Rapid fire and quickscope help
4 posts
• Page 1 of 1
Rapid fire and quickscope help
Hi im trying to add rapid fire and a quickscope mod to this script and can not figure it out :( if someone could help id really appreciate it
- Code: Select all
main {
if(is_active(BUTTON_8)) {
set_val(STICK_2_X, 0);
set_val(STICK_2_Y, 0);
set_val(BUTTON_9, 100);
}
}
-
CzechSniper - Staff Sergeant
- Posts: 11
- Joined: Wed Jun 24, 2020 5:17 am
Re: IM TRYING I PROMISE SOMEONE HELP?
- Code: Select all
#define RF_HOLD 33
#define RF_RELEASE 64
#define QUICKSCOPE_TIME 320
bool rapidfire = TRUE;
bool quickscope = TRUE;
main {
if(is_active(BUTTON_8)) {
set_val(STICK_2_X, 0);
set_val(STICK_2_Y, 0);
set_val(BUTTON_9, 100);
}
if(rapidfire && is_active(BUTTON_5)) {
combo_run(rf);
}
if(quickscope) {
if(event_release(BUTTON_8) && time_active(BUTTON_8) < 300) {
combo_run(qs);
}
}
}
combo rf {
set_val(BUTTON_5, 100);
wait(RF_HOLD);
set_val(BUTTON_5, 0);
wait(RF_RELEASE);
}
combo qs {
set_val(BUTTON_5, 0);
set_val(BUTTON_8, 100);
wait(QUICKSCOPE_TIME);
set_val(BUTTON_5, 100);
set_val(BUTTON_8, 100);
wait(40);
}
ConsoleTuner Support Team || ConsoleTuner Discord || InputSense Discord
- Mad
- Major General
- Posts: 4536
- Joined: Wed May 22, 2019 5:39 am
Re: IM TRYING I PROMISE SOMEONE HELP?
I love u guys so much I have no idea how this works lol
-
CzechSniper - Staff Sergeant
- Posts: 11
- Joined: Wed Jun 24, 2020 5:17 am
Re: IM TRYING I PROMISE SOMEONE HELP?
- Code: Select all
#pragma METAINFO("SnipersRemorse", 1, 0, "bonefisher")
bool trigger_toggle;
main {
if(event_active(BUTTON_9) || get_actual(BUTTON_4) || event_active(BUTTON_5)){
inhibit(BUTTON_4, 140);
trigger_toggle = FALSE;
}
if(event_active(BUTTON_8)){
trigger_toggle = TRUE;
}else if(get_actual(BUTTON_8) && time_active(BUTTON_8) > 140) {
set_val(BUTTON_9, 100);
}else if(trigger_toggle == TRUE && event_release(BUTTON_8)) {
combo_run(QuickScope);
}
if(event_active(BUTTON_9)){combo_run(ScopeZoom);}
}
combo QuickScope
{
set_val(BUTTON_8, 100);
set_val(BUTTON_9, 100);
set_val(BUTTON_5, 100);
wait(50);
}
combo ScopeZoom
{
set_val(BUTTON_9, 0.0);
wait(80);
set_val(BUTTON_9, 100.0);
wait(100);
set_val(BUTTON_9, 0.0);
wait(80);
}
This is a quick, drag, hard scope with cancel shot by clicking sprint or right bumper tap!
- bonefisher
- Lieutenant General
- Posts: 5413
- Joined: Thu Jan 29, 2015 10:49 am
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