The case of the mystery macro
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The case of the mystery macro
So ive been playing minecraft and made a few macros to handle some tasks for me.
Using the MacRecPlay in Sot 6 to create them and they run perfectly. I have so many that i made my own GPC to run them all on the same T2 slot (slot 7)
There is a macro i had called macrp6a.gmk that would run 100% perfect when im in Slot 6 and use the MacRecPlay to run it.
If i move over to slot 7 and push BUTTON_11 it will run a macro that is no longer on my SD. I formatted the SD and added everything back - its still playing an old macro that is no longer on the SD. any ideas?
Ive even tried renaming the "macrp6a.gmk", makes no difference.
Cliff notes: the same macro is having differnt results depending on which slot im using
Using the MacRecPlay in Sot 6 to create them and they run perfectly. I have so many that i made my own GPC to run them all on the same T2 slot (slot 7)
There is a macro i had called macrp6a.gmk that would run 100% perfect when im in Slot 6 and use the MacRecPlay to run it.
If i move over to slot 7 and push BUTTON_11 it will run a macro that is no longer on my SD. I formatted the SD and added everything back - its still playing an old macro that is no longer on the SD. any ideas?
Ive even tried renaming the "macrp6a.gmk", makes no difference.
Cliff notes: the same macro is having differnt results depending on which slot im using
- Code: Select all
main {
if (check_active(BUTTON_12,500)) macro_run("macrp5A.gmk");
if (check_active(BUTTON_13,500)) macro_run("macrp8A.gmk");
if (check_active(BUTTON_7,500)) macro_run("macrp8Aold.gmk");
if (check_active(BUTTON_11,500)) macro_run("macrp6a.gmk");
if (check_active(BUTTON_9,500)) macro_stop();
}
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teckx - Sergeant Major of the Army
- Posts: 194
- Joined: Tue Mar 27, 2018 1:53 pm
Re: The case of the mystery macro
What you are reporting is intriguing. Macros are stored in the sd card and -after formatting- it shouldn't run at all. I will try reproduce what you are reporting.
Side note: I see one of your filename have over 8 characters, this is not supported. All filenames must have maximum of 8 characters (8.3).
Side note: I see one of your filename have over 8 characters, this is not supported. All filenames must have maximum of 8 characters (8.3).
ConsoleTuner Support Team
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J2Kbr - General of the Army
- Posts: 20323
- Joined: Tue Mar 18, 2014 1:39 pm
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