 4536
- Joined: Wed May 22, 2019 5:39 am
Re: Abort combo?
Wow its amazing, tyvm
-
Sightblinder - Staff Sergeant
- Posts: 12
- Joined: Wed Jul 31, 2019 6:56 pm
Re: Abort combo?
Mad wrote:
- Code: Select all
#pragma METAINFO("abort", 1, 0, "sightblinder")
#define tap_time 400
main {
if (event_release(BUTTON_20) && time_active(BUTTON_20)<tap_time) {
if(!LTOP) combo_run(LTOP);
else combo_stop(LTOP);
}
if (check_active(BUTTON_20,tap_time)) {
if(!LTOPHOLD) combo_run(LTOPHOLD); // if some_combo not running, run it.
else combo_stop(LTOPHOLD); // else stop
}
if (event_release(BUTTON_19) && time_active(BUTTON_19)<tap_time) {
if(!RBOTTOM) combo_run(RBOTTOM);
else combo_stop(RBOTTOM);
}
if (check_active(BUTTON_19,tap_time)) {
if(!RBOTTOMHOLD) combo_run(RBOTTOMHOLD);
else combo_stop(RBOTTOMHOLD);
}
if (event_release(BUTTON_18) && time_active(BUTTON_18)<tap_time) {
if(!RTOP) combo_run(RTOP);
else combo_stop(RTOP);
}
if (check_active(BUTTON_18,tap_time)) {
if(!RTOPHOLD) combo_run(RTOPHOLD);
else combo_stop(RTOPHOLD);
}
if (event_release(BUTTON_21) && time_active(BUTTON_21)<tap_time) {
if(!RTOPHOLD) combo_run(LBOTTOM);
else combo_stop(LBOTTOM);
}
if (check_active(BUTTON_21,tap_time)) {
if(!LBOTTOMHOLD) combo_run(LBOTTOMHOLD);
else combo_stop(LBOTTOMHOLD);
}
}
Is there a way to make sure i dont run two combos at once? If i accidentally press another button it messes up ongoing combo.
-
Sightblinder - Staff Sergeant
- Posts: 12
- Joined: Wed Jul 31, 2019 6:56 pm
Re: Abort combo?
Sightblinder wrote:Is there a way to make sure i dont run two combos at once? If i accidentally press another button it messes up ongoing combo.
Example:
- Code: Select all
if (event_release(BUTTON_20) && time_active(BUTTON_20)<tap_time) {
if(!LTOPHOLD) combo_run(LTOP); // if LTOPHOLD combo is not running, run LTOP
}
if (check_active(BUTTON_20,tap_time)) {
if(!LTOP) combo_run(LTOPHOLD); // if LTOP combo is not running, run LTOPHOLD
}
ConsoleTuner Support Team || ConsoleTuner Discord || InputSense Discord
- Mad
- Major General
- Posts: 4536
- Joined: Wed May 22, 2019 5:39 am
Re: Abort combo?
Mad wrote:Sightblinder wrote:Is there a way to make sure i dont run two combos at once? If i accidentally press another button it messes up ongoing combo.
Example:
- Code: Select all
if (event_release(BUTTON_20) && time_active(BUTTON_20)<tap_time) {
if(!LTOPHOLD) combo_run(LTOP); // if LTOPHOLD combo is not running, run LTOP
}
if (check_active(BUTTON_20,tap_time)) {
if(!LTOP) combo_run(LTOPHOLD); // if LTOP combo is not running, run LTOPHOLD
}
- Code: Select all
if (check_active(BUTTON_20,tap_time)) {
if(!LTOPHOLD) combo_run(LTOPHOLD); // if some_combo not running, run it.
else combo_stop(LTOPHOLD); // else stop
}
if (event_release(BUTTON_19) && time_active(BUTTON_19)<tap_time) {
if(!RBOTTOM) combo_run(RBOTTOM);
else combo_stop(RBOTTOM);
How can i make so these two wont run at the same time. LTOPHOLD and LTOP cant run at same time but RTOP and LTOP can.
-
Sightblinder - Staff Sergeant
- Posts: 12
- Joined: Wed Jul 31, 2019 6:56 pm
12 posts
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